To be honest, I do most of my archetypes and conversions on a whim. The Hexblade in DnD 3.5 was a d10, full BAB 4/9 caster. The Hexblade archetype I made is slightly more true to that. Where a Hexcrafter Magus is more "sword-using wizard that casts hexes", the Hexblade is a "hex-using fighter that knows a little magic". You get what I mean? I don't take offense to those criticisms, but I did this more as a quick little thought experiment.
Jackson Collins
So I'm doing some theorycrafting for an Occultist, and Jesus Christ Soulbound Puppet is a lot better that it first seems. Keep a bag full of animal bones handy and you can get all kinds of benefits. Off the top of my head or the text document nearby as the case may be:
+4 fucking Initiative (Hare) +2 Fortitude (Rat) +2 Reflex (Fox) +2 Will (Hedgehog) +1 Natural Armor (Turtle) the ability to deliver verbal messages (Raven or similar) the ability to manipulate or retrieve items at a distance (Monkey or similar, or Homunculus I guess but that lacks the minor skill bonus)
You can change these basically at-will by spending a focus point, and they come with all the normal familiar benefits too (like speaking with similar animals, though they'll likely be put-off by the fact that it's a horrid little zombie).
Jeremiah Bennett
I wouldn't say that disliking PoW makes you a martial hater. PoW could have been executed better.
Wyatt Taylor
How?
Camden Phillips
By not being so powerful that all the enemies they face need to be using it to not get mulched?
Justin Howard
So, it's like magic?
Angel Sullivan
Vancian magic isn't a good balance point for anything.
Andrew Taylor
That's got nothing to do with PoW and everything to do with gameplay being so rocket-taggy in 3.X that you either waste at least one enemy per action or you may as well be doing nothing. PoW accomplishes this efficiently, but even tier 4 characters can do it without that much fuss these days.