/btg/ - BattleTech General

Frankenmech edition

The /btg/ is dead - long live the /btg/!

Old thread: =================================

BattleTech video-game pre-alpha gameplay
youtube.com/watch?v=FjEeDz51pHE

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>BattleTech Introductory Info and PDFs
bg.battletech.com/?page_id=400

>Overview of the major factions?
bg.battletech.com/universe/great-houses/
bg.battletech.com/universe/the-clans/
bg.battletech.com/universe/other-powers/

>How do I find out which BattleMechs a faction has?
masterunitlist.info/

Unit Designing Softwares
>SSW Mech Designer
solarisskunkwerks.com/
>MegaMek Lab
megameklab.sourceforge.net/

>/btg/ does a TRO:
builtforwar.blog(not spam)spot.com/

>How do I do this Against the Bot thing?
pastebin.com/pE2f7TR5 (embed)

>Map of /btg/ players (WIP):
zeemaps.com/map?group=1116217&add=1

>Rookie guides
pastebin.com/HZvGKuGx (embed)

>Sarna.net - BattleTech Wiki
sarna.net/wiki/Main_Page

>Megamek - computer version of BattleTech. Play with AI or other players
megamek.info/

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
mediafire.com/folder/sdckg6j645z4j/Battletech
mediafire.com/folder/cj0tjpn9b3n1i/Battletech
mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives

Other urls found in this thread:

warrenborn.com/Fiction/Touring The Stars/TouringTheStars45.html
home.arcor.de/cwaidner/archives/downloads/bartender.txt
twitter.com/AnonBabble

Looking for Interstellar Ops PDFs, full version, not the beta that's in the PDF folder links

Starting an ATOW campaign, and I don't know where we'll end up :)

In my experience, not very far.

Like many other RPGs, rare is the campaign that goes beyond a half-dozen sessions. However, if your players haven't given you the run-around and dragged their feet regarding char-gen for a month or more, then you might actually be seeing the signs of a successful gaming group.

Mine though? Everyone expects that (or at least acts like) character generation is as quick and easy as picking the top hat or scottie from goddamn monopoly box.

My only suggestion is that you don't over-prepare. One... maybe two sessions ahead, tops. Otherwise the wasted effort really wears on you.

>My only suggestion is that you don't over-prepare. One... maybe two sessions ahead, tops. Otherwise the wasted effort really wears on you.

This, so much.

>My only suggestion is that you don't over-prepare. One... maybe two sessions ahead, tops. Otherwise the wasted effort really wears on you.
I know this feel. I built eight sessions worth of material for a Halo Mythic campaign back in March and I've got almost one whole session out of the group it was intended for.

OCCUPY IS OCCUPY IS

BLAST THE FREEBIRTHS BATCHALL WAR NOW

ONE REVIVAL WAS NOT ENOUGH

THE ROCK BEST DAY OF MY LIFE

>BadguyPanther
Huh, I'm painting a company of pirates this color scheme. What a coincidence.

Also remember Shamus Young's cardinal rule.

If you know what your players want, you can use that to bribe them to stay on your plot railroad.

Unfortunately what they usually want is to get off your plot railroad.

Little bastards.

I wish the Clans had more ridicolous names/totem animals (except the Ice Hellions and Goliath Scorpions, that's a cool totem animal)
Where's my Clan Psycho Hornet, Clan Omega Tyrannosaurus, Clan Holy Dragon, Clan Techno Mantis, Clan Rampage Cow, Clan Fury Platypus, Clan Imperial Scarab, Clan Space Godzilla, Clan Cyclone Octopus, Clan Titan Tardigrade, Clan Hermit Crab, Clan Australian Jellyfish?

For my own case, it was a not-well-fleshed-out DC noble BBEG... maybe more like a "First boss", that was enjoying lording over the world, but then the FRR was formed. Turned out the lord was making his own private army.
(What the players wouldn't know without looking for it was that he was keeping a small share of equipment being shipped in secret piecemeal, and reassembled in an old bunker, to bolster the Ronin's forces under Marcus Kurita.)

But no, we never got there. The furthest we got to was retaking the Starport so that the new Valdherre wouldn't be ambushed when they arrived. Then the gaming group died. Never had one session where the whole group showed up together.