/srg/ - Shadowrun General

out of curiosity what is it about sum to 7 that makes hardware more do-able?

Cyber-Snot is essentially non-functional at Chargen.

You need Betaware to take it.
Taking Betaware at Chargen is 100% illegal.

High quality CGL editing.
To bad they didn't even fix this in the german version.


Yekka, if you are online anyways, i have a feature request.

In Chummer, you can at the moment chose how many Cyberlimbs should be factored into the calculation of the Limits and w/e.
The options there are 6 (limbs, Body, head), 5 (limbs, body) and 5 (limbs, head).

The German Version of Chrome Flesh introduced an interesting optional rule:
If you have 4 Cyberlimbs (2 Arms, 2 Legs) you can use them, and only them to calculate your limits et al.
Could you add a fourth option to the Option mentioned above, that simply uses only the 4 Limbs to calculate?

>Gandalf+his Cyberhobbits

Three is what they were suggesting and having just looked at the text I find it very hard to read it any other way by RAW. IF the people involved have said that's not what they intended, fine but unless it's coming from that actual authors I won't trust the official forum's opinion on anything that place is absolutely polluted with idiots.

How it should work is 1, given the downside is the unavoidable hyper bullshit damage and stacking everything is essential to get some cyberware based characters to work.

I think the idea isn't that it makes hardware/ money-scaling characters MORE doable so much as it takes everything (including magic) equally LESS doable.

Well, you could go 33100 and still end up with a lot of moniez.
The more relevant point is that it pulls Magic Users down to the streetscum level, instead of leaving them basically untouched like the normal rules do.
So your Sam would still suck, but so would the magic users, instead of you having to play with some Magic 6 Adepts.

Going all out for a B priority in nuyen gives you enough to at least do something as a Sam/Decker/Rigger, even if your stats will suffer. An A priority at street level gives you a whopping 75.000 of it, which is simply not enough

I'll second this, in fact have it replace the head because I don't see what insave logic could lead the the head counting as a limb and the body not.

Three is bullshit.
"This points" refers to the points spend for the Quality, not additional points to spend on it.

V3 Would make it a ridiculously useless quality anyways, having to spend 2 Karma for 5 thousand Nuyen + a fuckton of Interest.
If you simply want to have more money, there is already a positive quality called "born rich".
V3 doesn't really work with that one existing.

Right so you're talking about using the standard starting cash priorities.
Which I actually the street scum is supposed to do, it's the one is suggested in the GM section. It doesn't mention changing the cash table it just suggests changing the available priorities.

It's Street LEVEL which has normal priorities but changes the return on cash....and nothing else. It's in the character creation chapter and is awful.

Incidentally Street Scum setting is broken in Chummer, the skill chart is shifted so putting a D in it is the same as a E C=D B-C A=B.
And it used the lowered resource chart which by RAW (and by the reason of anyone with a like of sense) it shouldn't.