In last weeks episode: Let's talk about Volo's Guide to Monsters. Will the Firbolg be a Large race? Will all of the monsters be as cute as this one? What are you most excited for?
>Will the Firbolg be a Large race? No. They will be like goliaths
Zachary Barnes
>What are you most excited for? I'm most excited for these being official. Based homo Mearls.
Jose Myers
that cute little monster is eight stories tall and is a crustacean from the protozoic era."
Robert Fisher
Repostan from previous thread
I'm looking to maybe start doing some world building for fun and in case our current game falls off for some reason, however I'm too lazy to start such a large task so was maybe thinking of designing a one-shot that may eventually turn into something more. I feel this may get my creative juices flowing for a full world later.
So are there any good ideas for low level one-shot adventures that are quite open-ended? I was thinking maybe a heist of some kind but anything a little more interesting than the usual "Go here and kill the local X to help out Y town".
tldr: Some good unconventional one shot ideas for a FR-esque setting
Nolan Cruz
Fuck off.
Alexander Wilson
You don't like new races?
Brayden Long
As a reminder from the previous thread, I'm going to post the other pictures from Volo's Guide to Monsters. Overall, I'm satisfied with the art quality, though your mileage may vary.
Jose Johnson
Can someone please make a balanced version of this? I can handle all the weeb in the world but imbalance fucking triggers me.
Jacob Torres
...
Mason Brooks
This joke is getting old, you know.
Zachary Wright
It's very balanced though. All the features except the +10 speed aren't all that great, and then compare that to aarakocra which gets +20 *AND* z-axis.
Parker Ortiz
...
Adrian Gomez
Cantrips don't do as much damage as martials, but in my experience their turns to kill is at most one turn behind, except for powerful monsters where hold monster is more useful than a martial anyways.
Chase Scott
Do you want a music video?
Jayden Taylor
Combat only lasts 2-3 rounds. One turn is a serious delay
Cameron Stewart
>hold monster is more useful than a martial anyways.
except you need a martial to bring that fucker down before the spell breaks.
Nolan Rivera
I don't see why you can't translate Anima BF or PF into 5e, they even have the same fucking classes
Camden Green
>Cantrips don't do as much damage as martials Unless you're a monk
Robert Ortiz
Who else is a hopeful for tiny races in Volo's?
Jayden Adams
No. Casters have plenty of tools to extend combat by kiting.
Haha.
Austin Lopez
Technically any caster with an attack spell can do it too
Henry Price
>Not playing a War Cleric/Valor Bard/Moon Druid/Bladesinger
Thomas Baker
>No. Casters have plenty of tools to extend combat by kiting. yeah, that's the goal, EXTEND combat.
Lincoln Thomas
Monks shouldn't be making only bare handed attacks at level one. Even then, the martial arts added attack puts them over the edge of a cantrip.
Mason Harris
So, are those pictures a leak from Volo's guide? If so, can the kind user tell me if kobolds are statted as the PC race?
Gabriel Cruz
I never said it was good design. Quite the opposite actually.
Landon Perez
I don't know if that's been confirmed, but I can't imagine them not being in it.
Christian Parker
ehhh i can't really think of any critting attack spell that's going to match an autocritting fighter/barbarian.
maybe scorching ray, and that's only if you are within 5 ft. War Cleric can only extra attack a few times per day Moon druid is a good tank, but not great on dealing damage Valor bard may be a contender if combat inspiration multiplies on a crit bladesinger does far worse damage than most martials
James Gonzalez
You don't auto-crit unless you're in melee.
Landon Rivera
These were actually official releases as teasers, so we don't know yet if kobolds are confirmed or not. I certainly hope so. :)
Joshua Gutierrez
>Valor bard may be a contender if combat inspiration multiplies on a crit All damage die always multiple on a crit
Jack Perez
Dire snail?
Chase Clark
Valor bards are great. You can pick up swift quiver from ranger at level 10.
Mason Gonzalez
combat inspiration is worded a bit oddly, it says you roll the dice, then add it to your damage. I can see it going either way.
Ayden Turner
And since the target is paralyzed, popping into melee won't be a big problem for you
oh no doubt, but saying best class is great isn't really saying much.
Sebastian Hill
>fights are normally only against one target >hanging within 30ft of a melee combatant is good spellcaster positioning
Bards a best!
Austin Gray
A crit spell attack is actually closer to matching a crit weapon attack because of all the die the spell attack gets to double. A weapon attack doesn't get to double it's modifier
Isaac Davis
unless he has friends, of course.
