A few days ago I posted a thread regarding my game, I figured I'd follow up with some pics of the completed 2.0 version.
For the full description, I have it posted on BGG
boardgamegeek.com
The TL;DR version:
This is my attempt at a Sandbox RPG game. The game includes a massive 32x32 board (working on sizing it down, or making it tile based), 600 game cards, 12 Tower figurines and character figurines, Tracker Sheets and a rulebook (in progress)
This has been a work in progress for almost a year, and I'm (hopefully...) getting close to the end stages of getting a Kickstarter later next month, as well as a team of artists, publishers and so forth to give it the final shine.
As complex as it looks, The 12 Towers is pretty straight forward and simple. Players take turns completing a number of actions; Attacking, casting spells, moving and exploring, etc etc. When there's a high number of active players, multiple turns are taken at the same time. This allows for team gameplay (and betrayal!)
The main goal is to control all 12 Towers, or eliminate all players, both are not easily accomplished. The focus of the game is Power. Rather than a shit ton of numbers to remember, Power basically represents everything that you are; Mana, Health, Money, Influence, and so on. Pretty much everything in the game effects Power, and it's not an infinite resource. The idea is to keep your Power high, and bring others down.
As of right now I'm looking to get some information in artists, publishers, manufacturers, editors, social media experts and possible play testers in the NY area to get involved in the near future, and be a part of this project. In due time I'll have the funds to divvy up and get some professionals working on this. So far it's just been me making this game.
I'll post my work e-mail in a bit, and if you have questions regarding anything just ask.