>formations are good for the game hurrdurrr Im a full blown retard competitive internet arguer hurrrdurrr Im too stupid to consider any opinion but my own REEEEEEEEE
Warhammer 40k General
I take him always, but I make sure to point out where he is and that I have him, and I ask the opponent if he's a major problem (he never is).
He can kill anything sure but if he's firing at one wound models he's just a tactical marine with a different plasma gun.
>tfw disintegration guns become wargear next codex
Well, I'm convinced.
Can't you still do a Wolfstar with CAD Space Wolves? Two CADs of Space Wolves, Wolf Guard, 2x Rune Priest, bunch of Techmarines, dogs dogs and dogs. Rhino grey hunters and Wulfen.
>Tau went from eternally garbage
See, delusional. Fish of Fury was a thing.
>If you think formations and bonuses werent added for the sole purpose of driving sales
Everything is added to drive sales. GW is a corporation. Formations are not purely a sales gimmick. They, generally, force a wider array of units to be used, and are generally mediocre. Wasn't the Necron Decurion the first? Necrons were a pretty good army prior to that codex. Christ, late fifth-early sixth was horrible with all those Croissants.
>the cohort mechanicus is probably cheesier, strictly speaking.
Yeah, but it's a hell of a lot harder to fit into 2000 points.
What's the best way to outfit my devastators in a skyhammer annihilation force ?
This is elementally untrue. Tetrad/Skyhost/WFH/Murderhost/Circus/Screamerstar/Tallyband and a bevy of other builds are all very viable.
>they had this one strategy for part of one edition so they weren't a bad book for most of their existance until 6th edition
I don't see GW doing this soon. Didn't they just release tank hunter bundles last month that included things like 5 Soulgrinders?