Pathfinder General /pfg/

Pathfinder General /pfg/

>THIS IS IMPORTANT!
If you want build advice make sure to say what 3pp you can use, if any.
>THIS IS IMPORTANT!

Immortality Edition. How will your PCs achieve it?

Unified /pfg/ link repository: pastebin.com/JTj1yEmU

Kineticists of Porphyra IV: End of an Era playtest: docs.google.com/document/d/1XTgiUdDSrTCvATEDeDJ4MnbDgS6KEBLu2e9mjj5fwaw/edit
Broken Shackles Playtest: app.roll20.net/lfg/listing/59701/broken-shackles-test-play
Creation Handbook Playtest: docs.google.com/document/d/1kitAB8sHgmuD3fvOMuI_KyV_dxpO2wrxQmbnCoRgglA/edit#
Avowed Playtest: drive.google.com/open?id=0B5HkyGRtGZy3SWVhdWFBWERWWjg

Old thread:

Other urls found in this thread:

docs.google.com/document/d/1raGvq7PhzuKn5zuTwKLafzOkJTEWbdUjmEFXkV6vpwY/edit
drive.google.com/open?id=0ByaNQkFBFgcFY05vRXMydEs3Tjg
twitter.com/SFWRedditVideos

Who wants to live forever?

I'd be okay with dying if my soul didn't get absorbed into some outsider or plane or god.

Also what the fuck is up with Veeky Forums and taking forever to open up pictures?

You bet your sweet hamster ass I do.

Got bored, threw together a homebrew: docs.google.com/document/d/1raGvq7PhzuKn5zuTwKLafzOkJTEWbdUjmEFXkV6vpwY/edit
Basically a specialist initiator focusing heavily on a single discipline.

Comments and suggestions welcome, preferably on the doc. I'll be going to bed soonish, so I might not see everything on the thread.

Hey all, I'd like to thank everyone who participated in the Kineticists of Porphyra IV: End of an Era playtest!

We're going to take all the suggestions and such now and try to implement them before sending this off to the publisher, and we're all hoping that this will be a nice send off to the series. It's been a great honor working on something this fun and I appreciate the support I've been given with this project more than I can express, so thanks everyone for making KOP such a successful series!

Human Imperious bloodline Sorcerers
Wizards and Arcanists with the Immortality discovery
Alchemists with the Eternal Youth grand discovery
Necromancers
People in that one prestige class where you eat emeralds

Traffic with another board celebrating thepresidential election is slowing everyone down.

So I have a lv.12 monk and it seems my GM is allowing Martial Training. Would Piercing Thunder or Primal Fury work out better?

>I'd be okay with dying if my soul didn't get absorbed into some outsider or plane or god.
And that's bad because...? You are basically achieving nirvana. You had all the time on your plane and after death it's time to move on.

It's the death of individuality. That's the problem for a lot of people.

>It's the death of individuality

This

You are already dead, dummy. And yet you get more time than any of us could ever hope for (assuming there's is no afterlife). If you care about being yourself for eternity then don't die in the first place.

What flavor of martial artist are you going for?

Well that's pretty cool.

>spheres lets me do exactly what I want out of a shapeshifter
>it would cost 4 feats and 2-3 magic talents

fug

I have no desire to go into oblivion, user

Replace your heart with a Balor.

The knight's a her, actually! Built like a tank, tall as heck and described as quite lovely.

There is an item in the last book of Hell's Rebels that LITERALLY allows you to retain *everything* when you die; personality, memories, class levels, the whole nine yards.

Heck, the only stickler is you're not allowed to kill yourself between using the item and waking up dead, and Pharasma is turbo-butthurt at it existing yet can't provide a reason not to use it beyond MUH BALANCE.

do tell

So I figured I'd post this homebrew set I've been working on for some feedback.

