Pathfinder General /pfg/

Pathfinder General /pfg/

Friendly reminder to tell us what 3pp your game allows if you need character building help.

Divine Edition: What's your favorite god? What's your favorite divine class?

Unified /pfg/ link repository: pastebin.com/iYhDNSTq

Psionics Augmented: Psychic Warriors playtest: docs.google.com/document/d/1dX4UYdtwTQKhY71Q45IHLtcu193zq1ZO5jHQ5_PnTl8/edit

Bloodforge: Infusions playtest: docs.google.com/document/d/1GvwMclLSw15slYI7D5xLdjMzr-Nau92hNha9Sx0LOk4/edit

Legendary Vigilantes playtest: docs.google.com/document/d/1Hrk1hl8uXVHazaiPOCvWsFUHX3PB6fQVd13tzguJTgE/edit

DSP's Forrest started a patreon for her own 3pp company: patreon.com/forrestfirestudios

Old thread:

Other urls found in this thread:

docs.google.com/document/d/1xQMlB45-UFEWCB2ffqoBUMhR-t4afSXLk29fgTJNVyw/edit
youtube.com/watch?v=BzXfVgYCxWI
twitter.com/SFWRedditVideos

Stat me /pfg/

Look at the size of that package! Remind me next time to make a burly Paladin of Kurgess.

Oooh, fun pick. Do you want 1pp or 3pp?

Steelfist Commando

Erastil, probably. Hard work, honest living, community, and 400 babies.

Kurgess is a close second, though.

>He wants to live in the middle of bumfuck nowhere growing food by hand and having an angry grandpa in the sky yelling for you to pump a few more kids in the wife.

Don't forget to roll for his size

And killing things, either for food or protecting the community. Can't forget that part.

>favorite god

None of them, for none will have me.

It's too late to seek forgiveness now. I made my choice a long time ago.

Anything. My GM is pretty open to any 3pp content.

If an Oracle wanted to give their Animal Companion the Speak With Master ability and scaling Int of a familiar (with appropriate type change to account for it), what should that cost in terms of feats and features? Is a revelation (in addition to whatever it took to get the animal companion) an acceptable price? A feat? Would you let a player do this?

Shame I'll be using a 2d4 since he'll probably be Taldan.

Of course, it's not the size, it's the oh who am I kidding, it's all about the size.

Sounds reasonable.

Pretty sure there's a 3pp mystery with a revelation that does that-or at least something similar. I'd probably let them do it, if they were keen on it and they couldn't just get someone to cast Awaken.

Don't hide it from me, /pfg/

Tell me about your homebrew?

Awaken makes an animal unable to continue being an "animal companion". The wording is funky and stupid, but that's a specific thing that fucks that over.

NPC Initiators, for use when the PCs reach level 4.

Ah, that's right. Nevermind.

Homebrew discipline called Asuran Wrath, which has a substystem where using maneuvers together as part of a mantra grants a bonus effect. Designed to be used by the Asura outsiders specifically in my game.

If I had any, I've have posted it a long time ago.

I don't understand class balance at all.

huge fucking list of japanese monsters for a sengoku-themed game

Mine is "All existing spells/feats are no longer available. If you want something, ask me and we'll homebrew something that fits your character."

For example, anyone who wants healing, gets this.

Touch Range, heal for (1d8+CL)*Level of Spell Slot expended, as a standard action. Breath of Life special included.
Reserve: Touch range, heal for 1*Highest Heal Spell Slot remaining, standard action. Unless combats are back to back or close to it, assume party is at full health between fights.

And Feat for a player's Ward Hex Witch was:
As an immediate action, stagger yourself for the next round to maintain one of your Wards when it would otherwise be removed.
You can maintain one more ward than normal.

One of her other homebrew rules was that stacking wards onto a single target provided +1 AC per extra ward, and that if hit, only one ward would be removed.

Hey /pfg/ I'm sure this is a very common question so sorry in advance. Any advice for running a RotRL game?

Bunch of 5e players with our first delve into PF. Happy to add any 3pp or homebrew

Empyrius Homebrew Class

docs.google.com/document/d/1xQMlB45-UFEWCB2ffqoBUMhR-t4afSXLk29fgTJNVyw/edit

A class that can deal damage, debuff and buff in a single turn. It has abilities that make it a hybrid Vitalist/ Tactician / Warlock

Please tell me what you think of it, /pfg/

Well, I wouldn't sweat it. You'll have the pretty face and the magic touch to back you up.

Though if your god doesn't give with both hands, try dating someone evil. At least then you can Smite.

That sounds like an unholy pain in the dick.

every smite adds an inch

>Using smite in the bedroom

That's lethal damage, you know that right?

