Horus Heresy General /hhg/

Pimp My Mastodon Out, Cogboys Edition
Ordo Reductor Sub-Edition
Where did all the space Cowboys go? Ordo Reductor turned them all into craters. The end.

>HHG FAQs
pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016)
forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf

>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
pastebin.com/Tm2P4QLp

>HH Books, Novels and Rulebooks galore
pastebin.com/k9uvqsub
sys.Veeky Forums.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
sys.Veeky Forums.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html
sys.Veeky Forums.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

>/HHG/'s Legion demographics
strawpoll.me/10558764

>/HHG/'s allegiances
www.strawpoll.me/10663447

>Oct 16 White Dwarf
mediafire.com/file/zm71nli980zr97h/WhiteDwarf_Oct16.pdf

>Primarch Popularity Poll
strawpoll.me/11458318

>Other new links
sys.Veeky Forums.org/derefer?url=http%3A%2F%2Fwww98.zippyshare.com%2Fv%2Fe6VFn2St%2Ffile.html
sys.Veeky Forums.org/derefer?url=http%3A%2F%2Fwww116.zippyshare.com%2Fv%2Fd2D2z8mF%2Ffile.html
sys.Veeky Forums.org/derefer?url=http%3A%2F%2Fwww110.zippyshare.com%2Fv%2F1USI8Urn%2Ffile.html
mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!LoBA0bqS
discord.gg/wYS2J6b
www98.zippyshare.com/v/e6VFn2St/file.html

Other urls found in this thread:

games-workshop.com/en-GB/Webstore-Blog/2016/11/07/The-Razorback-Rikarius-Free-Rules
forgeworld.co.uk/en-GB/Kharn-the-Bloody-8th-Captain-of-the-World-Eaters
twitter.com/SFWRedditImages

Are World Eaters without tactics, or is there variance beyond the Savage Tide?

So working on my list and here are some thoughts based on other lists.
Rhinos are yes
Tartaros Get a Combi and claw.
I don't fucking know what Catta bodyguards get other then a Land Raider.

Your entire army is based around assaulting shit and drowning your enemy in hundreds of attacks, now there are plenty of ways to do that but thats just what you do and if you dont like it then WE arent for you.

Without tactics you get cut down before making it into combat. A lot of WE just go ahead and play that way, and it's still fun. If they win, it's with heavy losses on both sides.

Repost from the end of last thread:

Just posting a quick idea I've been fiddling around with on Battlescribe on break at work
2000 points, no ROW

Deathshroud in Land Raider as HQ - 435
2x 10 man in rhinos - (Sarge with artificer and melta bomb) 185 each squad
3x Quad mortars (shatter) - 210
Kheres Mortis -180
Grave Wardens in Land Raider (2 chainfists) - 435
Sicaran Venator -190

180 points left over for something, maybe another tac squad?

Is this list going to get mashed because of low body count, OR is 2 LRs and strong Terminator units going to be real handy at 2000 points? Venator and LRs deny tanks and pop transports, Kheres and Quads shred up infantry and transports, rhino dudes hold objectives nicely, Terminators are assault nightmares for all kinds of dudes

>not footslogging blobs and termies

do you even Death Guard

If your enemy ends up dead I'd say whatever plan you used was successful. After all, victory needs no explanation.

Y'know, I always hear about fighting and units taking stuff down or being utterly crushed, but what about objectives? How often are they the key to victory?

Also, do the Ordo Reductor participate in the Quest for Knowledge, as the rest of the AdMech/Mechanicum do? I'd assume so, but I'm still learning the fluff, and the thought of sending Thallax Cohorts to grab objectives in search for data/relics/other important things sounds cool.

Y'know, I feel like that bit is obvious, but I still feel like asking.

First list had flootslogging blobs, but footslogging terminators just seems like a surefire way to lose 450~ points in 2 turns