>implying Enlightenment Era - Napoleonic Wars isn't literally the perfect setting for RPGs
18th century RPGs
also character art threads would be 100% improved
>Napoleonic wars
That's 19th century, bro. It's a sweet timeframe, but there are games set then.
Thirty Years War is the absolute best time for adventure.
>with revolutionaries acting as resistance fighters against the first french empire.
0/10
Triggered
Wrote a pamphlet about it
Formally requested your excommunication with the pope
Called the emperor
>tfw the Battle starts at 18:15 and it's already 18:20
>tfw your entire battalion was formed up in column, except Pierre who was in line at Starbucks talking about how an army marches on their overpriced lattes or some shit
Yeah fair enough, basically I'm just a huge fan of anything about history between the late 1700's - early 1800's and tend to think of it as it's own "period".
Historically that makes sense, there's just no real games set during the 1700s. Maybe an American Revolution game or two, but nothing substantial until you get in Napoleonic wargaming.
>there's just no real games set during the 1700s
Look up Colonial Gothic.
Set in 18th century colonial US but easily transportable to any other part of the globe. Central idea is colonials dealing with supernatural threats, but the system is good enough that it is easy enough to remove the supernatural elements and play it straight.