Warhammer Fantasy General

Empire Knightly Glory Edition

Talk about all Warhammer Fantasy. Please be courteous and try to limit your End Times fluff discussion since its mostly seen as just the start of Age of Sigmar.

Link to last thread:>1d4chan
1d4chan.org/wiki/Category:Warhammer_Fantasy

>Newbie Introduction to Warhammer Fantasy (Download, start reading at page 174 for the story and all the races)
mediafire.com/download/i330182xo9b1hsi/Rulebook (Hardback).pdf

>Third Party Miniature Manufacturers
pastebin.com/CvGaNyrk

>List of Warhammer recommended proxies
the-ninth-age.com/lexicon/index.php?lexicon/462-the-9th-age-miniature-library/

>Tomb Kings Range reborn!
tabletop-miniatures-solutions.com
indiegogo.com/projects/tms-undying-dynasties-army-release#/

>Warhammer Wikis
whfb.lexicanum.com/wiki/Main_Page
warhammerfb.wikia.com/wiki/Warhammer_Wiki
warhammeronline.wikia.com/wiki/Warhammer_Online_Wiki

>Resources (Armybooks, Supplements, Fluff, Crunch)
pastebin.com/8rnyAa1S
www.pastebin.com/0e6RuQux
>Endhammer
1d4chan.org/wiki/Endhammer

>9th Age
the-ninth-age.com

>Total War: Warhammer
store.steampowered.com/app/364360/

>End Times: Vermintide
store.steampowered.com/app/235540/

>Mordheim: City of the Damned
store.steampowered.com/app/276810/

>Bloodbowl 2
store.steampowered.com/app/236690/

>Man O' War
store.steampowered.com/app/344240/

Other urls found in this thread:

youtube.com/watch?v=DxdA6ttjIBk
steamcommunity.com/sharedfiles/filedetails/?id=759346526
roundtable-bretonnia.org/index.php?option=com_fireboard&Itemid=46&id=43832&catid=2&func=fb_pdf
warseer.com/forums/showthread.php?5663-Dimensions-of-the-Warhammer-World
joyreactor.cc/tag/Warhammer+Fantasy
twitter.com/NSFWRedditGif

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Better version of OP

Anyone else feel the Dark Elves got seriously shafted come 9th age?

So many point increases and nerfs across the board it's hard to see many units as viable.

All I can see for a viable army is raptor knights, a small unit of spears, flanking corsairs, then crossbows, dark riders, bolt throwers, and a wizard. I guess a hydra too.

The cult units seem like trash, tower guard are too expensive and too fragile, monster nerfs make dragonlords trash (maybe a dragon wiz is cool) the Dino chariot is garbage, and we have to pay to give our Spearmen their spears, which sucks.

Please tell me I'm just wrong and missing something here. I want my elves to have variable lists and strategies.

Repostan' my 9th Age list for Vampire Counts. Hoping for feedback.

++ Vampire Covenant (Standard (1501-3999pts)) (2500pts) ++

+ (No Category) +

Vampiric Bloodlines [Lamia]

+ Lords (580pts) +

Vampire Count (580pts) [Army General]
····Lamia Bloodline (65pts) [Blood Power: Mask of Innocence (25pts)]
····Level 3 Wizard Master (90pts) [Path of Necromancy]
····Magic Items (90pts) [Blade of Strife (45pts), Staff of Gerhard the Black (45pts)]
····Mount (130pts)
········Monstrous Revenant (130pts) [Great Monsterous revenant (10pts), Random Attacks (30pts)]

+ Heroes (640pts) +

Vampire Courtier (370pts) [Magic Items]
····Lamia Bloodline (60pts) [Blood Power: Mesmerizing Gaze (35pts)]
····Mount (235pts)
········Court of the Damned (235pts) [Blood Ties (Lamia) (55pts), Unholy Dominion (40pts)]

Vampire Courtier (270pts)
····Battle Standard Bearer (50pts) [Banner of the Barrow Kings (25pts)]
····Lamia Bloodline (50pts) [Blood Power: Mask of Innocence (25pts)]
····Level 2 Wizard Apprentice (55pts) [Path of Light]
····Magic Items (40pts) [Blade of Red Thirst (40pts)]

+ Core (645pts) +

Ghouls (275pts) [Champion (10pts), 25x Ghoul (250pts), Vanguard (50pts)]

Skeletons (185pts) [Champion (10pts), Musician (10pts), 35x Skeleton (175pts), Spears, Standard Bearer (10pts)]

Skeletons (185pts) [Champion (10pts), Musician (10pts), 35x Skeleton (175pts), Spears, Standard Bearer (10pts)]

+ Special (380pts) +

Barrow Guard (380pts) [30x Barrow Guard (300pts), Champion (10pts), Great Weapon (90pts), Musician (10pts), Standard Bearer (10pts)]

+ Rare (255pts) +

Wraiths (255pts) [Champion (60pts), Flaming Attacks (20pts), 10x Wraith (200pts)]

Does anyone have Warhammer Quest: Silver Tower rulebooks?

