Wonderful Days [Skirmish] - Skirmish on the Transatlantic SuperHighway

General Thread.
Team Lupe and Team Dragon fight each other to determine the acceptance of new students.

Lupe's Objective is to ensure that the 3 students make it to the other side of the bridge.

Team Dragon's Objective is to ensure that no one crosses to their side for 12 Turns.

AND NOW ACTION PHASE !
youtube.com/watch?v=qmxKQ2ZHcYQ

Other urls found in this thread:

youtube.com/watch?v=4PuP7IkpRLU
youtube.com/watch?v=-rFW2Df5iRs
youtube.com/watch?v=IOmNWL5nzE4
twitter.com/SFWRedditVideos

>Move 4 West
>Move 3 West into cover behind car
>Overwatch West
[CH-4S]
=Status=
[Android gunner]
Health [12/12] Act [3] Strength [1] Accuracy [30] Intelligence [20] Movement [4]

=Equipment=
UF-M3
RNG 4r DMG 4 Ammo:10R00
Single: [40]x1
Pulse: [20]x3, Burst
Auto: [10]xA

=Skills=
[Don't Blink] At 1hp all shots crit
[Combat high] +10 competence on elimination until end of encounter

=Passive=
[Summer Project: bitank]

> Move 9N, 3W


=Status=
Android Gunner
HP 12/12
Act 3
Str 2
Aim 20
Int 20
Mov 4

=Equipment=
UF-M4 Preventer
Rng 6r, Dmg 6, Ammo 2/2, Reload 30
Prone Shot: [70]x1 Move or Shoot Only
Drift Shot: [35]x1


=Inventory=
EMPTY

=Skills=
[Hold Breath] Tap +10 Acc. Disables movement for 1 Turn
[Combat High] Scoring an Elimination gives you a +10 Competence until the end of Encounter

Notes:
Traded bruiser shotgun for melia's preventer sniper rifle

>[Access code] Lirin [25 vs 10]
>[Access code] Mister Chuck [25 vs 25]
>search for nodes

[Mutant Holon Officer]
HP: 7/7, MOV: 4 ACT: 3 Str: 2 COMP: 15 INT: 10

Equipment:
>Holographic On-Site
-VM 100/100
-Invade / Bridge / Freeze / ACT

Inv [0/2]:
-
-

Skills:
[H]: [Ghost.AI]
[R]: [Patience]
[M]: [Telepathy] [Telespotting] [Access codes]
[Trn]: [Rifle 1]

Rolled 92, 15, 94 = 201 (3d100)

stupid dice

>Move 1/3rd of length to the edge West
>Overwatch 6L W Postwar 90aim

Android Mechanized

HP 12, AIM 70, INT 20
STR 1(6), ACT 3 MOV 4

REX
HP 20, ACT 3, ARM 6, MOV 2L
-Chaingun x2 Rng 5, Dmg 5, Ammmo inf, Burst [25x5], Twinburst [15x10]
-50mm POSTWAR Rng 4LR, AOE 1, Dmg 10ap+6aoe, Ammo 1r x5, Fire [40x1]+AOE [35xAoe]
Warforged- HP can be repaired with 1 AS actoin at int/3 worth of HP during AS phase

Shock and Load: Reloading tank cannon gives +5 init. next turn
Pre-Game Lifting: +4 str
Ghoul.Exe: Reviving from suppressed at 50% hp

"Alright team, let's do this."

>Stealth from Hide & Seek
>Jump over the edge W

Prodigy Gunner
HP: 7, Str: 4, Act: 2
Aim: 32, Int: 15, Mov: 5

-Loadout-
UF-M2 Bruiser
Rng 4r, Dmg 4x4, Ammo 6/6, Reload 24
Shot [62x4]

Abilities: Fast Learner, Combat High, Hide and Seek,
Training: Shotgun I

>Move 4E
>Driving Blow

JOHNNY SMASH SOME SKULLS!

HP: 19/15 + 4
ACT: 2
STR: 6 + 4
ACC: 22
INT: 10
MOV: 4

Sub Systems
Ballistic Calculator (+10% Dodge against projectiles)

Class: Vanguard
(-) Charge
(+) Driving Blow
(+) Pre-Game Lifting (+4 STR)


Main Hand: Hammer: 1-2 RNG, 8 CRUSH
JAB: +1 RNG, 30% (single)
SMASH: 40% Front Arc
Off Hand: Star Shield: Atk: 2, Def: 3
Passiv Block +10 Cover
Full Block +30 Cover, ½ Move

Turn Ends in 5 Minutes.

> Move 2 North, 2 West
> Move 4 West
> Overwatch Bomber Fire West

[Moore]
=Status=
[Mutant Demo]
HP: 7/7 MOV: 4 ACT: 3 STR: 2 COMP: 15 INT: 10

=Equipment=
"Bomber" RNG: 4, ARC/BNC AMM: 2R DMG:4, Blast +4 AoE, Fire +2/turn
"Magnet Charge" x3 RNG: 2 DMG: 8 AoE: 4 (3+1)

=Inventory=
Grenades (Bomber Ammo) x16

=Skills=
[D] [Structural Awareness] Tap to apply Crushing damage to friendly explosives
[D] [Nitro] +1 AoE for explosions
[M] [Pyrosol] Burn 1HP to generate +1Dmg and +2RNG of Fire from your person. You may burn 2hp to create +1Aoe instead.

