ITT: Share with me good adventure modules for D&D, Pathfinder, and other fantasy settings. It doesn't matter what ruleset, I'll be converting everything to Dungeon World rules. Also, please name both the adventure and the system/game it's from, for my ease of searching.
>adventure modules >Dungeon World You're doing doing it wrong wrong. That's not a double negative.
William Thompson
I'm sorry that the type of fun my players and I are into are badwrong. Do you know of any good adventures or not?
Ryder Walker
Oh man knowing this one precedes the Castle Ravenloft one, that Paladin did so fucking well. They got to the very final point before they died.
Colton Roberts
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Jaxon Turner
Lamentations of the Flame Princess has tested well, particularly Death Frost Doom and Red and Pleasant Land.
Gavin Peterson
Do you know where I can pirate some PDFs?
Logan Green
Isle of Dread. It's for the old BECMI system of DnD - specifically, Expert level. The players find a journal talking about an island full of danger and treasure, and a map that shows just the island's coastline. Natives, dinosaurs, and awesomeness.
Draw a map with some cool shit on it. Leave blanks.
Josiah Kelly
A few days ago, an user came up with the idea of running a fallen wizard's tower as a dungeon. I really liked the idea of a forgotten, fallen, giant mage's tower and thought it would be cooler/easier/fun to convert an established dungeon tower or castle map into a fallen version. I don't have a suitable map to work from. Anyone got a good source? Pic related might be too big.
Caleb Wood
>wizard's tower is a dungeon
What a novel concept. Snarkiness aside, maybe you should adopt Castle Gargantua approach. Also geomorphs and shit.
Ryder Sanders
>takes 1000ft drop but presumed ok because plot armor sensible chuckle
Daniel Price
Mockman's D&D maps are always fun.
Ethan Myers
He really should do more. I'd love to see one for Keep on the Borderland and more.
William Thompson
Yeah, Mockman's amazing.
Connor Evans
Hey, OP here, so I've been reading through Death Frost Doom and it looks fucking amazing so far, like a really creepy, ice mountain themed version of Evil Dead. I haven't even gotten to the crypt yet, just gushing over how wonderfully creepy the cabin is.
I'm not sure but by "fallen" I think they may have meant "fallen over" and not just "fallen to ruin/enemies" which would be the novel part more than it just being a wizard tower. A twist on a classic.
Isaiah Wood
>I think they may have meant "fallen over" and not just "fallen to ruin/enemies" which would be the novel part more than it just being a wizard tower. A twist on a classic. Exactly this. The idea being that, in addition to dealing with a derelict fortress filled with all sorts of magical what-not, you also have to navigate halls and rooms of a building on it's side. If the stairwell leading to the next room is now above you, you have to scale the ceiling to get to it, while encountering broken magic gone amok. Sounds fun, but I'd prefer a starting point to work off from.
Xavier Gutierrez
I recall a dragon's lair being exactly this concept: a fallen wizard's tower on its side. Hmm, maybe I can dig it up.
Henry Long
>Vistani curses the bard >"Only with a mouth organ shall thee sing!"
Holy shit, these are hilarious.
As far as good modules, I've always enjoyed The Lost Caverns of Tsojcanth for D&D.
Christopher Gomez
This seems relevant to the discussion at hand. I have a bunch of other LotFP modules I can link if you're interested.
Logan Wilson
I am interested in both of these. Thank you.
Connor Wilson
OP here. If they're anywhere near as good as Death Frost Doom, please share. I'm reading through this sucker and it's incredible. Love it. Definitely gonna run it for my players.
Thomas Baker
posting my favourite modules, in no particular order. Of particular note in this one are The Chariot and The Book.