Would be very helpful.

Wrong thread, that's an AoS game. Gotta ask in their General.

Pretty sure they have it though.

It looks good, but why Lahmia?

I have a Neferata model, and I like the idea of vampire Illuminati.

I have enough models to make any Bloodline, but may as well go full on my fav.

So why only twelve Steam Tanks?

Could you link me? I'm a noob and have looked round AoS but just can't find anything. Very frustrating as it must be there.

13 tanks would be too much.
youtube.com/watch?v=DxdA6ttjIBk

Eight technically, since four have been lost or destroyed.

I love Bretonnia, but those guys here are the sickest mofos in the world.

LOOK AT HIM

We don't have it, sorry.

Its like asking Star Trek guys for Star Wars stuff. The AoS guys have it or nobody does.

I'd help you if I could. Hope you find it.

It's weird reading WFRP 1e and seeing different Elector Count... Or seeing the City-States as ACTUALLY SEPARATE from the Counties.

For example, Middenland is ruled by Grand Duke Leopold von Bildhofen (Magnus's family) out of Carroburg. And it gets an Elector Vote.

INDEPENDENTLY, Middenheim is ruled by Graf Boris Todbringer and he too gets an Elector Vote.

Hey so I'm a guy whose never really gotten into war games but Warhammer looks amazingly fun. Now I know this might not be a great time to join since the End Times, but people mention both the 9th age and Age of Sigmar? What are those and what are the difference?

What are some suggestions either pack wise or what to a guy who wants to get into Warhammer but only knows lore?

The not-Leonardo who made them is dead, no one else completely understands how they work

I do prefer that. It's a little bit more wonky and historical.

>tfw only come into these threads anymore to collect art for my Warhammer folders

>1e
A lot of that stuff isn't even canon anymore

The empires too retarded to make a steam engine that is both small enough and effecient enough to power it. Somehow they can rebuild the engines but can't make new ones for reasons. The dwarfs flat out refuse to help even though they've had the technology for centuries.

I always thought the 12 steamtanks thing was retarded, they should have at least 50 in various stages of repair given how much they feature in important imperial battles. 8 is barely enough to be considered more than an experimental unit, and yet steamtanks seem to show up to every major battle. I'd Headcanon it to where steamtanks are like the high elf equivalent to dragons. Every major army has at least one, but they still aren't common enough to make their faction OP

9th Age is a fan made continuation of the tabletop game, fixing most of it's flaws, but being fan made, all lore is replaced with their own to dodge GW's IPhammer

Age of Sigmar is the new GW product, if you love Warhammer don't even bother with it, basically a dumbed down skirmish game, if that is your thing, play 40k instead (some of WHFB models got a stupid name and are part of it's model range)

So for playing the tabletop, get your army and play with 9th Age rules or 8th Edition (still has quite some players) or find a 3rd party wargame, those seem the best options

>tfw within a few years we probably won't even have these threads

Get out of here with your AoS bait questions, we don't need another thread being shit up by AoS vs T9A discussion
Though on the off chance you're being genuine, if you have no connection to the game you're better off starting AoS, it's easy to get into and is gaining popularity and support. t9a is more for people who already played previous editions and are familiar with the mechanics and whatnot. Despite all the shitposting in these threads, you can easily play either ruleset using current warhammer lore instead. AoS promotes historical battles and has rules for all models from 8ed under their legacy warscrolls.

Its telling that GW is trying to incentivize AoS rules in the Old World.

Because the new setting is so shit and the AoS rules are fairly unpopular.

I feel like 1e seems a little more grounded

Is routing from battle a reason to become a slayer?

could be if the circumstances are sufficiently shameful

Almost anything is. It depends wholly on the shame of the Dwarf in question.

Becoming a Slayer is Dwarf Seppuku. It proves you have unquestionable honor. Do it when your legacy may suffer, or your clan could diminish.