>Move 2W 1N
>Overwatch to fire [BURST] around corner if an enemy comes into range

Prodigy Meta, Gunner Class, UF-M3 Assault Kit
HP 7, ACT 2, STR 4, AIM 30, INT 15, MOV 3

Inventory:
>UF-M3 Assault
-RNG 4
-DMG 4
-AMMO 10
-SINGLE [40]x1
-BURST [20]x3
-AUTO [10]xA
>5 Magazines

>Body: Gunner Uniform
- +2HP, +2 ITEM SLOTS
>R.HAND: UF-M3 Assault
-RNG 4
-DMG 4
-AMMO 10
-SINGLE [40]x1
-BURST [20]x3
-AUTO [10]xA
>L.HAND: (N/A)
Skills: [Hold Breath],[Combat High],[Fast Learner]

"And so the match begins."

>Move 5N 1W
>Move 5W
>Face W

Burt 'Iron Curtain' Jackson
=Augment= [20xp]
HP:19/19 MOV:6 ACT:2 STR:6 ACC:20 INT:10

Equipment::
Hand 1: Sword of Dignity (ATK 4, RNG 1-2)
- Slash: [40%]
- Stab: [30%] (+1 RNG)
Hand 2: Greatshield of Glory (ATK 3, DEF 6)
- Full Block: (+30 Cover, 1/2 MOV)
- Smash: [40%] (FRN Arc)
Armor: Trappings of Valor (+4 HP, 1 INV)

Inventory: [50zp]
- EMPTY

Skills: [A]Integrate, [V]Charge, [V]Shield Bash

>move 7S 4E

[EverGreen]
=Android Recon=
Health 11/11 | Act 4 | Strength 1 | Accuracy 30 | Intel 5 | Movement 5

=Equipment=
UF-M3 RNG 4 | DMG 4 | Ammo 10x5
Single [70]x1 | Burst [50]x3 | Auto [40]xA
Rift Cutters RNG 1/3 | DMG 5
SwordArm [70]x1 | TwinStab [55]x2 | KnifeThrow [30]x1

=Inventory=
-
-

=Skills=
Machine Spirits
[R]Mobility Gear
[R]Proper Lead

>Deploy?

[Stream] =Android Recon=
HP: 11/11 ACT: 3 STR: 2
ACC: 20 INT: 20 MOV: 5

=Equipment=
UF-M4 "Preventer" (upon firing grants +1 Initiative)
[Rng 6r: Dmg 6: Ammo 2r]
-Prone Shot [70] x1 (Move/Shoot only)
-Drift Shot [35] x1 (Move+Shoot)
Binoculars

Skills: [Mobility Gear] [Patience]

Linking to OP for easy processing

>and Overwatch E

>Activate Hide and Seek
>Move 4S, using mobility gear as necessary to avoid interupting movement

Hetros Jistin
=Status=
Prodigy Meta, Recon Class, "Preventer" Kit
HP [8/8], Act 2, Str 4, Aim 30, Int 15, Mov 4

=Equipment=
>Body: Scout Uniform:
-+1HP, +1Mov, +2Items
>R.Hand: UF-M4 "Preventer"
-Rng: 6R, Dmg6, Ammo 2/2r30
-Prone Shot [85]x1, Move or Shoot Only
-Drift Shot [55]x1
>L.Hand: N/A

=Inventory=
>Rift Cutters*2
-Rng 1-8 (Throw), Dmg 8
-Sword Arm [70]x1, 1hnd
-Twin Stabs [55]x2, DualWield
-Knife Throw [60]x1, Lose Knife
>Binoculars
-Can Spot

Skills:
[Prod]: Fast Learner
[SumSpec]: Hide and Seek
[R]: Mobility Gear

=Training=
15xp
25zp
>VTC: Rifle Training[2]
>SumSpec: Hide and Seek

Rolled 23, 90, 37 = 150 (3d100)

Ghra-- ah--- cupcakes! Stiles, I /felt/ that - I will eat you alive Stiles! No rooting around in private memories, a girl is allowed to have her secrets!

Hiya Battery. Can I call your companions Cell and Dynamo? Or do you have names of their own? I like your hat, it’s very shiny. It’s really very nice.
Okay Team, I’m super psyched to be working with you today – that’s a really lovely hat EverGreen. Can you get me one? I’d great with bunny years.
We’re the fast response support on this particular mission, so I want you all to back up the Knights who are a bit harder hitting than we are. Stay behind Smashin’ Johnny down there, he’s a safer bet than most. Solid steel. That may not have been clear but I mean that literally, he’s actually made of solid steel, I saw his spine once and it was, well handsome, very vertebrae, much chine but my point is unless a four ton riftspawn drifts into existence if you cover him you’re good.
CHUCK
WE DON’T HAVE TIME FOR YOU TO PLAY MECHA MARAUDERS RIGHT NOW

HEY
HEY STILES
HEY

>FREE: Search Boxes S. What are all these boxes for? What’s in them?
>Move 1E 2S 1E
>Invade Hack M-Blue with 100 VM + 15 [ 115 Vs ? ]
>*Act M-Blue : Fire PostWar 2W
>*Act M-Blue : TwinChainBurst Any viable teammate

[Liren Ink]
=Active=
[Mutant Gunner-Holon]
Health [7/7] Act [3/3] Strength [2] Competence[15] Int [10] Movement [6]
Xp [45] ZP [0]
=Equipment=
UF-M2, 4D-4R [6/6]x24
Crack [25]x4

Holographic On-Site
VM 100/100
Invade / Bridge / Freeze / ACT
=Inv [2 / 2]=
2x DemoAmmo Bombs
UF-M3, 4D-4R, [10/10] x5
Single [40]x1, Burst [20]x3, FA[10]xAmmo

=Skills=
(9,5) [Accelerated Homeostasis] - 1 hp for 1 move, 3 hp for 1 act [tap]
lvl 2 [Accelerated Homeostasis] - 1 hp for +1 trigger pull on Semi-Auto fire
[G] Don’t Blink, Ghost.ai
[VR] Digital 1

Pencils down it's phase.