Only if the attack its applied to is lethal. Otherwise its nonlethal.

It helps me help my players avoid trap feats/spells. They're pretty casual, not into min/maxing themselves, and will generally end up with "Yes, I'm a level 12 bard, who has completely forgotten he can cast spells, and uses a mwk longbow in combat."

I don't generally do that for PbP.

PoW will make the early levels more easily survivable, otherwise whatever you like should be fine.

RotRL is a damn good adventure. I will say, if you're a player, be very wary of dark places. Crypts, asylums, crawlspaces, etc.

>inch
It adds Cha or level, user.

>What's your favorite god?
FolcaSeriously, the Lantern King
>What's your favorite divine class?
Hunter or Occultist (Reliquarian)

>favorite god
do empyreal lords count?
>favorite divine class
do PrCs count?

Oooh!

Is this new? It makes me excited.

If anyone has the scans for that, a dump would be greatly appreciated

I think it came out today. So scans are unlikely due to physical mailing issues, the official PDF isn't even out until Wednesday.

Rolled 4, 4 + 2 = 10 (2d4 + 2)

I might have to go with Steelfist Commando, if the DM will allow me to have PoW.

>those rolls

How many of you want better Animal Companion archetypes?

Alright, for the Illaoi player... I'm thinking Spheres of Power.

Cone shaped blasts of bludgeoning damage all day. I've already got a sheet of the basic talents and feats needed.

From level one, you can expect to deal a 30 ft cone of 5d6 bludgeoning damage, turning all 1's and 2's into 3s. Later on you can learn dunking and tethering.

Now I need to find which class can give you the necessary amount of talents and any other funzies while not saddling you with wizard HP.

This got two threads purged. Can we not do this?

Animal companions have archetypes? I thought that was a Familiar thing.

I might have been thinking of Divine Anthology. That was released a week or two ago, wasn't it?

Yes, they do. They're all shit. Except maybe for the Racer archetype if you're a Cavalier or a huge fan of spring attacks.

They do. www.d20pfsrd.com/classes/core-classes/druid/animal-companions/animal-companion-archetypes

They're really not that great. I was thinking of redoing them, and tailor them to the classes that can get animal companions. The basic Animal Companion should be useful for just about anybody, and the archetypes should specialize them for the classes.

Yep, the Charger one is my goto for Cavaliers. Bodyguard could be useful for a druid, but the rest are shit.

Sure thing.

Did Forrest post up teasers of her warlock? I saw something about it last thread but can't find any.

We got a screenshot of shape clauses. Is that what you mean?

Human monk who can cast black tentacles at will.

I get the feeling that I'll scavenge the Warlock for parts to add onto Spheres of Power's Destruction sphere.

Make sure you don't cut yourself on that edge.

>Aether Circus
>volley of attacks
>It's an Itano Circus

thatsmyfetish

>Aether Grasp
>Grapple
>Forrest
Wat. Doesn't she hate grappling?

>itano circus

yessss

>implying that's not what user feels guilty about

this is the first time i have seen pfg so clean. usually this general devolves into waifufaggotry and fetishism 3 replies in.

are the mods doing their jobs or something?

For a moment I was like, wait, why is writefaggotry bad, and then I realized my mistake.

Nah, the usual suspects just got bored.

I don't hate grappling. I just think it's frustratingly binary and didn't have a place as a focus within the framework of Path of War. It's also more complicated than most combat, and CMB has its own issues.

I did quite like Grappling Blast in 3.5 though, and porting over most things from the original Warlock in some form or other is a large part of this project, on top of the new things I'm writing.

ngl I had this video playing when I wrote this youtube.com/watch?v=BzXfVgYCxWI

Can someone explain psychic mages to me? I have no idea what is going on.

There mages... that control things with their minds...

Posted in dead thread because I can't into brain.

A series of events had led to my incredibly naive and good hearted cleric of Desna being the focus of a shitload of suspicion in Rise of the Runelords, how can I best further the suspicion to the point where my character is coup de graced in his sleep?

>Character wants to visit the mayor by himself, but DM asks if anybody else is going with him
>Other characters say sure, and then consider it suspicious when my character tries to tell them he wanted to go alone
>A few hours later find out about a bunch of murders in the town
>There was a note with my characters name
>My characters prized snorkel goes missing and the inn's halfling helper tells the party about it
>My character goes in to his room for 5 minutes to "tidy up" when other party members want to search it for clues, and get suspicious when he leaves with his backpack and the room is perfectly clean and organized
>The window was forced open by somebody on the short and lithe side (which perfectly fits the description of my character).