Depends on context. Retreating from battle because you realize you cannot win here and it would be a pointless waste of lives to keep fighting is okay. Dwarfs did it during the war of the beard when they were first getting BTFO by dragon princes and had no way to bring them down.

fleeing from battle to save yourself and leaving your fellow dwarfs unsupported is oath breaking and is definitely a cause for becoming a slayer

ok cool thanks for the info.

I thought maybe you guys might have had it because it was warhammer quest.

It's actually quite difficult finding the older specialist games like Man o War as well.

But all the fantasy stuff you guys have is great.

cu

Or when you just have nothing else to gain or lose. There was a dwarf in a short story who was in the last of a line of dwarves that had to live with the shame of one of their ancestors fleeing battle and failing his duties as a bodyguard, and he was about to take up the oath when a Slayer offered to take him to his ancestor's lost hold. The slayer turned out to be the spirit of his ancestor, who brought him there to prove that he had not run from battle but farther into it, dying after killing whole hordes of goblins in his grief-fueled rage.

>dwarfs flat out refuse to help even though they've had the technology for centuries.

Didn't the Dwarfs teach the Empire how to make blackpowder and they've been regretting it ever since?

>A lot of that stuff isn't even canon anymore

Doesn't need to be canon to be a good idea.

>You spilled my beer!
>Shaving muh head.
>You incorrectly calculated interest on this loan!
>Shaving muh head.
>You used the wrong cheese in this meal!
>Shaving muh head.

I'm assuming you're asking because you're working on a Dwarf Slayer character and the simple answer is yes - it's a good enough reason.

The more complicated answer is Dwarfs aren't humans, and they don't think like we do. If you can justify it as a bizarre morality system, then it works.

Fuck yeah, Dwarfs.

depends on the dawi autism.

>49307992
>For all we know she's ugly as fuck.

Emmanuelle is consistantly described as one of the beauties of the land. One of the most popular (and diva-esque) actresses of the setting is constantly having a not-so-subtle bitchfest with her over who is the prettiest.

>49308046
>Personally, I complain.

I think the best thing TVTropes has done is to give a common point of reference for different ideas and a name that people can recognize.

Dwarfs taught the empire enough about technology to survive, but that's about it. They gave humans gun powder but anything after that was human innovation. Which is why dwarf handguns and engine technologies are leagues ahead of anything the humans have come up with. Even though disgraced dwarf engineers often end up in the empires engineering schools, representatives from the Karaz ankor keep their eye on them to make sure they don't give away dwarf secrets.

I like that Barak Varr had an alternative to becoming a slayer - crewing submarines. It's considered so lethal that you might as well have become a slayer.

Since "there are as many elves as the plot requires" how do you view the populations, cities and army sizes of the various factions? Do you go with the more grounded WHFRP numbers that are closer to real life, or do you prefer the massive "uncountable armies" interpretation of it where hundreds of thousands turn up at major battles?

I figure "dying race" is a combination of political/military future and racial outlook, not a factor of actual current population.

I figure most of any race other than High Elves and Dwarfs are noncombatants. Even Daemons, most just tend to their master's domains other than Khorne's which are just perpetually fighting each other.

I usually go by the 1ed WFRP sourcebook numbers in battles. But honestly, it rarely comes up. Knowing a rough idea of how many people might be in a village vs. a city is just flavour for how busy and bustling the location might be. At the end of the day, there are as many people as the story requires, but I try to keep it consistent.

My personal head-canon is that the Empire knows how to make the Steam Tanks - they're just shitty, high resource projects that aren't worth the effort.

The keep the idea of '12 Steam Tanks' alive because they become hero pieces - mechanical embodiments of the Empires ingenuity. Any time one gets too old or damaged to be fully operational, they replace it with a fresh one with the same paint-job/armament. They only discontinue a 'line' of tanks when the tanks destruction was too high-profile to be hidden.

But again, that's just my personal headcanon that I've used with my WFRP group.

If possible, I'd drop some points from your lord/heroes to get either a Necromancer or another character. For a 2500 point game, 3 characters taking up more than 1000 points is kinda squishy.

Hey, apparently this mod is a thing
steamcommunity.com/sharedfiles/filedetails/?id=759346526

adds regiments of renown to dorfs and gobbos.