The purpose of my homebrew was mainly to make the game more accessible for my very very newbie friends, and to fix what I felt were issues with normal Pathfinder (namely feat bloat and FUCK VANCIAN MAGIC). I'm fully aware balance is probably greatly lacking, and I could have left classes and races (which are mostly if not completely homebrewed) alone, but I enjoy making classes and races so that happened.

drive.google.com/open?id=0ByaNQkFBFgcFY05vRXMydEs3Tjg

I want to build a two weapon fighting focused warlord. First, is that a good idea? Mostly going to focus on Kukris and working on making those rather strong, using deadly agility and piranha bite to ease the damage I can do, and focusing on thrashing dragon primarily. What's a good secondary discipline?

Also, you can mostly ignore the rules file, it's mostly the same as normal.

It's the item Barney shoved his heart into so, when he dies, he can become a powerful Outsider (that still keeps his personality, meaning you can get sent to Elysium and, over thousands of years of living as YOU, become a mighty angel that is *still* 'you') and with said power cast a spell that turns him into a Genus Loci and effectively BECOME Cheliax.

Using the item does not hurt you. Using the item does not make you evil. When you die Pharasma is incapable of doing anything but treat you as a typical petitioner. There are no downsides to using this item. None.

This monk is a pouncing DPR monster thanks to being able to turn into a giant feline.

what book is this in?

Hell's Rebels Book 6 "Breaking the Bones of Hell."

The item is called the Soul Anchor.

Got something complex in mind eh?

The best part about this is Barbie's plan failed 100%; he died and became a powerful Outsider... Utterly enslaved to Hell and basically a mockery of what he wanted to be.

That's the plot of Hell's Rebels, everybody! You kill the bad guy and it turns out his plan wasn't going to work anyway! Literally the only thing the PCs accomplish is liberating San Francisco from the fascist shitlords!

Probably because she oversees a cycle you have just got giant dump on. When you die you die. Your soul moves on and merges with your chosen plane or becomes an outsider. That's how things are supposed to be. Just because you can ask your buddies to resurrect you every time doesn't mean that death is actually inconsequential for most people and you have some kind or "right" to live more than intended.

Frick the cycle! Frick that heckin' hussy, I wanna be me, dammit! I ain't no philosopher, I don't care about the River! Adventurers are weirdo individuals, and one soul (ONE SOUL) out of billions is not going to ruin anything!

We dont have an obligation to NOT live longer either.

Kinda new to this, never went beyond 5th level and next week I'm going to start in a 9th level campaign so I need help, from a lore point of view, what can be my character? using the Fighter as example, is a 9th level fighter a solider? a captain? a commander? royal guard? fucking elite?

Untrained militia tier

>using the Fighter as example, is a 9th level fighter a solider? a captain? a commander? royal guard? fucking elite?

Depends on the setting, but a 9th level character is typically treated as experienced in their field, a captain of the guard or a shock trooper in the military.

If you want something simpler, use a different system. You aren't making Pathfinder better or more accessible by doing this, all you're doing is fucking your players by giving them an incorrect view of the systems. There are plenty of systems out there that will cater to you with simpler rules or rules light bits. This is not one of them.

Furthermore, if you're going to attempt to make something simpler for your group, put effort into it. The documents are disorganized, poorly explained, and generally lackluster.

MAHATHALLA PLEASE GO

I don't have an obligation to your shitty cycle!
Down with the system!
God war now!

IT TOOK THE WHORE QUEEN OF ILLUSIONS FOR US TO REALIZE "THE CYCLE" IS THE ULTIMATE ILLUSION OF ALL!

We do. Humans and other races are mortal and their souls are a part of greater cycle. Just because your hubris compells you to believe you have the right to linger indefinitely past your expiration doesn't mean it's right.

Gosh darn I love when you do this, user.

> The documents are disorganized, poorly explained, and generally lackluster.

How so? Unlike others who post homebrew stuff and cry when it's negatively received, I'd actually like to know how to fix my crap. Keeping in mind this was intended for a real life group that I would explain stuff to in person.