>Overwatch E twice
>-Hold Breath

Team : Magic
Meta : Unveiled
Class : Gunner
XP : 20 ; ZP ; 25

HP 5 : 3+2 ; Str 2 ; Int 25 ; Act 2 ; Acc 20 ; Mov 6

Skills : Hold Breath, Combat High
Learned : Technician, Overclock
Training : Rifle Rank 1
Unveiled : Promethius Gate

Assault Kit
Range 4, Damage 4, Ammo 10, Reloads 5, Single [40], Burst [20x3], Auto [10xAmmo]

>Hack into Blue form Lirin
>Delete File - [Pre-Game Lifting]

[Lupe / Mister Chuck]
=Status=
[Unveiled Holon Officer]
HP: 5/5 MOV: 3 ACT: 2 STR: 2 ACC: 20 INT: 25

=EQUIPMENT=

Console O-Type. VM: 100/100

Skills:
[U] [Aquas Gate]
[H] [Remote Location], [Ghost.AI]

XP: 0
ZP: 0

botting happens on the sync phase.

Finally! Goddammit, Chuck! Was beating the final camel candy crusader that important?

I was waiting on you, man!

Despite lack of fog of war ; the vision stat during the day will always be 3x[brightness] in this case brightness is [3b]

Synch Phase.
youtube.com/watch?v=4PuP7IkpRLU
" And we kick off to a cautious start as both sides gauge distance with each other with every approach ! But what's this 3 guest students from the fallen K International University joins the fray ! Could this have anything to do with the hidden provisions for the winner ? And what does this mean for our foreign guests who have travelled countless Hectiles through enemy territory only to arrive at the gates of Ral Gran's finest !? "

Do I still get my action or is it invalidated?

" I'm afraid we weren't given much time for introductions; My is Iriuna Salazar, My Silent cohorts there are simply Horace and Hazel. They are capable of understand the people they fight with but for now I entrust them to you as they are used to acting without my presence. "


" With that said what strategies would you have us adopt ? "

No one established connection of any sort:
SEE

Bot Order for Transfer Recon Student
>Move using the shadows to take down lone targets of opportunity. Note that the barrier in the center of the road creates a shadow on the south side.

>Botting Kail
>Move 2E, 1N
>Move 1N2E

[Kail]
=Prodigy Demolitions=
HP 7/7 | ACT 2 | Acc 30 | Mv 3 | Str 4 | Int 15

=Equipment=
Demolitions Uniform (+2HP, +2 items)
Bomber (Ammo 2/2, 4dmg, Aoe 4 Bounce, Arc, Lob ([30]×1), Blast ([35]×Aoe), Fire ([--]×Aoe)) Ammo ×14
Magnet Charges ×3 (Dmg 8, Aoe 3, Range Str (4), Throw ([20]×1), Detonate ([50int]×Aoe)

=Skills=
[Meta] Fast Learner
[Class] Nitro, Rubber Bone

Botting: [Ugly][U-Hm] Clyde
>Move 4 West
>Raise Metal Wall 2 levels from 5W,1S to 5W,3S using fairy.mag, spend 1 power for 6 potency (POW=6)
The wall being 2 high and 3 wide.

[Clyde]
=Active=
[Uveiled Holon Mage]
Health [5/5] Act [2/2] Str[3] Acc[15] Int[25] Movement[4]

=Equipment=
Hardlight Channeler - Power: 6/6
DMG: 5 + POW
Cast: [50] x 1
Bi-Cast: [30] x 1
2x Aether Battery
2x HL-Emitter

=Skills=
[M] Teras Gate
[G] Pitching Arm, Fairy.mag
[K] Take Time

Try to hang back, let us take the brunt of the assault and open a path for you, take down targets of opportunity. Horace? You're the Holon? Can you try to build connections and bridges through us until you can hit their Rex? If we can control his rex that would be the best. Irunia? You have that heavy gun? Move to cover and keep an eye out, one of their people is moving foward along the front and is stealthed like me. They're probably the biggest threat to you guys. Remember, we lose if you guys can't make it, so don't take unnecessary risks.

Rolled 27 (1d100)

Ah right thought so. Now let's see if I got this right.

>-Move to 4th node down on lights
>Attempt to hack Truck next to Evergreen, 25 Intelligence + 25 VM
>-Accelerate Twice Towards the enemy. RAMMING SPEED.

[Lupe / Mister Chuck]
=Status=
[Unveiled Holon Officer]
HP: 5/5 MOV: 3 ACT: 2 STR: 2 ACC: 20 INT: 25

=EQUIPMENT=

Console O-Type. VM: 70/100
-Bucketz Truck: 30 VM

Skills:
[U] [Aquas Gate]
[H] [Remote Location], [Ghost.AI]

XP: 0
ZP: 0

Command I have to be in sight range to use [Access codes]
>Lvl 2: Access Codes. You can roll INT+ACC against a target's INT to gain a 30% hacking bonus against them or gain access codes to their local terminals

Target Priority by the way:
1) Their holons. We have them outnumbered on the cyberfront, if we can completely remove them, it will be for the best.
2) Their Rex Pilots, they might have another deploying eventually, so the sooner we can take them down, the better.
3) Their prodigies. They have the best accuracy and the best ability to get past whatever cover we take

Action Phase ! 15M
youtube.com/watch?v=-rFW2Df5iRs

" DRAGON SUFFERS THEIR FIRST CASUALTY FROM THE SHADOWS ! WHAT TECHNIQUE - WHAT SAVAGERY !"