>I feel like 1e seems a little more grounded

1ed is where you get the whole 'The world is shit, and you're just a shitty person trying to make it a little less so' schtick. The idea that Warhammer is about the little guy standing up against the greater horrors.

Unfortunately, that's the only place where this theme is consistent or really applied.

Whereas 2e is more "The world is shit, and you're not really going to do much to change that, good luck going out and getting your guts pulled out by some monster."

Which is still pretty much the same as 1ed. 2ed is just 1ed revamped and improved.

For the elves and dwarfs i always saw "dying race" to just mean in comparison to how they used to be back in the old days. Some sources have the individual dwarf holds with populations in the tens of millions, and back then the holds were filled to the brim with dwarfs. Same with the elf cities, which I see as being absolutely massive but not full thanks to all the elfs who have been dying in the various wars and the low fertility rates.

A good way to look at it, If 90% of the earths population got wiped out that still leaves 700 million people alive. Thats still a fuckload of people and without context it'd be hard to think of that as a "dying race" but compared to the 7 billion there used to be it is.

Endhammer Character Proposal for a revamped, surviving Talabheim:

>Captain Sigismund Kohler of the Knights Panther
With the Elector Prince of Talabecland, Helmut Feuerbach, missing and the highest ranking noble in the Crater City, Duchess Elise von Krieglitz, having taken hemlock, the city was ripe for conquest. Into the void of leadership stepped Captain Sigismund, the commander of the Knights Panther chapter house in Talabheim. Forming up free companies and those of the Talabecland militia who had not fled, as well as conscripting what bounty hunters, pit fighters, and other hard men had missed their chance to flee the city, he organized the defenses. The Crater Wall of Talabheim requires thousands of men to hold, but it can withstand tens of thousands. The branch of the Chaos horde which washed upon Talabheim was led by the Kurgan warlord Ulla the Talon of Tchar, a Tzeentchian champion.

Ultimately, the city withstood the siege and the sacrifice of a Knight Panther and his retinue of conscripted pitfighters setting off an artillery store took out one of the vast defensive towers on the crater parapet (and took Ulla with it).

Now, Captain Sigismund leads a city of ragged veterans and paranoid city-folk, having stayed so long behind enemy lines they're unsure what remains of the Empire. Envoys have only just made contact with Middenheim and Nuln.

Captain Sigismund, himself, is a bull of a man. Tall, broad, and sporting a thick, drooping mustache, he is everything an Empire knight ought to be. In battle, he wears a full suit of plate and the leopard cloak of his order, a mighty battle axe in his hand.

>endhammer
pls no.

Better to just play ogres so you don't have to worry about fluffy numbers and be happy with "we be fukken alloverz, ghurb"

I like it.

What's your view on the White Wolves?

What if i want fluffy numbers for the ogres?

Either way, the fluff is pretty open ended with the populations and barely gives hard numbers. a regiment of state troops can be anywhere from 100-1000, depending on how you want to head canon it. I always tend to favor the higher end "armies that covered the lands" approach.

Don't even fight it anymore, just ignore it. Its just 2 guys discussing their fan fiction, let them be.

Check out some of the RPG supplements, they have some population numbers in there. I'd go by the 1ed books for an idea of population numbers in towns, as 2ed is effected by the Storm of Chaos pruning.

Make the BSB a Wight, grab a Necro?

Did you want Sigismund to be just a tabletop character and focus on combat, or should he also have a hand in the intrigue and power play around Talabheim and the Knights Panther?

The lore supports this. Yvresse and Tiranoc are dead nations, Tiranoc is shattered and barely making enough to contonue their lifestyle while Yvresse only has a single settlement with life in the entire region that's the size of real life Asia and its one giant ghost town manned by a handful of guards.

Eataine and Avelorn on the other hand are basically the same as in the golden age.

That'd do the trick.

One thing you have to ask yourself though -
what's more important to you for the list, character or usability?

There's no right answer to this. But it'll help you determine how you want to build your list and what advice would work best. If you're going by just what minis you have, then someone telling you to drop a lord and take a black coach is useless.

If you're happy sticking to the character of your army, then say so and we'll figure out a way to get it to where you want it to be.

>Yvresse only has a single settlement with life in the entire region that's the size of real life Asia and its one giant ghost town manned by a handful of guards.
>that's the size of real life Asia

Wait, what? Really? That...doesn't sound right, but I'll admit I could be wrong. The Warhammer planet is roughly contiguous with Earth, right? They are about the same size.