Also, the reason I chose Pathfinder was because it was the one I have the most experience with. Suggestions on other systems? Mainly ones that let you craft abilities/spells/whatever? Because I fucking hate spell lists/Vancian magic.

Self preservation is the nature of all mortals, even the most basic of mortal life. You cant fault us for wanting to hold onto ourselves any more than you can fault the sun for being a bit warm.

What does getting hit with a blast of negative energy feel like exactly?

Look into Spheres of Power. Its a third party magic system for PF thats less shit.

>That spoiler

Most Powered by the Apocalypse games are good altough not everyone likes them. The most popular fantasy PbtA system is Dungeon World but it has some flaws. Besides that, maybe D&D 5E?

>What does getting hit with a blast of negative energy feel like exactly?

What's the opposite of happiness, good thoughts, warmth and growth?

That.

I have Vanician replacements, but your not getting a spell casting system in PF that isn't list based.

The closest that comes to listless is Spheres.

Well, look at your armor section. You've got it talking about a Dexterity Penalty, but it isn't a dexterity penalty. It's an Armor Check Penalty. That's what it is. That's what it's called, that's what it means. Dexterity Penalty sounds like, ESPECIALLY TO PEOPLE WHO DO NOT KNOW WHAT IT IS MEANT TO BE, like it's a penalty to your actual Dex score. It's an example of it just being a bad idea.

Weapons have crit ranges, but no multipliers. It's basically just... reprinting the CRB weapons, except the CRB weapons table already exists. It is there, easily accessible, right on the SRD. Why not use it?

Like, if you're going to play Pathfinder, then play Pathfinder.

If you want to play Pathfinder without Vancian casting, then use Words of Power, Psionics, Spheres of Power, or one of the other homebrew/3pp/alternates.

If you want to explain things in person, then just print the relevant pages. Get a PDF, it's in the OP of the thread under the Trove, and print the relevant pages. Or just print the SRD page. It's not hard.

Of course, but everything ends. That's an universal rule. Despite your self preservation you will die all the same and the best you can do it to get at peace with that thought. Don't let your base instincts and delusions of grandeur lead you to the wrong path. That's how we get villains.

I had at least, like, three character concepts that revolved around shapeshifting. One of which was just as close to "is just a half-dragon" as you could get without actually BEING a half-dragon.

>That's an universal rule

And rules were made to be broken, kinda like the one broken by the Soul Anchor!

Gosh, are you going to be such a draaaaaaag like ole Pharasma who's all "now don't go touching weird shimmering orbs, I need your droplet of soul for this big-ass river!"

Then a villain I shall be!

Life and Death must be kept under control. There are many who fear Death turned rampant - but what of Life unchecked? A tree that refuses to die denies its youngers their time in the sun's light, and denies the soil and the insects and the fungi its nutrients.

There are so few who realize this, even in the great Druidic circles. The fire may come, but what grows back afterward could not have done so without it.

All things find purpose in Death, just as they do in Life. All things find rest.

Would you rather lie awake, in pain and exhaustion, when it is time to go to sleep?

>Would you rather lie awake, in pain and exhaustion, when it is time to go to sleep?
It's not sleep I'm afraid of, it's never waking back up.

>Would you rather lie awake, in pain and exhaustion, when it is time to go to sleep?

>? A tree that refuses to die denies its youngers their time in the sun's
You can't deny something that is not. Without death there is but one summit, all shall be perfect!

Basically a level 9 fighter is a master of arms - the kind of which a region may have just a pair of. That does not automatically determine your profession, though. That character would good at fighting and almost inhumanly tough, but how they leverage this is up to them.

Presuming your character has good social stats and at leat a modicum of ambiion, they could be:

A decorated veteran, sergeant or non-commissioned officer in a local army, guard or mercenary outfit. You are a lot better than most professional soldiers, so you may be sent where things are hard and possibly rewarded with some leadership duties .

A fighting tutor to a nobleman or a fencing school: you are already better than most anyone you meet, so you may be expected to teach ohers

A city or noble's judicial champion: if the culture has the tradition of trial by combat, great one-on-one warriors may be held on retainer, just in case some jackass demands the right.