I'm planning on doing perfectly sensible (to my character) things that the party will no doubt find suspicious, like burning clothes with red stains on (it's jam) and having an unholy book of Lamashtu tucked under the bed/wardrobe wrapped in cloth and his spare holy symbol of Desna with an old bloodstained knife used as a bookmark (he only has one spare symbol, so figured that warding them both with the spare was a good idea. It's hidden so he doesn't feel like it's watching him while he sleeps.)

The suspicion and fuckery feels so good that I'm orchestrating the death of my own character. He is too good, too pure to survive the campaign.

So, just an interesting note about the Metamorph Alchemist: The Mutagen that archetype gets is Ex. The normal Mutagen the Alchemist gets (either by a discovery or the class feature) is listed as Su, but the Metamorph's is written as Ex, and the transformations are Su.

Just something interesting I thought I'd share.

Hey /pfg/, what's the optimal point buy for a Knight's Disciple that's looking on sword and boarding?

I have 25 points to choose from.

Do your characters have children? Were they ever relevant to the plot in any way, without their relevance being "they died"? Have you ever played multiple characters that all came from the same family?

Has a child of your character ever killed something?

Yeessssss Yessssssss!!!!!

>Do your characters have children?

Yes, typically any character I make over 30 has at least one kid.

>Were they ever relevant to the plot in any way, without their relevance being "they died"?

She's a major plot point, in fact I'd go so far as to say she's *the* plot point.

Giving your character kids is amazing for roleplay or simply vetting out good DMs from bad.

They usually don't get to that point (read; most tend to die well before).

The current one might even apotheosize before that happens too.

>without their relevance being "they died"?
Nope
>Do your characters have children

Murmley Beth, one eyed Inquisitor of Desna in an ongoing Wrath of the Righteous campaign had five children. After the youngest died in an accident, she became overprotective and overbearing and ignored the recruitment in Kenabres to stay at home and smother her children. The eldest one ended up leaving for Kenabres as tensions grew to be a hero, and she followed him there only for the events of book 1 to start.

The eldest absolutely 100% ended up dead and disfigured with half his limbs missing when his corpse was found in the Grey Garrison.

That absolutely 100% fueled her rage enough to have her command an army of paladins int o the Worldwound, take back Drezen and have "saw the horns off of Vorlesh's face" as her main motivation. Incredibly angry one eyed momma bear with a gender-swapped Big Boss for a token now has several hundred divine children at her back.

>do your characters have children?

No, but that'll change soon if his mom gets her way.

Too bad for her the guy's a wandering prize fighter wot got roped into an "ancient evil awakens" plot.

>Yes, typically any character I make over 30 has at least one kid.
>giving your gm potential hostages every single time.
The absolute madman.

What's wrong with giving the DM potential hostages? I love love *love* calling the DM's bluff and seeing how they handle a character with a spouse and kids.

Do you guys have any nightmare stories about DMs playing with a character's family like a cat would play with a mouse?

Because of shoddy use.

Twice, kinda. Never actually their own kids.

First time, I played a ghostly character who had to be retired for power reasons; dead for almost 100 years, unearthed by the party, tagging along. Got destroyed, but not before she had commissioned a magic item from a large mage college.

The replacement character was her great-great-great niece, who was a TA at said mage college and was delivering the finished item in order to investigate why her family name (and the name of an honored deceased hero) was being used to commission expensive unique items. She proceeded to get roped into helping stop the Age of Worms and spent a long time really confused by Standard Adventurer Behavior.

The other time, I played a character who had some obscene crafting abilities and Fabricate at-will, and needed to get into a magical art show, so she spent some time ordering materials and got a scroll of Minor Servitor (3.5 spell; permanent animate objects based on volume that also gives sapience). When discussing if it counted as a kid, quoth the DM:
>If you're creating an intelligent war-machine to use as an excuse to enter a contest, I do not believe you can consider yourself a responsible parent.

I'd like to play a PC with kids, but a concept it fit with hasn't come up yet.

Aether Circus is one of the four particularly weird blast shapes. The others are Aether Grasp (pictured), Aether Swarm, and Aether Shield. No previews for the latter two, since they're not fully-written yet.

Slightly slow-going project thanks to its sheer size (going to be something like 30 pages by the end of it, or maybe more, I bet), but I hope to have a preview packet ("invocations" enough to play a decent amount of levels, some pacts written, fluff and chassis written up) ready for public view by the end of the week.

I've never had a DM pull some stupid stunt with my character's family or children, it's all a matter of finding the right DM or writing your backstory in just the right way!

My character had a tavern.
The gm burned it down the first session.

For most of my characters, kids are an epilogue thing. Or at the very least, a timeskip thing.

>I love love *love* calling the DM's bluff and seeing how they handle a character with a spouse and kids.