> Move 3E, 2N, 5W, 1S, 2E

=Status=
Android Gunner
HP 12/12
Act 3
Str 2
Aim 20
Int 20
Mov 4

=Equipment=
UF-M3 Assault
Rng 4r, Dmg 4, Ammo 10/10, Reload 5/5
Single: [60]x1
Burst: [40]x3
Auto: [30]xA

=Inventory=
EMPTY

=Skills=
[Hold Breath] Tap +10 Acc. Disables movement for 1 Turn
[Combat High] Scoring an Elimination gives you a +10 Competence until the end of Encounter

Rolled 94 (1d100)

>Move 3W, 1N
>SMASH back end of TRUCK and send it flying into BLUE OR WHOEVER THAT OVERWATCH GUY IS (66)

HP: 19/15 + 4
ACT: 2
STR: 6 + 4
ACC: 22
INT: 10
MOV: 4

Sub Systems
Ballistic Calculator (+10% Dodge against projectiles)

Class: Vanguard
(-) Charge
(+) Driving Blow
(+) Pre-Game Lifting (+4 STR)


Main Hand: Hammer: 1-2 RNG, 8 CRUSH
JAB: +1 RNG, 30% (single)
SMASH: 40% Front Arc
Off Hand: Star Shield: Atk: 2, Def: 3
Passiv Block +10 Cover
Full Block +30 Cover, ½ Move

Rolled 42 (1d100)

>Shut down wireless
>Fire POSTWAR at Vanguard Johnny 80?
>Reload

Android Mechanized

HP 12, AIM 70, INT 20
STR 1(6), ACT 3 MOV 4

REX
HP 20, ACT 3, ARM 6, MOV 2L
-Chaingun x2 Rng 5, Dmg 5, Ammmo inf, Burst [25x5], Twinburst [15x10]
-50mm POSTWAR Rng 4LR, AOE 1, Dmg 10ap+6aoe, Ammo 1r x5, Fire [40x1]+AOE [35xAoe]
Warforged- HP can be repaired with 1 AS actoin at int/3 worth of HP during AS phase

Shock and Load: Reloading tank cannon gives +5 init. next turn
Pre-Game Lifting: +4 str
Ghoul.Exe: Reviving from suppressed at 50% hp

Rolled 96, 3, 32 = 131 (3d100)

>Move East 4
>Move East 2 South 1
>Pulse enemy attacking Clyde

[CH-4S]
=Status=
[Android gunner]
Health [12/12] Act [3] Strength [1] Accuracy [30] Intelligence [20] Movement [4]

=Equipment=
UF-M3
RNG 4r DMG 4 Ammo:10R00
Single: [40]x1
Pulse: [20]x3, Burst
Auto: [10]xA

=Skills=
[Don't Blink] At 1hp all shots crit
[Combat high] +10 competence on elimination until end of encounter

=Passive=
[Summer Project: bitank]

Rolled 69, 24, 61, 7, 92, 27 = 280 (6d100)

!!!!
>Tap [Hold Breath]
>Shoot the enemy that just killed Clyde 2 times using [Burst] (ACC:60)

Prodigy Meta, Gunner Class, UF-M3 Assault Kit
HP 7, ACT 2, STR 4, AIM 30, INT 15, MOV 3

Inventory:
>UF-M3 Assault
-RNG 4
-DMG 4
-AMMO 10
-SINGLE [40]x1
-BURST [20]x3
-AUTO [10]xA
>5 Magazines

>Body: Gunner Uniform
- +2HP, +2 ITEM SLOTS
>R.HAND: UF-M3 Assault
-RNG 4
-DMG 4
-AMMO 10
-SINGLE [40]x1
-BURST [20]x3
-AUTO [10]xA
>L.HAND: (N/A)
Skills: [Hold Breath],[Combat High],[Fast Learner]

...

>FUCKING
>Acc on attack is 40

Rolled 91 (1d100)

>analyze those nodes with score 0 (are they lights?)
>analyze node with sore 20
>use access codes on recon East of us [25 vs ??]

[Mutant Holon Officer]
HP: 7/7, MOV: 4 ACT: 3 Str: 2 COMP: 15 INT: 10

Equipment:
>Holographic On-Site
-VM 100/100
-Invade / Bridge / Freeze / ACT

Inv [0/2]:
-
-

Skills:
[H]: [Ghost.AI]
[R]: [Patience]
[M]: [Telepathy] [Telespotting] [Access codes]
[Trn]: [Rifle 1]

>Maintain Hide and Seek
>Move 3E, 1S, hang off side of bridge with mobility Gear
>Move 4E

Hetros Jistin
=Status=
Prodigy Meta, Recon Class, "Preventer" Kit
HP [8/8], Act 2, Str 4, Aim 30, Int 15, Mov 4

=Equipment=
>Body: Scout Uniform:
-+1HP, +1Mov, +2Items
>R.Hand: UF-M4 "Preventer"
-Rng: 6R, Dmg6, Ammo 2/2r30
-Prone Shot [85]x1, Move or Shoot Only
-Drift Shot [55]x1
>L.Hand: N/A

=Inventory=
>Rift Cutters*2
-Rng 1-8 (Throw), Dmg 8
-Sword Arm [70]x1, 1hnd
-Twin Stabs [55]x2, DualWield
-Knife Throw [60]x1, Lose Knife
>Binoculars
-Can Spot

Skills:
[Prod]: Fast Learner
[SumSpec]: Hide and Seek
[R]: Mobility Gear

=Training=
15xp
25zp
>VTC: Rifle Training[2]
>SumSpec: Hide and Seek

[I SEE YOU]

>Ride into Friendly Recon, Deposit 30 VM
>-Reaper Counter
>-Localized Stealth.

