EDH/Commander General

ideally, each player should be running some type of wipes/removal; unless everyone's going G/R and racing each other to who can count to 40 first

Wraths keep things balanced in a group of 4 players. What's he supposed to do, roll over and die?

>Play a Black deck
>Everyone else in group runs White/Green
>I'm the only one with Board wipes
>mfw

refuse to play your wipes for a couple rounds so they see the value in it. I was the only white mage in my group for a while and whenever a problem came up, they would just say, "don't worry, user will take care of it" and not pack any removal themselves.

Trust me, after people start getting blown out on turn 5, they'll come to their senses

Of course it's the best board wipe at 7 mana, nobody plays board wipes at 7 mana other than rift

It's more just that a lot of these chaos cards sound fun but are actually just tedious to resolve, especially when combined

>implinjing

I honestly can't believe some people don't run removal. In my meta, it's a race to see who runs out of answers. I tend to win because I love recursion, which means you need to exile things to stop it, but in general it's not odd for everything good you play to get removed for 6 or 7 straight turns.

the one person in my group doesn't run removal because he complained when we wouldn't let him proxy $100 cards like Damnation

I run a mixture of wipes and targeted removal

There is more removal then just wraiths, and if you don't have an actual plan after that wraith you are needlessly prolonging the game. I'd rather roll-over and die and do something else then spend the next two hours watching someone get ahead, WRAITH and start at square one

Player B in particular would rather fill their deck with routes, then Path.