/STG/ Star Trek General

Workhorse of the Fleet Edition

Previous thread A thread for discussing the Star Trek franchise and its various tabletop iterations.

Possible topics include the rpgs by FASA, Last Unicorn Games and Decipher, the Starfleet Battles Universe and WizKid's Star Trek: Attack Wing miniatures and game, and Star Trek in general.

Game Resources

FASA's RPG
>mediafire.com/folder/9mt7sng56l8gg/Star_Trek_RPG_(FASA)
mediafire.com/folder/cwn8tbt2qm5t4/FASATREK_Adventures

Last Unicorn Game's RPG
>mediafire.com/folder/9eiysv2192ods/Star_Trek_RPG_(LUG)
-Official and Fanmade Resources
>coldnorth.com/memoryicon/

Decipher's RPG
>mediafire.com/folder/c6tb7p6dp0pye/Star_Trek_RPG_(Decipher)
-Fan Supplements
>strpg.patrickgoodman.org

Far Trek
mediafire.com/folder/lrhbz9l0qay0j/Far_Trek

Lasers & Feelings
>onesevendesign.com/laserfeelings/

Lore Resources

Memory Alpha - Canon wiki
>en.memory-alpha.org/wiki/Portal:Main

Ex Astris Scientia - Fan analyses of ships, tech and continuity issues
>ex-astris-scientia.org

Daystrom Institute Technical Library - Database of ships and technology
>ditl.org

Star Trek LCARS Blueprints Database - Ship schematics, deck plans and recognition manuals
>cygnus-x1.net/links/lcars/blueprints-main2.php

Star Trek Maps - Based on the Star Trek Star Charts, updated and corrected
>startrekmap.com/index.html

Star Trek Cartography - Information and maps
>stdimension.org/int/

/stg/ Errata

The Adventures of the Ark Royal Crew (an /stg/ setting)
>1d4chan.org/wiki/Ark_Royal

The history of Klingon Civil Rights/Star Trek artwork (more /stg/ headcanon)
>klingonhistory.weebly.com/

Other urls found in this thread:

arcgames.com/en/games/star-trek-online/news/detail/10289743
youtube.com/watch?v=f77PLFRP3Ok
twitter.com/NSFWRedditImage

Building ships to look like things sub edition.

balls

Damn. I guess I shouldn't have taken the time to get a screenshot for the thread.

I was going to name it Bureau of Breen Tourism Edition.

Next time, brih.

>The mighty space lobster edition

Winter event ship has been revealed.
Get ready to grind for a T6 version of a Chel Grett!

arcgames.com/en/games/star-trek-online/news/detail/10289743

I look forward to it, as I wasn't able to get the original one. The I see the Rezreth's shiny black hull material has made a return too.

>>The mighty space lobster edition
>vs the indomitable void horse shoe crab edition

You know, i was thinking.
That thing looks like a lobster and it's console ability is to fire a massive lightning arc at its enemy.
Hmmmmm....

So... The Kobali. Anyone else want to see them get their comeuppance for being corpse stealing, lying, rotten bastards?

...

I could never like the Kobali. Cryptic pushed them hard, but I don't think many people ever really warmed up to them. Hell, I almost wished the Vaadwaur would just wipe them out.

Not massively.

Vaadwar have so far proven to be universally arseholes so them being turned into Kalobali is no sad thing from the point of view of everyone else. They take dead bodies, other than emotional attachment I see nothing wrong with anything they've done.

You mean aside from essentially keeping the Vaadwaur in stasis as secret prisoners, doing nothing to revive them or repatriate them to their fellows (who would, admittedly, only press them into service as soldiers), and doing nothing to repair or intervene to save those in failing stasis pods so they can steal the bodies and "reproduce"? Who then lied about why the Vaadwaur were attacking them, and gained Federation assistance in a conflict they are partially responsible for based on that deception?

I guess the best healing console in the game kind of makes up for it.

The Vaadwaur are dicks though. No disagreement there.

Exactly. Their only crime so far has been lying to the Federation.

Vaadwaur are better off extinct. I see no problem with putting the corpses to practical use afterwards.

It's not the revivification I'm against. Granted, the Kobali situation is spilled milk, so what I'm about to say is rather moot.