[Lupe / Mister Chuck]
=Status=
[Unveiled Holon Officer]
HP: 5/5 MOV: 3 ACT: 2 STR: 2 ACC: 20 INT: 25

=EQUIPMENT=

Console O-Type. VM: 70/100
-Friendly Recon: 30 VM

Skills:
[U] [Aquas Gate]
[H] [Remote Location], [Ghost.AI]

XP: 0
ZP: 0

Rolled 23, 82, 86 = 191 (3d100)

>Move 3S
>Burst fire into enemy SW [3x45]

Team : Magic
Meta : Unveiled
Class : Gunner
XP : 20 ; ZP ; 25

HP 5 : 3+2 ; Str 2 ; Int 25 ; Act 2 ; Acc 20 ; Mov 6

Skills : Hold Breath, Combat High
Learned : Technician, Overclock
Training : Rifle Rank 1
Unveiled : Promethius Gate

Assault Kit
Range 4, Damage 4, Ammo 10, Reloads 5, Single [40], Burst [20x3], Auto [10xAmmo]

>Move 3S then wall walk (keeping my head low) 11E then move 1N and stay hanging below the bridge

[EverGreen]
=Android Recon=
Health 11/11 | Act 4 | Strength 1 | Accuracy 30 | Intel 5 | Movement 5

=Equipment=
UF-M3 RNG 4 | DMG 4 | Ammo 10x5
Single [70]x1 | Burst [50]x3 | Auto [40]xA
Rift Cutters RNG 1/3 | DMG 5
SwordArm [70]x1 | TwinStab [55]x2 | KnifeThrow [30]x1

=Inventory=
-
-

=Skills=
Machine Spirits
[R]Mobility Gear
[R]Proper Lead

>Move 9 East, climbing on top of the car.
>go prone and Overwatch SE [70]

[Stream] =Android Recon=
HP: 11/11 ACT: 3 STR: 2
ACC: 20 INT: 20 MOV: 5

=Equipment=
UF-M4 "Preventer" (upon firing grants +1 Initiative)
[Rng 6r: Dmg 6: Ammo 2r]
-Prone Shot [70] x1 (Move/Shoot only)
-Drift Shot [35] x1 (Move+Shoot)

Skills: [Mobility Gear] [Patience]

>move 2 S, 3 W
>Overwatch W @62

Prodigy Gunner
HP: 7, Str: 4, Act: 2
Aim: 32, Int: 15, Mov: 5

-Loadout-
UF-M2 Bruiser
Rng 4r, Dmg 4x4, Ammo 6/6, Reload 24
Shot [62x4]

Abilities: Fast Learner, Combat High, Hide and Seek,
Training: Shotgun I

Woah!
I'm pretty fast but that's something else - what just happened? Hazel, that was amazing. Sorry about that Clyde!

Hack my brain, huh? Hack my brain?! I’m Lirin Ink! I’m too fast for you! I can overclock my cereberal cortex! I spent the last six days without sleep learning how to code and I’m starting to feel a little rough at the dges – hi mr. elephant – and my god buckets! BUCKETS
It’s brilliant!
Buckets! A truck full of buckets!

Hey Stiles! You want to see me hack brains? I CAN HACK BRAINS

>Move 1E, drop, 4S, touch range of truck
>Reaper Counter on [Self]
>Move 3S

[Liren Ink]
=Active=
[Mutant Gunner-Holon]
Health [7/7] Act [3/3] Strength [2] Competence[15] Int [10] Movement [6]
Xp [45] ZP [0]
=Equipment=
UF-M2, 4D-4R [6/6]x24
Crack [25]x4

Holographic On-Site
VM 100/100
Invade / Bridge / Freeze / ACT
=Inv [2 / 2]=
2x DemoAmmo Bombs
UF-M3, 4D-4R, [10/10] x5
Single [40]x1, Burst [20]x3, FA[10]xAmmo

=Skills=
(9,5) [Accelerated Homeostasis] - 1 hp for 1 move, 3 hp for 1 act [tap]
lvl 2 [Accelerated Homeostasis] - 1 hp for +1 trigger pull on Semi-Auto fire
[G] Don’t Blink, Ghost.ai
[VR] Digital 1

Rolled 24 (1d100)

"...Wha !? I dozed off ! Has it started ? Let's go !"
>move 1E 2N
>overwatch Bomber shot NE [60]

[Kail]
=Prodigy Demolitions=
HP 7/7 | ACT 2 | Acc 30 | Mv 3 | Str 4 | Int 15

=Equipment=
Demolitions Uniform (+2HP, +2 items)
Bomber (Ammo 2/2, 4dmg, Aoe 4 Bounce, Arc, Lob ([30]×1), Blast ([35]×Aoe), Fire ([--]×Aoe)) Ammo ×14
Magnet Charges ×3 (Dmg 8, Aoe 3, Range Str (4), Throw ([20]×1), Detonate ([50int]×Aoe)

=Skills=
[Meta] Fast Learner
[Class] Nitro, Rubber Bone

Phase Mark.

"I shall be going dark for now. I wish you all well."

>-Enable Autistic Mode
>Move 3W, 1S, Hop 2S onto top of truck.
>Move 6S
>Face E

Burt 'Iron Curtain' Jackson
=Augment= [20xp]
HP:19/19 MOV:6 ACT:2 STR:6 ACC:20 INT:10

Equipment::
Hand 1: Sword of Dignity (ATK 4, RNG 1-2)
- Slash: [40%]
- Stab: [30%] (+1 RNG)
Hand 2: Greatshield of Glory (ATK 3, DEF 6)
- Full Block: (+30 Cover, 1/2 MOV)
- Smash: [40%] (FRN Arc)
Armor: Trappings of Valor (+4 HP, 1 INV)

Inventory: [50zp]
- EMPTY

Skills: [A]Integrate, [V]Charge, [V]Shield Bash

[ST]Pre-Game Lifting

Burt heard a familiar grating voice in his head
"Don't forget about me. We can still communicate through telepathy."

