Well, after a few weeks of college tests, sleepless nights, and boring work shifts, I was finally able to sit down and get this finished. I present to you the first draft of The Calvin and Hobbes Tabletop RPG.
To-Do List:
1. Argue with Veeky Forums about my RPG design choices(What we're doing right now), and work to improve the game as a whole using the feedback/skubtastic arguments.
2. Re-write everything. I mean, it's not bad... but I'm the first to admit that I write with far too much brevity. Also, I'd love to have the flavor text sound like Calvin when he's monologuing. Unfortunately, I'm not great at that, so if a fellow user would like to volunteer, that would be much appreciated.
3. Give the document a makeover and design character sheets. You know what's ugly? A plain white background and a Calibri font with little to no imagery. If we're making a Calvin and Hobbes RPG and not including Bill Watterson's art in the rulebook, then we're doing something wrong here. Again, I have absolutely no artistic talent, so any user willing to give this game the look it deserves is pretty fucking awesome as a general rule.
4. Find something to talk about in this thread besides the RPG itself. Because I hate threads that are stuck in a linear path of discussion. Remember the Pepsinomicon? That Eldritch Tome of Madness was half the reason the original thread did so well. Let's do that again.
5. Decide on a new Project. Heh. This is what I'm most excited for. I've got a small list of projects I'm working on that seem to have some merit, according to Veeky Forums, so I'm going to let you guys decide on my next main project. I'm hoping to contribute effectively to the Veeky Forums community on a regular basis, so I'm also working on several side projects, including a Dwarf Fortress Supplement for GURPS, as well as stuff for our latest Homebrew Chapter, the Rad Marines.
Finally: Mr. Rogers and Bob Ross want us to achieve our best by working together, so let's do some good and make them proud.