But, in essence, the Kobali were allowing people in need of medical attention to die so that they could perform a medical procedure on them against their will that would turn them into a completely different person. This isn't the same thing as intervening to save someone's life even if they don't want it.

It's like withholding a life saving drug from someone, and then after they've died in agony, using Herbert West's formula to reanimate them. Bonus round? They suffer identity death and become something else.

Does excuse the Vaadwaur from being warmongering assholes though. They didn't need to make a deal with the devil to try and reclaim their old empire.

*doesn't, rather. The Vaadwaur have no excuses.

Man, how disheartening does it have to be to get transfer orders in the middle of the Dominion War off a nice modern ship like a Galaxy to something like a "Somber Letter to your Family waiting to happen" Miranda.

There's only one thing worse than being stationed on a Miranda during the Dominion War.

fuck those things. steal a shuttlecraft and go awol

It's not like they seem to catch people who do ACTUAL crimes for a few years, just going AWOL you'd probably get caught on your deathbed.

"we're going to risa boys!"

And honestly, you'd probably get like two to five years on New Zealand, tops.

Speaking of "crimes". Get intimate with an alien one time as a junior officer, and fuck your career all up.

New Zealand doesn't seem like that bad a place. Maybe we could get all the other criminals, take it over, and do something with it. Dunno what. Maybe make a superior brand of colby-jack cheese or something. It's a large island in the pacific, not a full blown star system. What did you expect?

Maybe that was just Harry Kim being... Harry Kim, though? I mean, how many alien babes do you think Kirk banged as a junior officer?

As many as possible. Riker acted very much the same way as Kirk where xenosex was concerned.

ALL OF THEM

its like a sandals resort. on the other hand dont get arrested by non feds

So maybe banging alien women is a sure-fire springboard to greatness, it's just that Harry is really terrible at being an officer?

That, and Janeway as a commanding officer. Remember, she's the one who had a bug up her butt about this whole thing.

Oh? The local police hate tourists or something?

meant non federation. you dont wanna end up in pound me in the ass klingon prison

>Harry is really terrible at being an officer
Yeah, he should have joined a terrorist cell, he'd have made Commander in Starfleet easily.

Still better than freeze to death prison.

He did, and that's what made Janeway mad at him. Well more mad at him.

the two aint mutually exclusive. and yea, da fuck with janeway

So, hypothetically you have a small task force meant to check out an anomalous, slightly stable wormhole which leads to the Andromeda Galaxy. The wormhole looks stable enough that it should last for about a month before it closes. What five ships do you bring for the survey?

Horror of horrors! Your smallest ship had a warp field malfunction on the way through, collapsing the integrity of the wormhole. How do you set up your colony?

Meme Answer: 5 Steamrunners, because it is my favorite ship fuck you.

Real Answer: 1 Galaxy, 2 Excelsiors, 1 Oberth, 1 Miranda

I should have most disasters covered with the generalist ships. The Miranda covers the Oberth as they go off and do science things in other systems. The Excelsiors and Galaxy set up the colony and work on automating their functions as much as possible so as to allow people to settle down a bit and get the colony running.

Assuming Starfleet, I'd want:

An Intrepid. No telling what could be out there, and the sensors and ling range capability of the ship is definitely worthwhile.

A Galaxy. According to the TNG tech manual, she has an antimatter generator onboard, with industrial replicators - another thing she has, and some modifications, she becomes our new mobile headquarters.

A Sovereign (Odesssey if STO ships are available) since the firepower might come in handy, and it's a tough as nails ship.

Two Excelsiors. Let's face it, they're tough, fast starships and even during the Dominion War they were holding their own.

We find a suitable colony world, and use the Galaxy's built in capabilities to get it up and running as fast as possible. The Sovereign acts as defense, the Intrepid scouts for materials and useful salvage, as well as mapping out the new territory. The Excelsiors are backup for both the Intrepid and the Sovereign.

>1 Oberth
Is it supposed to serve as a prison for the bad officers?

It's a science ship in active service with the Federation, it's a solid explorer to take with on an expedition to Andromeda. I personally also like it's looks. If it really triggers you, replace it with a Nebula with exploration pod attached.