Rolled 57 (1d100)

> Tap Structural Awareness for upcoming Bomber shot
> Lob Blast Grenade 3 North-West, 1 West [45] and [35]*AOE
> Reload
> Overwatch Bomber W

[Moore]
=Status=
[Mutant Demo]
HP: 7/7 MOV: 4 ACT: 3 STR: 2 COMP: 15 INT: 10

=Equipment=
"Bomber" RNG: 4, ARC/BNC AMM: 2R DMG:4, Blast +4 AoE, Fire +2/turn
"Magnet Charge" x3 RNG: 2 DMG: 8 AoE: 4 (3+1)

=Inventory=
Grenades (Bomber Ammo) x16

=Skills=
[D] [Structural Awareness] Tap to apply Crushing damage to friendly explosives
[D] [Nitro] +1 AoE for explosions
[M] [Pyrosol] Burn 1HP to generate +1Dmg and +2RNG of Fire from your person. You may burn 2hp to create +1Aoe instead.

Synch Phase.
NPCs move first during these things.

>Send Request to the Transfer Student Holon, Horace I assume
>"I'm within range of the west-center side light pole, you can bridge through me now"

Use any additional actions activating east and west facing thermal cameras to try and detect stealthed enemies. Please don't reveal me if your cameras pick me up!

Can you get the thermals on those cameras working? We got a that guy wandering around and I bet he still has a heat signature.

Wait a tick are you the guy who had something a few years back where we fought as members of an elite unit in the army with mechs, magic (and mages that kept dying - Every time a mage got enough XP to specialize, one of the older ones ended up biting the dust and there were never more than like four mages total), and soldiers who fought off a bunch of weird necromancer armies with pumpkin heads? Your art style seems really familiar.

already plan on doing it.

That's Monday for you.

Same dude exactly.

ACTION PHASE
youtube.com/watch?v=IOmNWL5nzE4

" Wake up Wake Up Wake UP RalGran Stealth is dominating this scene and our sneaky speedsters aren't stopped by this- meanwhile we have yet to get a single person across the line! "

Rolled 51, 67, 23, 68, 82, 83, 95, 35, 71, 79, 11, 58, 69, 5, 9, 38, 37, 11 = 892 (18d100)

Hey Smash!
How it's it going? That was some amazing smashing, I dig it - uh, say, about that kneecap of yours? C-can I just, uhm, drop that off-- or...

This is awkward - I'm going to go defile a combat robot now.

HI CH-4S! Let me just re-write those combat routines real quick – you okay there? I promise this won’t sting. All that much. Do you even have the capacity to appreciate how witty I am? Remind me to try and code that in later. What is the artificial intelligence backend for appreciating humorous layers of charm and wit? Okay maybe I shouldn’t mess so much with these lankest files, that is some immense encryption.
That is a lot of combat simulations. Fighting how enemies at once? Wait, you’re equipped to do what wow oh wow is that even--- Okay ignoring that now. Let’s just tweak these variable a little, how’s it go
SET=BOB_DOE [Target]? Yeah, that’ll do it.

HI BOB
I’m not as good at brain-hacking as Stiles is, so this might actually hurt a little! I am terribly sorry! I tried to program the AIMKLUDGE to aim for the soft spots, I’ve heard that makes it hurt less. Right? That’s how that works, I’m absolutely sure of it.

>-Use LoS Range from EverGreen Ally to connect to [Ugly] [A-Ga] CH-4S
>*Invade 100 VM+15skill vs [20] Int - ACT: FA 4N on Jackson – [40]x7
>*Act: Reload
>*Act: FA 5N on Bob Doe – [40]x10

[Liren Ink]
=Active=
[Mutant Gunner-Holon]
Health [7/7] Act [3/3] Strength [2] Competence[15] Int [10] Movement [6]
Xp [45] ZP [0]
=Equipment=
UF-M2, 4D-4R [6/6]x24
Crack [25]x4

Holographic On-Site
VM 100/100 [Used]
Invade / Bridge / Freeze / ACT

=Inv [2 / 2]=
2x DemoAmmo Bombs
UF-M3, 4D-4R, [10/10] x5
Single [40]x1, Burst [20]x3, FA[10]xAmmo

=Skills=
(9,5) [Accelerated Homeostasis] - 1 hp for 1 move, 3 hp for 1 act [tap]
lvl 2 [Accelerated Homeostasis] - 1 hp for +1 trigger pull on Semi-Auto fire
[G] Don’t Blink, Ghost.ai
[VR] Digital 1

> Move 3E, 1S, 2E, go prone, overwatch East Burst[40]x3

=Status=
Android Gunner
HP 12/12
Act 3
Str 2
Aim 20
Int 20
Mov 4

=Equipment=
UF-M3 Assault
Rng 4r, Dmg 4, Ammo 10/10, Reload 5/5
Single: [60]x1
Burst: [40]x3
Auto: [30]xA

=Inventory=
EMPTY

=Skills=
[Hold Breath] Tap +10 Acc. Disables movement for 1 Turn
[Combat High] Scoring an Elimination gives you a +10 Competence until the end of Encounter

>Maintain Hide and Seek
>Maintain Mobility Gear hold on side of bridge
>Move 4E
>Move 4E

Hetros Jistin
=Status=
Prodigy Meta, Recon Class, "Preventer" Kit
HP [8/8], Act 2, Str 4, Aim 30, Int 15, Mov 4

=Equipment=
>Body: Scout Uniform:
-+1HP, +1Mov, +2Items
>R.Hand: UF-M4 "Preventer"
-Rng: 6R, Dmg6, Ammo 2/2r30
-Prone Shot [85]x1, Move or Shoot Only
-Drift Shot [55]x1
>L.Hand: N/A

=Inventory=
>Rift Cutters*2
-Rng 1-8 (Throw), Dmg 8
-Sword Arm [70]x1, 1hnd
-Twin Stabs [55]x2, DualWield
-Knife Throw [60]x1, Lose Knife
>Binoculars
-Can Spot

Skills:
[Prod]: Fast Learner
[SumSpec]: Hide and Seek
[R]: Mobility Gear

=Training=
15xp
25zp
>VTC: Rifle Training[2]
>SumSpec: Hide and Seek

"Attention Team Lupe and Company will now surrender. Failure to comply will result in termination of enemy combatant."