Jordan Wilson
Flail Snail, actually. Old D&D monster.
Easton Anderson
Is it not the same with maneuvers? You can add them after the initial hit
Carson Flores
You're a caster, you got misty step/shield/mirror image/whatever else for when you need to wade into melee for a bit.
Nathan Williams
>A weapon attack doesn't get to double it's modifier no one said it did, but weapon crits tend to be better due to the fact that there are several ways to mod a weapon crit like being a half orc or barbarian, or by being a fighter and doubling the amount of crits, or rogue sneak attacking, or paladin smiting (cmon, no one really considers them casters anyways), or ranger's...um...
Adrian King
When a monk can create a several kilometers earthquake capable of leveling a city with a single punch, at will, we'll talk.
Joseph Myers
That's really resource intensive for jumping into melee, where your full-action cantrip cast will still have to beat their AC. You don't have advantage vs. the target with your ranged cantrips either, since the advantage of the target being paralyzed is canceled out by your disadvantage of shooting of a ranged spell attack in melee.
Camden Hernandez
ha! stupid casters, throwing away valuable spell slots just to imitate what the glorious martial race can do naturally!
Zachary Edwards
Well, a level 5 Deep Stalker ranger can melee hit something 3 times in the first turn.
Angel Thomas
Jesus, does Wizards require every employee to include the ((())) Jewish thing on their social media profiles?
Xavier Myers
Collosus slayer/hunters mark
Hunter Johnson
>include the ((())) Jewish thing v-vagina?
Xavier Harris
> Be cleric > Martials get magic weapons that massively improve their hit chances > I'm forever stuck with my cantrips and spiritual weapon never hitting the target
Kayden Foster
Get a staff you dummy
Ethan Torres
What are some good save or suck spells for a diviniation wizard? They seem like they would work well with portent. Only things I can think of off the top of my head are Banish and O's Resilient Sphere
Joshua Garcia
Well Perkins is a very Jewish name, right up there with McCullough and Ishimura.
Jonathan Russell
you probably shouldn't have dumped your casting stat. there's no other reason to not be hitting reasonably often.
Asher Flores
Actually, it's about as powerful as a wood elf, high elf, or hill dwarf. While I hate it just as much as you, it's balanced.
Colton Wilson
Pixie elves!!!
Matthew Hernandez
Well what else are 1st/2nd lvl slots for? There's no good shit those levels except for those things
Blake Martin
Is it the guy that made this that keeps reposting it in every fucking thread?
Aaron Evans
Low level monks use quarterstaves/spears twohanded and kick you in the nuts for 1d8+3+1d4 damage per turn.
It's even with fighters and a better crit fisher for pretty much the whole game. Don't get me started on their survivability.
The only real drawback i see them having is low accessability to magic and not being able to boost their unarmed strikes via enchantments except that one HODTQ amulet.
Oliver Fisher
>warlocks get a rod to boost DC saves and attack rolls >Every other caster gets a wand to boost attack rolls >Clerics only damage cantrip is a DC save
Kayden Foster
yes
Dominic Robinson
Are you dumping your casting stat or just getting poor rolls? Also, there aren't really many items that give a significant bonus to hit, so is this high level playing or is your DM generous with his high tier magic items.
Joshua Wood
Of course it is!
Joseph Rivera
>Don't get me started on their survivability. Their non existent survivability you mean
Josiah Thomas
Pretty much
Ryan Flores
As bad as they are, wot4e is so much fun. All it really needs is a one point reduction in ki costs for every discipline but one, and some access to higher level elemental spells and some more elemental cantrips.
Daniel Clark
The school club game I just joined has 2 evil characters in it, one of which is a "Drow Rogue with a dark past." There's also 10 total people in this.
This club apparently needs more DMs, but I'm already DMing for another campaign. Should I offer to run another game anyway? It would take up a bunch of my time, but it also provides a way to avoid the edgy people and run a campaign I've wanted to for a really long time.
Parker Rodriguez
it'd be 1000% better without the whole >"GIRLS ONLY CATGIRLS R PRECIOUS SOULS THAT LIVE FOREVER HUHUHU"
Samuel Hughes
Their survivability of running circles arround you while you can't do shit to them.
Monks aren't bad. Only one archetype is. And that's because it's a clusterfuck design that doesn't blend its class features well (instead of a gish with fists it tries to be a full caster instead).
What they need is to fix the synergy and include things like cantrips for the class.
The remastered version out there is pretty good at doing just that.
