Witch Apprentice Quest #22

"Uhm..."

This is the distraction I desperately need, but I definitely can't lie to Papa! But I also need to go before he starts wondering how I can be late to meet Sis if she's right there...

"Haha, how could she not?" Sis exclaims with a smug grin and dismissive wave of her hand. "Poor Nadja missed her amazing sister so much she immediately jumped on the opportunity to spend some quality time her! Now, if His Majest the Dad will excuse us..."

"Fine, fine." He answers with a sigh. "Just try not to get your sister sick, alright?"

"Haha, you kidding?" She shouts back as she too slings a coat over herself and marches ahead out of the door. "Nadja NEVER gets sick!"

"Bye, Papa!" I bid him before following behind her and closing the door shut before he stumbles upon one of the holes in that story Sis has spun.

"There, yet another baby sister heroically rescued from the clutches of-"

"I really need to hurry." I inform her before she gets too far into her self-appreciating speech.

"Of course, of course, don't mind your loving sister!" She says with more than a few hints of sarcasm. "I should go find Fluffy, anyway."

...Who's Fluffy? Oh nevermind, no time for that! I need to hurry.

The rain finally turns out to have an advantage, as the market squares are both almost completely deserted in this weather, saving me the trouble of having to weave through the crowds that are usually present. A few of the guards do shout at me to slow down, something about falling and breaking my neck on the stairs. I know for a fact there's no rule against that though, so I'm not worried.

Outside of town however, another obstacle quickly reveals itself to slow me down. Mud! If I keep going like this I might slip and get mud all over my clothes!

>Slow down and walk! It won't do to show up covered in mud!
>Keep going, I have to hurry!
>Something else? (I have no idea what something else would even be but if you do, write-in!)

>Whatever you choose, please roll 1d20 as well!

Rolled 1 (1d20)

>Keep going, I have to hurry!
Mud is okay!

Rolled 13 (1d20)

>Keep going, I have to hurry!
Run!

Rolled 4 (1d20)

>>Keep going, I have to hurry!

>Mud is okay!
I'm glad you think so.

Oh... poor Nadja...

Welp

Rolled 5 (1d20)

>Slow down and walk! It won't do to show up covered in mud!

N-Nadja won't cry from just something small like this!

So a 1 would have failed no matter what you chose, so... unless someone rolls a 20 within the next 5 MINUTES it looks like Nadja's fate is sealed!

You're allowed to roll again. This time.