>Activate autistic mode
>Move 3 East 1 North
>Overwatch double tap downed enemy if enemy team doesn't surrender

[CH-4S]
=Status=
[Android gunner]
Health [12/12] Act [3] Strength [1] Accuracy [30] Intelligence [20] Movement [4]

=Equipment=
UF-M3
RNG 4r DMG 4 Ammo:7R00
Single: [40]x1
Pulse: [20]x3, Burst
Auto: [10]xA

=Skills=
[Don't Blink] At 1hp all shots crit
[Combat high] +10 competence on elimination until end of encounter

=Passive=
[Summer Project: bitank]

>Free hammer from truck
>Move 1S, 3E
>Tap Passive Block

HP: 19/15 + 4
ACT: 2
STR: 6 + 4
ACC: 22
INT: 10
MOV: 4

Sub Systems
Ballistic Calculator (+10% Dodge against projectiles)

Class: Vanguard
(-) Charge
(+) Driving Blow
(+) Pre-Game Lifting (+4 STR)


Main Hand: Hammer: 1-2 RNG, 8 CRUSH
JAB: +1 RNG, 30% (single)
SMASH: 40% Front Arc
Off Hand: Star Shield: Atk: 2, Def: 3
Passiv Block +10 Cover
Full Block +30 Cover, ½ Move

Rolled 96 (1d100)

> Tap Structural Awareness for upcoming Bomber shot
> Lob Nitro Blast in an Arc over the car 4 West [45] and [35]*AOE
> Reload
> Overwatch Lob Nitro Blast West [45] and [35]*AOE

[Moore]
=Status=
[Mutant Demo]
HP: 7/7 MOV: 4 ACT: 3 STR: 2 ACC: 15 INT: 10

=Equipment=
"Bomber" RNG: 4, ARC/BNC AMM: 2R DMG:4, Blast +4 AoE, Fire +2/turn
"Magnet Charge" x3 RNG: 2 DMG: 8 AoE: 4 (3+1)

=Inventory=
Grenades (Bomber Ammo) x14

=Skills=
[D] [Structural Awareness] Tap to apply Crushing damage to friendly explosives
[D] [Nitro] +1 AoE for explosions
[M] [Pyrosol] Burn 1HP to generate +1Dmg and +2RNG of Fire from your person. You may burn 2hp to create +1Aoe instead.

[Spoiler]>Move 5 W
>Move 4 S[/Spoiler]

Prodigy Gunner
HP: 7, Str: 4, Act: 2
Aim: 32, Int: 15, Mov: 5

-Loadout-
UF-M2 Bruiser
Rng 4r, Dmg 4x4, Ammo 6/6, Reload 24
Shot [62x4]

Abilities: Fast Learner, Combat High, Hide and Seek,
Training: Shotgun I

>Move 3E
>Overwatch to [BURST] any enemy that tries to attack allies and aim to suppress

"I swore that I saw another person sneaking around."

Prodigy Meta, Gunner Class, UF-M3 Assault Kit
HP 7, ACT 2, STR 4, AIM 30, INT 15, MOV 3

Inventory:
>UF-M3 Assault
-RNG 4
-DMG 4
-AMMO 10
-SINGLE [40]x1
-BURST [20]x3
-AUTO [10]xA
>5 Magazines

>Body: Gunner Uniform
- +2HP, +2 ITEM SLOTS
>R.HAND: UF-M3 Assault
-RNG 4
-DMG 4
-AMMO 10
-SINGLE [40]x1
-BURST [20]x3
-AUTO [10]xA
>L.HAND: (N/A)
Skills: [Hold Breath],[Combat High],[Fast Learner]

Rolled 90 (1d100)

>move 3E
>lob a blast grenade E [60]

"Hey ! How do you like this one ?!"

[Kail]
=Prodigy Demolitions=
HP 7/7 | ACT 2 | Acc 30 | Mv 3 | Str 4 | Int 15

=Equipment=
Demolitions Uniform (+2HP, +2 items)
Bomber (Ammo 1/2, 4dmg, Aoe 4+1 Bounce, Arc, Lob ([30]×1), Blast ([35]×Aoe), Fire ([--]×Aoe)) Ammo ×14
Magnet Charges ×3 (Dmg 8, Aoe 3+1, Range Str (4), Throw ([20]×1), Detonate ([50int]×Aoe)

=Skills=
[Meta] Fast Learner
[Class] Nitro, Rubber Bone

Thanks for the confirmation, was enough to jog my memory to remember the old campaigns. Gonna go re-read all of Ironhearts and get nostalgic.

woops should be 4 AMMO

Rolled 71 (1d100)

>turn on all cameras and relay that information to all allies
>move 50 VM from main node to one West of 20 score node
>Hack center west column node 15+55 VM

Attention allies: please see the following
Everyone Hetros is to 3W 2S of the pink car


[Liren Ink]
=Active=
[Mutant Gunner-Holon]
Health [7/7] Act [3/3] Strength [2] Competence[15] Int [10] Movement [6]
Xp [45] ZP [0]
=Equipment=
UF-M2, 4D-4R [6/6]x24
Crack [25]x4

Holographic On-Site
VM 100/100
Invade / Bridge / Freeze / ACT
=Inv [2 / 2]=
2x DemoAmmo Bombs
UF-M3, 4D-4R, [10/10] x5
Single [40]x1, Burst [20]x3, FA[10]xAmmo

=Skills=
(9,5) [Accelerated Homeostasis] - 1 hp for 1 move, 3 hp for 1 act [tap]
lvl 2 [Accelerated Homeostasis] - 1 hp for +1 trigger pull on Semi-Auto fire
[G] Don’t Blink, Ghost.ai
[VR] Digital 1

