/tgesg/ - Weekend Elder Scrolls Lore General

Robot love edition.

>Tabletop/P&P RPGs
[Scrollhammer - Tabletop Wargame] 1d4chan.org/wiki/Scrollhammer_2nd_Edition
Discussion in #Scrollhammer (irc.thisisnotatrueending.com (port 6667))
[UESRPG 1e + other TES RPGs] mediafire.com/uesrpg
Discussion in #UESRPG (same server)

>Lore Resources
[The Imperial Library] imperial-library.info/
[/r/teslore] reddit.com/r/teslore/
[UESP/Lore] uesp.net/wiki/Lore:Main_Page
[Pocket Guide to the Lore] docs.google.com/document/d/1AtsWXZKVqB4Q825_SwINY6z4_9NaGknXgeOknOCDuCU/edit
[Elder Lore Podcast] elderlore.wordpress.com/
[How to Become a Lore Buff] forums.bethsoft.com/topic/1112211-how-to-become-a-lore-buff/

>General Rules
This is NOT /tesg/ minus waifus, so behave properly.
No waifus or husbandos except for Pelin-El.
Keep the MK/Lady N related squabbling to a minimum.

Previous Kalpa

Other urls found in this thread:

uesp.net/wiki/Lore:A_Tragedy_in_Black
twitter.com/NSFWRedditVideo

First for Great House Redoran.

ITT: We come up with new things to add to Nord culture taking inspiration from concept art
>Face carved from wood
Nords believe the souls of their ancestors watch over and protect them trough these carvings

Do people like the Imperials being an actual race? In the sense that "Imperial" is a race and not a political/religious/civic category. Seems awkward.
Bretons, Nords and anybody loyal to the Empire should be a proud "Imperial".
Having Colovians and Nibenese as separate races would be better.Or just have a Breton/Nord rule of the Empire like before Redguard.

Intimidatingly large statues of Nordic kings should have been in there big time.
I'm not sure why they don't just call them Cyrodiils.

In the northern regions of Skyrim wood is sparse, so dwellings are carved into rock.

Either Colovians and Nibenese should be separate, or the 'Imperial' race should be primarily Nibenese while Colovians would be basically Nords.

It makes sense to me, it creates a more realistic view of Human evolution depending on the region. Tamriel's variant climates (possibly combined with arcane factors) spurred on genetic changes in humans because they are more spread out than other races:
>Nords are hardy and light-skinned because they live in a sub-arctic climate
>Imperials are diplomatic and of average build because cyrodill is temperate and their society is structured around negotiation
>Redguards are dark-skinned and can live in a desert climate because they adapted
etc.

I prefer the term 'Cyrods' over Imperials.

That toolkit is really dope, but what would you use such small tools for?

A toolkit for scribs.