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If you are GMing, remember... 1. To strongly consider giving out at least one free "tax feat," like Expertise and pre-errata Melee Training. 2. To use Monster Manual 3/Monster Vault/Monster Vault: Nentir Vale/Dark Sun Creature Catalog math. Avoid or manually update anything with Monster Manual 1 or 2 math. 3. That skill challenges have always been scene-framing devices for the GM, that players should never be overtly told that they are in a skill challenge, and that the Rules Compendium has the most up-to-date skill DCs and skill challenge rules.
If you would like assistance with character optimization, remember to tell us what the what the rest of the players are playing, what books are allowed, your starting level, the highest level you expect to reach, what free feats you receive, if anything is banned, whether or not themes are allowed, your starting equipment, and how much you dislike item-dependent builds. If you wish to talk about settings, 4e's settings are Points of Light (the planes and the natural world's past empires are heavily detailed in various sourcebooks and magazines), 4e Forgotten Realms, 4e Eberron, 4e Dark Sun, and whatever setting you would like to bring into 4e.
Was an Eberron campaign, sadly died before it got off the ground.
Isaac Nelson
I honestly like the idea behind the classes, plus the imbalanced hybrids are fun to build with/for.
Blake Harris
There's a bit more than that in essentials that's good
Mostly feats, mind you, but a few EDs are cool. Also, giving every race a floating attribute bonus choice between two options is great.
Connor Scott
And without essentials we wouldn't have Eladrin Knight.
I just love Eladrin Knight.
Lincoln Carter
Yes, but they introduced, and nerfed into the ground, eladrin knight at the same time
If they didn't nerf melee training like they did, an eladrin knight multiclassed into warlock would be amazing, but as it stands, by RaW, you are practically forced to multiclass into swordmage
Matthew Parker
>What was the party composition of your last 4e game? Ah fuck, let me try and remember...
>Elf Ranger >Pixie Wizard >Gnoll Rogue And then there were like 4 other players who kept remaking their characters like ever two sessions because they didn't like them
Ethan Watson
Well, you only lose half your INT in damage, but warlock PPs give you more than that, so I think it's not that big of an issue, if you decide to try for that.
Plus honestly, being STR/INT ain't that bad (though obviously worse than INT/CON or something else).
Lucas Martinez
Why did this game suck so much? Even more so than 3.5 you absolutely NEEDED a fucking battle grid. Also you start out with a metric fuckton of hit points so combats last forever. And you start out as a goddamn superhero instead of a novice character because you have 20 times the hp of the average goblin warrior (which has 1 hp). Same with commoners I assume. The game is designed ENTIRELY around being a video game and making the PCs overly bad-ass from the getgo. Why even bother when you can just run up and crimson cleave a half dozen orcs or some shit? AC scales ridiculously with level so you never actually get any better at hitting things, and Difficult Classes scale with level so that crossing a brook is DC 15 for a level 1 character but that same brook is DC 25 for a level 10 character. There's a shitton more bookkeeping to playing a martial because instead of giving martials GOOD things they decided to make them effectively casters and force them to use the same bland boring tick-box resource-management shit. It also added a fuckton of complexity to the healing system, instead of limiting healing like a fucking normal person. The maneuvers were boring and samey and they are the same boring baby template shit that chokes creativity because why do something interesting when you can just use your level 4 daily powahhh and kill a ton of shit much faster? Hopefully one day Wizards of the Coast will realize that (((Merals))) is a terrible game dev and they should fire him, and Monte Cook, and have them both on the street sucking dicks when no one will hire them because no one wants a terrible game like D&D 4e.