A bodyguard of a nobleman or another influential person : Fighters are not necessarily the best at spotting trouble in Pathfinder, but you are still quite good at handing anyone who tries to use brute force.

A minor noble: whether due to birth or achievements on the battlefield, your character is a noble and has lands and people who support him. This is most likely in a feudal society where nobles are expected to fight for their liege, so the liege has a motivation to have nobles who can actually fight well.

Thanks, I'll look into those (except 5e, I've played 5e and don't really care for it).

Fair. This is why I like feedback.

Fear not, child. All things travel in cycles. Where the fruit of your soul falls, your memories may be gone, but what made those memories worth making will remain.

Burden not the seedling with the aches of the old oak, as your forebears have not burdened you.

Look into Swords and Wizardry, m8. It's a fun, free, rather light retroclone, and it's got enough f a following that it's got a decent bit of homebrew and extra content around.

>Wotr supposedly happens tomorrow

>DM never chose people

This is what depression feels like.

I'm not going to go quietly with some god's plan!

A bitter taste but one you should be used to.

>(B) EXTEND ARM

i know this taste.

>That gif

Ain't that the story of my life.

It was a fun campaign to plan for, at least!

Literally me at work.

>graduate from vet tech school, where we learned 99% about cats, dogs, horses, cows, sheep, goats, and pigs
>land a nice job at an exotics only clinic at the start of Summer
>extremely busy season, thrown in and have to either sink or swim with zero training
>end of Summer, everyone's getting evaluations
>get told I'm not where I need to be, we're finally going to finish my training
>manager tells me I'm doing great, doctors tell me I've improved a lot
>re-evaluation this past Monday
>you're still not where you need to be, you have a month to improve or your pay's getting docked

Fuck me.

It will be better for you in the long run. You may believe you wish to outlast your time, but that is a lie.

The oldest dragons are truly pitiable. They have watched so many, even of their own antediluvian kind, fade away. They are so very alone, so very tired, so very cold.

The undead cannot dream. They cannot even truly sleep - only lie in wait. Even the vampire or the lich, which retains so much mortal faculty, is robbed of this basic capacity for rest, in this world and the next.

It is perhaps Pharasma herself, however, who ought to be mourned - for when her task is finally done, she will have watched every star in the universe find its rest at last, and every mortal soul meet with its rightful place. Even the other gods will have long since been granted the privilege of rest. And she will know in that moment that the long cycle is at its end, the universe to descend into the primordial chaos from which it sprang.

Only the mad Groetus will have to stay awake any longer than she, and even then only to at last put her to bed.

I don't want to sleep, druid
There's so much left to be done in the world
so many people left to save

I'm writing out more Kineticist talents right now.

How does this talent sound?

>Pure Elemental Infusion
>Substance Infusion, Burn 3
>5th level (must be at least level 10 to select it)
>Requires Draining Infusion
>Allows you to deal damage even against opponents with immunity to your element, and increases the amount of damage taken by an elemental with the subtype that matches yours that makes their fortitude save to 1/2 the normal amount of damage, instead of 1/4th.

Should I run Red Hand of Kingmaker's Doom?

Don't accept the world for what it is, druid. The truly great dare to change the world and see it for what it could be.

My friends may pass without me, but what of the new friends I'll make? What of the new adventures, sights yet unseen, mysteries yet unsolved?

Life, as they say, goes on. I intend to see where.

That may be, but others will come after you to do it. To burden yourself eternally, and deny younger heroes their quests, is to invite only suffering.

You cannot put it on yourself to save everyone. No one can bear that burden, not even the gods themselves. Save what you can, but you cannot put the whole world in a bottle.

I love me some good writefaggotry

>WotR is DOA
>RotJR is not for months

Are there any other games recruiting here or elsewhere that /pfg/'s interested in?

That's just looser speak for someone who's too much of a pussy to not become a lich.