>Yvresse only has a single settlement with life in the entire region that's the size of real life Asia

All of Ulthuan isn't even the size of real life Asia.

Warhammer world is bigger than Earth.

Source?

The only thing I want to stick to is Lahmia in theme. I have a fuckton of Ghouls and Horrors from my 8e VC Strigoi army, but kind of collected a bit of everything in the last six years in this massive, 1/4 actually worked on collection.
The problem is I only have two units of Skeletons, and no Grave Guard. Figured I'd have to get those.

I do have a box of converted Grave Guard from a guy who kitbashed together Halberdiers and Zombies that I never painted, as well as some Empire Handgunners.

Got a Mortis Engine, a Coven Throne, a Corpse Cart, a partially converted Black Coach into a Lahmian Coach (Reaper table chair set seats, with Coven Throne vampires sitting in them and looking out the window), the entire von Carstein family in old models other than Mannfred plus the generic von Carsteins on foot and horseback, two old Necromancers plus the new one, foot and Horseback Necrarchs, two Varghulfs, nine Fel Bats, two Bat Swarms, three foot and three mounted Lahmians with the original Neferata with her cat still in box, two boxes of Zombies, three Dire Wolves, a box of Black Knights/Hexwraiths, a Blood Dragon riding an Abyssal Terror, a Strigoi Ghoul King, a modded female Strigoi Ghoul King, twelve Horrors, around sixty Ghouls, an old metal Spirit Host, an assortment of old 80's metal skeletons on horse and foot that may or may not be Citadel minis, like six old metal Wraiths plus the new plastic one and four banshees with one being the new plastic.
Also, Mortarch Neferata and Nagash.

Big collection, but I only played four good matches in 8e and am going into 9e not knowing since I can't just look at a shit ton of guides and batreps on a bunch of different websites. All that's assembled is my Strigoi.

So I can go any direction, but wanted to use Mortarch Neferata as my centerpiece and throw in the Coven Throne and/or Black Coach.

The Warhammer World is 10x the size of our world.

See, the GW guys applied "there are as many Elves as the plot demands" and "bigger numbers sound epic" when making maps, and copy/pasted the same info on the maps edition after edition.

So if you look at the scale of things like Nehekara and the Empire as they compare to real life counterparts, then look at the proportion in comparison to everything else in the Warhammer World, you find theirs is approximately ten times the size of our world.

Even accounting for their maps being inaccurate, they're still labeled thousands of miles when they should only be tens to hundreds.

Yvresse has a handful of "towns" that are nothing more than military outposts, and one giant city that was once the size of a traditional kingdom by itself. Full of opera houses, palaces, storehouses, markets, parks, all empty. There's only enough Yvressians to man the walls, patrol the city, hold the garrisons, and staff the Spire where Eltharion watches from above the fog that blankets the landscape for those trespassing in the kingdom. All that land, and only a tiny number of Elves. THAT is the dying race.

Then you have Eataine, AKA Faerun Elf kingdom.

Both? I'd like him to be a new hero you can take (as people have been asking for new characters in addition to the new setting) but also I'd like him to be the de facto leader of Talabheim, with the people looking to him for guidance.

The White Wolves and Teutogen Guard have a resurgence under Heinrich and his friend the Ar-Ulric, being re-enlisted as regular members of the Middenland army.

See
I'd link the place where they go into detail on it, but Whineseer was nuked by GW. But I can link this.
roundtable-bretonnia.org/index.php?option=com_fireboard&Itemid=46&id=43832&catid=2&func=fb_pdf

Its the same kind of discussion, only the Whineseer one went through every map.

>The Warhammer World is 10x the size of our world.

Source?

The maps.

All of them.

Look at the scale on almost amy Warhammer map. The numbers are ridiculously huge.

Bretonnia is smaller on the map than real life France for example, but when you crunch the numbers it ends up three times bigger.

Y'all listen up.

See this?

This is a map of our most glorious Empire.

What you see down there in the bottom right hand corner is called a 'Scale'. We use this to get an idea of distances.

As you can see, according to the scale the distance between Altdorf and Middenheim is somewhere around 225ish miles.

Now you done hold up, buckaroo.

You see that red line up there? We have established that's at the 225 mark.

Now see this? This here is the best map we've got of the entirety of the warhammer world. Y'all see that line there? Take a gander. It's the lil' blue one up in our Glorious Empire.

That's Middenheim to Altdorf.

And that's about 225 miles.

