I have an area in my setting that could use a nice Egypt analog to round out the nations. Aside from a big as river, impressively tall temples, pyramids, and funny weapons (khopeshes, etc) what aught I include?
>yes I'm literally naming it Kemet
I have an area in my setting that could use a nice Egypt analog to round out the nations. Aside from a big as river, impressively tall temples, pyramids, and funny weapons (khopeshes, etc) what aught I include?
>yes I'm literally naming it Kemet
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Linen trade
This entire website is good, it has even a bestiary:
reshafim.org.il
Some other info:
anthropology.msu.edu
luwianstudies.org
Past threads with some relevant info:
suptg.thisisnotatrueending.com
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OP, your image bait reminded me that ancient egyptian nobles wore some clothing more revealing than that. Toples, and see-through dresses.
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Reminder that real pyramids were white and golden-capped.
something something something jews
Something something something KANGZ
technically they were just the hebrews at that point, and they didn't have much of a king, but okay.
stay cool anonymous
I had mine not!egyptians use slings. Their ammo included scarabs like pic, only carnivore. It offered a non-magical hit bonus (+1 to +3) because the insect partially corrected the trajetory, and the initial damage was bad (1d6) but the burrowing turn (+1d4) after turn (+1d4) was worse. And that's only one hungry bullet.
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