Justin Lopez
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Isaac Ross
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Elijah Howard
>11th level Something something games die before that
Asher Nelson
Is it mandatory for an arcane trickster to dip a level in wizard?
John Parker
Something something only in bad groups?
Henry Lewis
>Their survivability of running circles arround you while you can't do shit to them. Man, I want to know where do you get infinite ki to do that, and also FoB, or stunning fist, or other features depending on your archetype.
Also their d8 don't fucking help, I have to rise Dex, Wis and also Con or else my AC or HPs are shit.
Christian Nguyen
The average group then, because, the average game doesn't last that long
Jonathan Lewis
it's a pretty damned more functional way to get a spell book than taking the ritual spell casting feat, I'll grant ya that.
And it doesn't burn an ASI. Taken well and early, it might be a great dip
Nathaniel Rodriguez
Must suck to be average then.
Michael Cook
STOP POSTING THIS
Noah Fisher
I've been tooling around with homebrew stuff and was looking at other games to crib from, and I noticed that some games use tokens that you build up through various actions. I was considering designing something that revolves around building up and using tokens to do various special actions, but I'm sure it would fit into the game with how short battles tend to be.
I'm also not sure if tokens are even fun to use, or if they're clunky trash and that's the reason only weird shit like Iron Heroes use them. Does anyone who play other games that use tokens find them fun?
Caleb Russell
Only if you want more/better cantrips and no limits to spell schools. + that neat familiar lets you SA all the time.
They get that +10 movement speed at lvl 2. Darts are monk weapons. Shooting them with an arrow just ends up with them firing it back at you.
Yes the class is MAD because you need to level 3 stats but it doesn't turn them into paper tigers.
Austin White
I know that feel, I never went beyond 7th level in any iteration of DnD, even PF.
David Long
Would this be too much for a monk path's 3rd level feature?
Ki Archery When you choose this tradition at 3rd level, you are trained in the integration of ranged weaponry to your martial arts. You gain the following benefits: • You are proficient with longbows. • Darts, longbows, and shortbows are considered monk weapons for you. • When you make a ranged weapon attack, you can spend 1 ki point to add your wisdom modifier to the attack roll. You must make this choice before you roll.
Adam Jenkins
No, not at all. That's perfectly fine actually.
Cooper Green
is that a pokemon?
Aaron Reyes
>Darts, longbows, and shortbows are considered monk weapons for you. Literally for what purpose? so you deny the range of bows by moving into melee and use Martial Arts and FoB?
Julian Hughes
>Only if you want more/better cantrips and no limits to spell schools.
Uh Yes, please
Juan Thomas
No, silly, to use Dex with them ;^)
Lincoln Turner
Fuck you, Iron Heroes is awesome.
Jacob Phillips
Aren't Darts already monk weapons?
Robert Mitchell
For the monk damage die, I imagine. Occasionally being able to get off a punch after a shot isn't a terrible trick to have either.
Actually since you should be able to make the attacks in any order, an open hand monk should be able to knock away a target then unload ranged attacks into it.
Logan Bailey
English is not my first language so i'm having a hard time understanding the Short rest and Long rest mechanics, just bought the starter set.
Asher Moore
Nah, it's getting funnier with every thread. Not any more usable or balanced, but funnier. Then again, I still enjoy asking why people wear masks, so I may just have too much patience for running gags.
Nathan Gutierrez
So if you are pressed into melee range, you can use dexterity and the upgraded die size for your unarmed strikes, if you'd rather stand and fight than spend ki and a bonus action to disengage. Also so the damage die (eventually) increases with your ranged weapons. Funny enough, even though they start with a pack of them, no. They're simple ranged weapons, not simple melee. So by default your thrown spears and daggers will benefit from Martial Arts, but darts won't. Not only is Flurry of Blows taken 'Immediately after you take the Attack action', but while wielding a bow you wouldn't benefit from Martial Arts, meaning your unarmed strikes are made with strength and deal 1 damage.
Nolan Bennett
A Short rest is when your party takes a break for an hour. It lets you spend Hit Dice (which use up when you spend them) to roll and therefore heal damage.
A Long rest is a full 8 hours of sleep and healthy rest, full stop. It recovers all of your health and recovers your Hit Dice without the need for random rolling.
David Anderson
>So if you are pressed into melee range If you're in melee you fire with disadvantage
Camden Ramirez
Thanks mate, so, me as a DM, have to include this time in the story as an event? or this time is real world time, like, we have to wait those 8 hours?