>Fire POSTWAR at Knight Recon 110
>Reload
>Overwatch Chaingun SW 95

Android Mechanized

HP 12, AIM 70, INT 20
STR 1(6), ACT 3 MOV 4

REX
HP 20, ACT 3, ARM 6, MOV 2L
-Chaingun x2 Rng 5, Dmg 5, Ammmo inf, Burst [25x5], Twinburst [15x10]
-50mm POSTWAR Rng 4LR, AOE 1, Dmg 10ap+6aoe, Ammo 1r x5, Fire [40x1]+AOE [35xAoe]
Warforged- HP can be repaired with 1 AS actoin at int/3 worth of HP during AS phase

Shock and Load: Reloading tank cannon gives +5 init. next turn
Pre-Game Lifting: +4 str
Ghoul.Exe: Reviving from suppressed at 50% hp

Rolled 69 (1d100)

Recon Hetros*

Rolled 3, 27, 80, 47, 48, 26, 3, 2, 87, 43 = 366 (10d100)

>move 8E 1S 2E(in the L1 platform) 4N on top of the building and then the mech
>(-tap) touch Blue so my team mates can hack him
>shot at the gunner N with full auto
>(-tap) keep my head low so the guys below can't see me

[EverGreen]
=Android Recon=
Health 11/11 | Act 4 | Strength 1 | Accuracy 30 | Intel 5 | Movement 5

=Equipment=
UF-M3 RNG 4 | DMG 4 | Ammo 10x5
Single [70]x1 | Burst [50]x3 | Auto [40]xA
Rift Cutters RNG 1/3 | DMG 5
SwordArm [70]x1 | TwinStab [55]x2 | KnifeThrow [30]x1

Rolled 69, 34, 70, 9 = 182 (4d100)

>Break into Blue from Evergreen's Touch. 70 VM + INT 25
>-M2 Blue: Pulse Fire Pistol at Stiles Rei. [20]x3 + 15 Close Range.
>Delete Files - [Pre-Game Lifting]

"Say goodbye to the use of your arms shitlord."

[Lupe / Mister Chuck]
=Status=
[Unveiled Holon Officer]
HP: 5/5 MOV: 3 ACT: 2 STR: 2 ACC: 20 INT: 25

=EQUIPMENT=

Console O-Type. VM: 30/100

Skills:
[U] [Aquas Gate]
[H] [Remote Location], [Ghost.AI]

XP: 0
ZP: 0

>Overwatch burst W twice
>-Hold Breath

Team : Magic
Meta : Unveiled
Class : Gunner
XP : 20 ; ZP ; 25

HP 5 : 3+2 ; Str 2 ; Int 25 ; Act 2 ; Acc 20 ; Mov 6

Skills : Hold Breath, Combat High
Learned : Technician, Overclock
Training : Rifle Rank 1
Unveiled : Promethius Gate

Assault Kit
Range 4, Damage 4, Ammo 10, Reloads 5, Single [40], Burst [20x3], Auto [10xAmmo]

Phase End.

how the fuck did I post....STOP USING MY NAME LIRIN FUCK

I THINK YOU'VE TAKEN MIND-READING TO AN UNSETTLING, OBSESSIVE LEVEL STILES AND IF YOU CAN STILL TALK AT THE END OF THIS I WILL PUNCH
YOU
WITH
MY
RIFLE BUTT

A-althoguh I guess it is a little f-flattering.

My stat block....

[Mutant Holon Officer]
HP: 7/7, MOV: 4 ACT: 3 Str: 2 COMP: 15 INT: 10

Equipment:
>Holographic On-Site
-VM 100/100
-Invade / Bridge / Freeze / ACT

Inv [0/2]:
-
-

Skills:
[H]: [Ghost.AI]
[R]: [Patience]
[M]: [Telepathy] [Telespotting] [Access codes]
[Trn]: [Rifle 1]

Phase Mark.

Woah! Hey-hey! Easy mode! This isn't a live action fire drill, it's a team building exercise! Dammit CH-4S! Don't murder fellow school-mates! YOu---

Oh. Oh right, classmates.

Damn that is one problematic loop-hole in the FoF protocols. Huh.

"You do that CH-4S and you won't leave this field alive. That's beyond the pale."

...For fuck's sakes

"This units action have a mission success probability of 100%. If team Lupe surrenders teams Ugly and Dragon win. If team Lupe does not surrender execution of enemy unit results in failure of team Lupe's objective defaulting a win for teams Ugly and Dragon. Surrender or enemy unit will be executed."

"No, we can still make it a draw, and I promise you CH-4S, you do this, and our team might lose, but you will not be around to benefit from it. We are not here to murder our fellow Kriegspielers, that is a shadow of a darker age, when we waged real wars, not games of war."

"You do realise the higher ups will have your ass for that, right ?"

"Mission success exceeds importance of any individual unit. Surrender or enemy unit will be executed."

"Very well criminal scum. You're going down."

Good, nothing is off the table. Unconscious mage approves

"Surrender or enemy unit will be executed."

Are you sure you're touching me and not my mech?

FRATRICIDE IT IS, THEN!

SKULL SMASHING TIME!

I am pretty sure I am touching you and not your mech, she is on top of your mech in an open chassis vehicle.

I have a slightly suspecious feeling this might be my bad, and uh, I, uhm, I apologize for mucking about with interior android targetting coding I should not have touched.

But I remind you all that CH-4S is currently threatening someone while holding an unloaded weapon. So if we can just, sort of, gently pry the combat android away from the hostage then we're fine.

I am awfully sorry about the... incident! I should have read up on my android / robotics interface but I can only cram so much into one work-week!

*Screaming internally*