Traveller is a classic science fiction system first released in 1976. In its original release it was a general purpose SF system, but a setting was soon developed called The Third Imperium, based on classic space opera tropes of the 60s, 70s, and 80s, with a slight noir tint. Though it can support a wide range of game types, the classic campaign involves a group of retired veterans tooling around in a spaceship, taking whatever jobs they can find in a desperate bid to stay in business, a la Firefly or Cowboy Bebop.
So wait, MGT2e says npcs should have one level 1 skill, and all other skills at 2? Not like one thing they're good at and everything else they're okay with? That's gotta be a mistake. I mean, I'm not surprised, seeing as it's Mongoose. What do their editors even do over there?
Leo Hernandez
>I mean, I'm not surprised, seeing as it's Mongoose. What do their editors even do over there? It is my belief that the editors at Mongoose Publishing are actual mongooses and are compensated for their services with high proof moonshine and low quality methamphetamines. It is the only explanation that makes rational sense for the entirely erratic quality of their products.
Camden Sullivan
I would have to assume that the table being talked about (the one on page 88) originally had more than one skill level listed for the average skill level column, and that the first (and higher) number was for one skill, while the second (lower) number was for the rest of the skills. Somewhere along the line the table could have been changed but they forgot to update the text to reflect that.
Aiden Barnes
Reading through sector sourcebooks, desperately trying to find inspiration for a campaign.
Elijah Green
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Jacob Howard
The wing propellers should swivel independently of the control surfaces, otherwise it creates additional drag...
Hudson Perez
Unless it's basically a helicopter, with the rotors providing most of the lift, and the "wings" just oversized control surfaces?
Maybe?
Jace Long
This isn't in the archive as far as I can see
Jason Miller
Yeah, that's new to me. I'll put that in.
Tyler Lewis
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Chase Collins
I can't believe anyone with Sam-I-men-Max on their helmet could do any wrong,
Aiden Gomez
That was a bit of a gimmick of Mike Jackson's art, it pops up in his Shadowrun and Cyberpunk2020 stuff too.
Brayden Cooper
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Hunter Baker
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Chase Flores
Which edition is best and why? Which one is THE Traveller expirience?
Jack Johnson
Probably the Frankenstein edition that an experienced referee builds over time. Out of the box, I'd say probably Mongoose 1e, with Classic's Starter Traveller in second place. CT is pretty old school DIY and requires a bit more effort by the ref before it's ready to run. MGT1 has a more modern, completionist philosophy, so it gives you everything right there. (Which is good because outside the core rule book, MGT's quality gets pretty erratic)
Gavin Bailey
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Camden Price
I'm asking because I'm thinking about getting CD Twilight 2000 bundle, and maybe some Traveller as well. So, which of those edition bundles is most valuable for a newbie?I don't mind old school. I kinda came for it.
Brayden James
Well, Twilight 2000 is related to Traveller, but not exactly the same. If you're up for near future stuff, it's great, though. The Classic Traveller CDRom is very nice. I'd probably get the JTAS and maybe the Megatraveller ones, too, as there's plenty of good stuff in there.
Lincoln Myers
>near future T2K is not near future. It's alt-history.
Josiah Richardson
Well, NOW it is. It wasn't when it was published. Did I mention I'm an old fart who was around when it was new?
Cooper Clark
It's an odd sort of near-future. I've got the 1e box, and from what I can see, there appears to have been no real technological development since the mid-80s in T2K-land.
Connor Martinez
So MgT rules that Travellers on low gravity or high gravity worlds "suffer DM-1 to all skill checks until they acclimatize". Now, 2e lets you automatically acclimate with the appropriate Athletics skill, but the text for low gravity states you suffer the penalty for "all PHYSICAL skill checks". High gravity doesn't seem to make that distinction, nor does either gravity for 1e.
Am I right in assuming the intent for being on a low or high gravity world is that the penalty was meant to apply only to applicable physical tasks, or is the discomfort so intense for offworlders that even mental and social rolls are affected?
Mason Williams
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Carson Jones
Bump
Grayson Phillips
I'd personally rule that, for the first time visiting a high and a low gravity world, all skill rolls are affected. For subsequent high and low world's visited, it would just be physical, with athletics checks to acclimatize. Your local rules lawyer can usually make whatwhatever claim they wish when dealing with Mongoose and one printing or another will support them.
Evan Bennett
I am thinking of running online one-shots surrounding the idea of 'cops vs criminals' Rainbow Six Siege style, but in ships. Taking into account stuff like unique gadgets and Traveller-ism's like zero-G and so and such.
That would be awesome. If I were to do it, I'd probably use one of the wargamier combat systems, like Snapshot or Azhanti High Lightning, to get that tactical feel really going.
Nathan Brooks
>giant GURPSfag >mfw someone in my group suggests we play traveller
Not many systems get me excited any more, but traveller is one of them. Character creation always is a blast and leads to fun characters, but for some reason they're always depressing failures.
Jose Sanders
Damn. Now this makes me want to play some sort of Future tech mods for Breach and Clear. - Makes me miss the old Video Game BREACH (and ROE) more.
Ian Collins
>but for some reason they're always depressing failures.
I know your plight. I made a guy to be an awesome doctor but I could never make the test to do it. He spend two or three terms working as a scraper instead.
Jaxon Perez
>BREACH
Fuck yeah, Breach. I had that for my Amiga, made some awesome levels for it. Sadly the floppy disk I wrote them to bit the dust.
Jace Rivera
I plated a little breach. (I had a pirate copy) but owned Rules of Engagement. Loved that game.