I did not know that Galaxy Classes were capable of that. Now all you need is a hundred years of uninterrupted production/REproduction and you've got yourself a fair sized power.

Yep. There's a reason a Galaxy was flagship.

1 Intrepid, intended as the primary survey ship for the expedition.

2 Akiras, for security and general operations.

1 Nebula, for deep space surveying and support for the expedition

1 Nova for scouting and near space surveying

Curses! Deploy all of the Nebula's runabouts to replace the Nova

This makes me think that the Galaxy was designed as an Ark now, meant to carry enough of humanity that it could survive in the event of destruction of the Federation. And I want to see the results of this now.

Your Nova is still there, it's just badly damaged. You could probably get it back into service with a year or so worth of dedicated effort.

Always liket the defiant hull and the Miranda hull ships. compact no nonsence ships, built for a good tumble.

>you dont wanna end up in pound me in the ass klingon prison
>not wanting to get pounded in the ass by some klingons
What are you, a faggot?

Thinking this over more, let me revise my position:

1 Galaxy: ark of the Federation, nuff said.
1 Excelsior: Generalist and all-rounder, can't go wrong with one.
1 Akira: defense with some versatility to it
1 Nebula w/ science pods: Science ship ahoy
1 Nova: Scout. Also damaged during transit, does Equinox impressions for free.

In which case, I'd scrap the Nova and the Intrepid to form a colony, using the Nebula as a near space station/emergency response ship. Then the Akiras can act as patrol/exploration ships.

1 galaxy 1 nebula 2 defiants and a an excelsior

The ship with all the main cast members on it... In about an hour they will have solved whatever issue was going on and return to warp Status Quo.

But Janeway needs to destroy the tech that can get them home in order to prevent the aliens from getting ahold of it.

Janeway is the Villein of that show.

STO really needs better AA support

That's part of the reason I've been raising my renderscale to 5. Murders my framerate though.

Anti-air? Or anti-aliasing? (I still don't know what that is, I obviously spend too little time playing games).

He probably means anti-aliasing, which makes the images sharper (and you see less pixelation).

STO does some anti-fighter stuff though. The Akira class variants have them. There's a point defense cannon console on the Thunderchild (the T3 c-store Akira) that murders fighters, shuttles, and frigates.

Anti aliasing. The left diamond is aliased (default), the right is anti-aliased.

That's almost a crime on Veeky Forums. (The not playing games thing. Nobody actually knows what anti-aliasing is. I personally think it's the compact between man and devil that stops that terrible show from ever coming back.)

The photon and phaser point defenses on the Akira and variants fucking murder my Klingon glass cannon, I have to avoid them, or try to stay at maximum range.

BoPs are fragile that way.

Okay, that makes sense. Though I'd like to see more carrier action in Star Trek the show.
Mostly not playing vidya. I don't really have a PC suitable for it, and (ironically) now that I finally have money enough to buy one, I don't have the time due to job.

That being said I'm actually a huge fan of the Shadowrun games. It kinda convinced me to get the books in the hopes I'll one day have time. If only I could find a damn hardcover of Street Grimoire, everywhere I look it's paperback, and I even tried Amazon and got softcover when they advertised hardcover.

It's not even a BoP, it's a Fleet Qin Raptor. I feel like I'm doing something wrong because back when I was on the base Qin Raptor the torpedo volleys from the mirror ships would one shot me at full health/shields.

Well, Raptors are effectively equivalent to Federation escorts. What heals are you rocking on that thing (also, let me take a gander at the wiki for the Fleet Qin's stats)?

It's better since I've upgraded to the Fleet Qin, I don't get one shotted anymore, but I only have a science team, engineering team, and brace for impact that I can remember off the top of my head. My normal tactic for the Raptor is to run away if I start taking too much damage so I can cloak, heal, and return. But the base Qin I'd get destroyed so fast I didn't even have a chance to use heals.

Amazing picture by the way

Thank, I will continue taking them and posting them in /stg/ until I get shouted at by enough anons sick of my shit.

On the Qin, that setup is really rough. She's 2/3rds Tactical seating. I'll give you some thoughts in a bit. Grilling cheese sandwhiches at the moment, so bear with me.

But, do you have the Samsar? Her console and Warp Core might make life a little easier.