The world is as it is for a reason. If you do the work of the next generations, what will be left for them to do? If you plumb all of the secrets of this world and those beyond, what reason will your children have to learn?

If the old oak never falls, where will the seedling grow? Winter must give way to spring, spring to summer, summer to fall, and fall to winter again. Day and night must come in turns, yielding to one another's rightful time and place. The phases of the moon must take their turns. Why not you, then?

She is the cold steel...

It depends on the campaign setting.

Primal Fury has some maneuvers that let you charge without drawing AoO.

Exceptions are not impossible. Just as sometimes balance requires culling lives early, so to can it be served, or simply unaffected, by staving off death.

Sure, that tree in the forest denies other trees by doing so. But what if it's no longer in a forest? Or what if it is the sole remaining tree after a cataclysm?

Likewise, the time controller in his little offworld tower may have fulfilled all of the requirements that death would have of him, and yet still be alive - no longer causing any shit or interfering in any way, yet not being gone.

I take Wedded to History from dragon 354. Immortality at level 1.

Thanks for your input, Xykon.

Okay, so Knowledge (Local) is the one I want to pump points in if I want to know all the right people in a city's criminal underworld, right?

>Immortality Edition. How will your PCs achieve it?

Mythic Tier 1, take the "Immortal" universal ability.

Congrats, you're immortal!

Explain jellyfish, or(theoretically) lobsters. Those motherfuckers have the potential to live forever, but I don't hear you complaining about them. Face it, this cycle shit is baloney, any species has the potential to live indefinitely, only the fittest are allowed to survive, and if that includes immortality, they so be it.

Liches4unlife

Avoiding AoO when charging is pretty important, but I'm pretty sure Piercing Thunder and Primal Fury have maneuvers. Though Primal Fury does get it sooner. Though combining a huge size feline with Primal Warrior Stance might equal big damage.

Cuz I had the foresight to take action. And why should outsiders get to live forever but I dont?

And what do you think, the world never changes? That new mysteries aren't made?

Also, if outsiders don't die, and there's still mysteries and adventures to be had, that means either they're lazy as hell, or there's plenty of adventure to go around.

>Liches4unlife

Liches are the bitch-ass way to eternal life, you can straight up get a sip of Mythic juice and become immortal, or get a Sun Orchid Elixir and reset the clock to your youth.

>Okay, so Knowledge (Local) is the one I want to pump points in if I want to know all the right people in a city's criminal underworld, right?

Yes

>+21 to Knowledge (Local)

Would this represent knowing the best clean-up crew or crooked cop as casually as the average person might know their next-door neighbor?

Probably considering

>Know hidden organizations, rulers, and locations

Is a DC 20

It'd be like always "knowing a guy" for any kind of task in my opinion

Anyone got the Curse of the Crimson Throne Anniversary PDF?

More like "Anyone got blood of the beast leaks?"

That's exactly what I'm going for with this character, awesome!

not for you.

>Half the justifications for rules are 'A gentleman's agreement not to break the game solves this'

>The other half of the rules are things that said gentleman's agreement should solve

Yes I'm replying to a 4 hour old post in a dead thread

I wanna do a steelfist gestalt but I also wanna help the party. I'm torn between a Bard for the team number boosts and an oracle because some of them give that awesome CHA->Dex armor swap and the spell/channel utility. Also I can punch things hard and then deflect attacks with my smile/animal instincts.

>Make a new character
>The monk gets into an IC argument with him and challenges him to unarmed combat
>My guy is built around grappling and has a +19 CMB to grapple and deals 3d6+8 damage plus 1d8+6 per round in a grapple
>And has +31 Stealth
>We're level 7
Needless to say, laughs were had

I'm planing on doing a world gen for my next PF game using Civ 5 and some people I know IRL

My players will never know how I got such a nice world with information about all the nations and cities.

BE A SYMPHOGEAR! GO BARD! HAVE A DETERMINATION TO FIST!