Yes, two subordinants who may or may not have any info. The Commanding officer likely has more intel and considering their loyalty, could serve as a means of interrogation. They themselves are not as much of a threat as a paladin, and keeping as many of them available as chips for hostage negotiations is also on the table.
Mecha Space Pirate Quest LII
geez. why are you guys so bloodthirsty?
It's thunder. When he's not thinking with his dick or music, he's out for blood. Besides, I want that Ace to find out who the intel leak is.
Veeky Forums in nutshell
I suspect its either the asshole or the doctor.
Too be fair its usually because we can ransom them from money while keeping all their shit
I see your point, lets just cut off the legs then
The CO most likely won't crack since he's probably been trained to keep quite
If they can't make us money or be useful to us then theres no reason to not kill an enemy, thats all there is to it
Better to get more proof and information. Intel can make or break a war, especially when it comes to a situation like this.
Lot more to the equation than just money. The one thing you want to avoid in this sort of situation is Martyrs and Avengers. Dude spreads his arms out for the glory of Avalon? Thats going to get the zeal of every prisoner riled up and make them hard to interrogate. Taking the winds from their sails, making the commander concerned about his team, especially one who's loyal to THAT much of a degree? That would soften them up.
These guys are ready to die at a moments notice. Deny them that moment, their zeal, and they become easier to handle.
You hail them both on comms, "In the name of the UJCIDF, you're both under arrest! Surrender and tell your friends to do the same, or I'll start aiming for the cockpit."
You're not sure which of them it is, but the first voice that answers you is that of a girl, "Brute! Savage! Uncultured BARBARIAN! Is this what you call honor!?"
"It's more like what I call winning." You remark, beamsaber hovering right in front of the completely-headless Knight's cockpit while it swivels around to try and protect its melty-faced commander
"Duel me, sirrah! Face to face!" She demands.
"Sure!" You cheerfully agree, and take a step back. At that moment, the panels on your mech's head and chest slide open, and you fire a Heavy Missile into each kneecap. It goes down in a heap, and you put your Pumpkinseed II's foot on its wrist to stop it employing its lance, "I win!"
Now that they're a bit cleaner, you have the chance to look at their heraldry. It's plain white, trimmed in silver with a pattern of stars and moons.
"Cultured people don't do things that way!" She wails, "Sir, please escape, these people are evil!"
Behind you, you hear a massive explosion, and see Simon's mech reeling back with much of his shield in tatters and another Pumpkinseed stumble back with both of its arms gone. Your team jumps away before the second epoxied Knight explodes.
>[Rip the cockpit ball out of the one you de-legged before it can do the same]
>[Go after the ace]
>>[Rip the cockpit ball out of the one you de-legged before it can do the same]
>>[Rip the cockpit ball out of the one you de-legged before it can do the same]