I don't. I did forget to mention I have reverse shield polarity too, and that's pulled my bun out of the oven more times then I can count. I just find it amusing that my Klingon ship goes critical if someone sneezes on it, but my Fed equivelent character with the Fleet Escort Refit (iirc) can semi-tank while doing similar damage. Must be that wonderous Starfleet Engineering I keep hearing about.

Okay. I have a Mat'ha Raptor on my klingon. It has a similar, but not exact bridge station layout.

>Cmdr Tact
Tac Team 1, Focused Assault 1, Attack Pattern Beta 2, Scatter Volley III

>Lt. Tact
Tac Team 1, Scatter Volley I

Lt. Universal
Torpedo Spread 1 and 2

>Lt. Cmdr Eng

Are you using a keybind for tray powers? 'Cause that really helps to automate the process. Traits do too. I'd get Point Blank Shot (it's from one of the Iconian Arc missions) if you don't already have it.

That's generally the same approach I use. If I can't kill, normally I can at least get away. It's really only a problem when they one shot me and I don't have the time to heal. Thankfully I somehow managed to optimize my fed character better so that's not a problem with him.

Yes, I learned by level 10 I couldn't keep using powers by mouse, best thing I did was optimize my tray for all my characters

Your choice of spec can also mean a great deal. On my Klingon, it's Intel+Commando right now.

However, the passive bonus for Command is +% maximum hull, and the passive bonus for Strategist is +% to max shield... and when you're not threatening, Diversionary Tactics placates enemies and drops your threat by 50%. I can solo Starbase 24 in a Nautilus with Diversionary Tactics.

That could be a part of the difference, my Klingon is Command/Commando while my Feddie is Command/Strat. Thanks!

Q'pla!

The two Keldons in the fight before this knocked me down to 43% hull, but Go Down Fighting was the difference (and the stupid high numbers floating over Cardie bastards). If your KDF character is Tactical, GDF is king of keeping glass cannons in the fight. If Engineering, Miracle Worker. If Science? Spam Photonic Fleet. It's why it's there.

And I do use it every chance I get, along with the tier 3 support ship power if needed

...

Fortune Favors the Foolish

>Got a Vaadwuar Mansa back when it came out
>Kickass console ability
>Kickass trait
>Kickass engine trails
>Polaron out the ass
>Full epic Jem Hadar set for extra purple
It's been my favorite ship ever since.

...

It is a fantastic ship.

Who needs ships when you can fly with the power of raaaaage

Have they released stats on this year's Winter ship yet?

Crazy Gorn. Get down from there.

Sort of:

If the Blue Antenna is anything like the Blue Oyster, things are about to get WEIRD.

are mirror universe stds stronger?

>are mirror universe stds stronger?
Probably, not in general but they may be more wide spread and varied because of more race mixing since mirror verses always seem more rapey to me.

You better not mess with this senator!

Meanwhile at the blue antenna.

youtube.com/watch?v=f77PLFRP3Ok

>TFW we need pit fighting in this game
So If STO had hand to hand combat arenas would you anons use them?

I thought Q'onos had one and no i haven't used it for reasons unknown.

You can fight people on Andoria, right?

Couldn't resist. I have a soft spot for Excelsiors

Looks great. Excelsiors are among my favorites too.

Perfect.

>I now remember that the Rock was in Star Trek.

Jesus, that happened.

I'd like to see someone put forward a coherent explanation for how a species evolved a reproductive mechanism that requires reanimation of the corpses of other sentient humanoids and why it works on sentient humanoids that evolved on literally the other side of the galaxy.

Preservers did it. I ain't gotta explain shit.

By what i hear, the original Kobali species was becoming extinct due to a bad case of "BadWrititis", so they decided to create a method which would revive the dead and keep them Kobali.
They ended up failing at that and only managed to turn non-Kobali folks into re-animated Kobali and they are unable to re-animate dead Kobali.
So they are a race of corpse stealers who live only because the re-animated folks lose their memories and are then absorbed into the Kobali culture which is in this manner kept alive.

I think it was hinted at that they fucked up widespread genetic engineering and sterilized themselves. Converting corpses into more of themselves was easier than undoing the damage.

It works on different species because Trek writers can't into science.