Now ya see here boy, this here is a map of what y'all edu-ma-cated individuals might call 'the real world'.

If y'all look closely, you should happen upon another one of them there scales down in the corner over yonder.

For y'all convenience, I've made another line that'd measure about 225-250miles on that there scale. Take your time, buttercups, I ain't in no hurry now.

Yeah, not all the maps line up right. Naggaroth is tiny, Ulthuan is huge, Empire is tiny, Bretonnia is huge, Nehekhara is fucking massive.

warseer.com/forums/showthread.php?5663-Dimensions-of-the-Warhammer-World

Now this'un might be a tad tricky to y'all so try to follow along 'n I'll do what I can to help ya figure this out.

What this is, is that same there picture of the Warhammer World overlaid on a picture of our world. The map of the warhammer world was then scaled down, y'all might say, until it's lil' ol' 225 mile line was the same size as OUR 225 mile line.

See un' somethin' a might peculiar comfabulating up as a result of this?

Now, I will concede that there may be some map trickery going on, what with the difficult nature of representing a three dimensional globe, as you might call it, onto this here paper. But what you see is a damn site different to no ten times the size of the world.

Hope this'n been a might educational to y'all.

Now, y'all might be wondering what conclusions this matriculation could be leading to y'all. And that there is the easiest bit.

It's a darn sight more likely that this ol' Warhammer world is supposed to be equivalent in size to our big ol' blue marble. What with most depictions of the setting in the lore describing what you might call realistic travel times between cities of an equitable distance.

I'll grant you, things get a tad confusing the closer to them there warp gates that you be getting, but that's to be expected.

Alright, fuck it, I'll prove you wrong. Gimme a few to get the 6e Tomb Kings book with the scale on the map.

I couldn't even read through this without cringing

Depending on how creative you can be, it's not entirely out of character to use other army units in an Lahmian force - what with the whole 'willful seductress' sort of theme. If your opponents are cool with it, you could essentially proxy units if you fancy it.

>there are as many miles as the plot requires

>Alright, fuck it, I'll prove you wrong.

Dude, it makes more sense that the Warhammer World is just Earth sized and that fantasy writers have no sense of scale. All the old WFRP maps are pretty consistently earth-like.

No, no. Both of you stop it. This is how stupid shit starts. From here people will start bitching and the whole fuckfest will start again.

Lets just assume that the maps are inconsistent consistently and you can use whatever scale works best for you.

Well, this is the map. Somehow the nerds on Warseer were able to run this against a fuckload of other maps and figure out the scale is fuckmassive. I'm not so good with math or maps, but since its what the entire Warhammer community used for damn near ten years it must be right.

Anyone know how to access the Warseer archive? That can't be gone too, isn't there a website that tracks and saves webpages as an archive of the whole internet or something?

Yeah, that works. "GW is shit and fucked up" solves all arguments, and anyone who disagrees is the faggot to point at, ridicule, and report.

I found a cool Tomb Kings picture I haven't seen before.

Does that chill out the thread?

I don't think that's a warhams pic, but its still cool.

If only you could post it without watermark.

Anyone have a guide or advice for how to adapt Empire in Flames/Empire at War to 2e canon?

Sorry, browsing a Russian site on a phone.
Russians always gave the best Warhammer galleries.

...

250 miles on this map.

Fuck it.

I like you guys, so have the gallery link.

joyreactor.cc/tag/Warhammer+Fantasy

Looks like they have a lot of good stuff. Concept art Kerillian and cosplay Druchii and the like.

>living woman
>living snake
>living panther
>in nehekara
fucking dropped

Same distance on the big map.

The blue line is the same 225 miles from Altdorf to Middenheim.

There's a little bit of inconsistency, but not - this planet is x10 of Earth inconsistency.

I don't like EndTimes lore, but figured I could use Ghoul models as part of Neferata's Silver Pinnacle force.

I just want to be fluffy and mid to high tier competitive. If I can avoid shit, low, and god tier while still sticking to theme, I'm happy.

I'm just having a hard time rolling 5T9A around my head.

I think that's supposed to be Nagash. After he became a Lich, before he wiped out all life in Nehekhara.

Dammit, I really wish the Warseer link worked. They had that all figured out. There's a reason we've all been going with it for ten years.

...

>There's a reason we've all been going with it for ten years.
Who's we? I've been using the WFRP maps, and they paint a very different picture to a world ten times the size. I only hear this 10x meme on Veeky Forums.

...