>mfw I love it when a DM tries to murder a kid or sexually mindbreak a spouse
>mfw I also love it when my character actually gets the crap beat out of them and either dies or falls into the red during combat

Something's wrong with me?

Ahh, nothing says "Getting your players invested in the story" like "shitting all over the backstory they wrote so you don't have to work it into the world"

I now want to do a character that is 40+ and had over 100 kids with different women.
He was a diplomancer when he was young but now he is fat and balding and with some STD that caused him impotence so now he cannot longer give a fuck.

Yes. My elf magus from my group's Jade Regent campaign fathered a half-elf gestalt bloodrager/oracle for a 2-man Council of Thieves campaign. The kid then died in an explosion after the pit fiend destroyed Westcrown.

>high CHA
>fat
>balding
Pretty sure I've read a porn comic about this

I started my first world of darkness game with everyone getting murdered. I'm a little careful with what I give with STs now.

Dumb idea, /pfg/, thought I'd ask you before I went out and did any major work on it.

>Chessmaster Warlord
>INT based instead of CHA based
>Instead of Gambits, receives "Strategems".
>Strategems are like Gambits, but he applies them to allies within Close range instead of himself.
>For example, "Brave Strategem" would give an ally a luck bonus on his next charge attack equal to the Chessmaster's Intelligence Modifier.
>Allies successfully completing a strategem are how he regains his maneuvers.
>Have the same buffs as the Gambits if successful.
>Rake applies to the Warlord if his Strategem Fails.
>Can apply Strategems to self for half of the benefit (min +1 bonus, 1 maneuver regained).
>Being able to apply multiple strategems to himself and his allies with the same action replaces Dual Boost, though he can only regain up to INT maneuvers in a round.
>Cunning Insight replaces force of personality, adds Intelligence as an insight bonus to Will Saves.
>Cunning Presence grants allies Insight Bonus on Knowledge and Spellcraft checks.
>Insightful Presence grants allies Insight Bonus to Will Saves vs Charm, Compulsion, Illusions, and Sense Motive Checks.
>Chessmaster's Presence allows allies to move half their speed as a free action once each turn, though they must end this movement in a flanking position with an ally.

I made an Alchemist with a familiar that he treated as his daughter this was before Promethean Alchemist. At the very end of the campaign, she got caught in a Wail of the Banshee and was killed. After we won, one of the items we discovered contained a captive devil who offered to raise her for an unspecified promise of later service.

After much internal turmoil, I decided against it, and the devil left, telling me his offer stood. The epilogue for the alchemist involved him trying to find a way to raise her himself.

Have you tried being a healslut?

>itano circus

Aka, "Fire the missiles!" "How many Sir?" "Yes"

Sometimes the backstory doesn't even matter to the DM.
>Made a character who hates undead because zombies killed his mother when he was young, driving him to become a cleric
>lul turns out she was a necromancer secretly commanding the horde

So in my current game, our party just befriended a mimic. Anyway, it's pretty tame and can talk. It was telling us it was bored of being stuck in a dungeon and wanted to go explore the world, so we agreed to take it along with us (as long as it promised to only eat people we gave it permission to eat). It's going to take the shape of a wagon or something and come with us.

Any good uses you an think of for a friendly mimic?

It's okay, user. We all know how hard it can be to raise a kid.

Dude, just make a tough middle-aged Paladin that's decided she doesn't need to settle down, or at least have kids.

That pun occurred to me at the very end of my post

Aether Grasps 4th Selection may want to have a 1/round clause, otherwise you'd eventually be able to maintain/attack with it 3 times in a round. Although I don't know if this is intentional or not.

I don't like being a healslut, it's too passive and I'm not actually that much of a sub.

I prefer being the big tough tank that gets the shit beat out of them while protecting the casters, or the guy that needlessly suffers from seeing his family household go up in flames because the DM gets off on suffering.

To put it lightly, I'm a guy that just likes drama, the cheaper and filthier the better.

>God Finger
>Eventually upgrades to Sekiha Tenkyo God Finger

Although 30ft come on that's still melee.

>within 5 feet of you

OH COME ON.

I liked the idea that every random npc we would find was actually his kid.
> Rescue a maiden in distress
Thanks... dad.
> The guy that sells potions.
Funny, you remind me of someone but I can't get it through...
> The anti paladin antagonist
You told mama you were going to buy cigarettes!

>make a barbarian who's suicidal thirst for battle is kept in check by his love for his family
>have to save them 3 sessions in because the gm was MIA and the co-gm lacked the creativity to come up with anything else on the fly.

at least my rp was like a good 7/10 that night vs me just sitting in the back waiting for a combat encounter.