Why are you still playing offline?

> Current year
> Playing offline

Why are you still clinging to the meme? Take a look at all the positives, all the possibilities of, say, roll20.
> No need to gather in a certain place! You can play with people all across the world.
> Can't smell the foul stench That Guy, and he can't eat the pizza he didn't pay for either
> No need for dice and miniatures! Maps can be imported from a simple image in a minute. Side bonus - can't fudge your dice.
> All character sheets easy to create and edit, are stored forever. Especially useful for the DM and storing 151 kinds of monsters he wants his players to fight! No need for a cluttered DM's screen.
> Initiative tracker is a thing of beauty, you will never forget whose turn it is, and where is goblin 21 with initiative 5 standing right now.
> Can play music for atmosphere without looking like a total faggot.

Advantages of offline sessions:
> Can see other players... Oh wait, web cameras are a thing.

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I can get all the benefits of online play while also being in person by using electronics. There is nothing that online gives me that I can not do in person. In person has the benefit of actually hanging out.

It's the same reason people congregate together rather than just post on some chinese girl cartoon image boa--

I see your point.

Physical advantages:
>That sweet, sweet tangible feel when you move the miniatures
>The pleasure of rolling dice for attacks without having to stream your dice rolling for fairness or using a generator.
>Not having to pay for a camera and mic to really communicate with the other players.

Ralling dice is basically the entire reason why I like to play RPGs anyway, if not for that I'd just write a book.

>Not having to pay for a camera and mic to really communicate with the other players.
Come on nigga, what is this, 2005?

Cause I have a really nice table and minis that i already bought.
Also I enjoy hanging out with my group before and after the session.

>No need to gather in a certain place!
k, one good thing about rpgs ruined.

> No need for dice and miniatures!
so why am I not playing a vidya then?

>All character sheets easy to create and edit, are stored forever.
Why would I want to store character sheets forever? Those that I do want are secure in their archive box. Also, no personal flourish on the cards.

The actual downside that sites like roll20 will never be able to resolve is the inherent distraction factor to browser-based play.

There's a social element to everyone sitting around the table where attention is usually directed wholly to what's going on in that moment. Most players with any social tact will get the hint if they take out their phones and someone shoots them a side-glance, and if they don't the GM can just say "put your fucking phone away" and enforce that request. It's really easy to make sure everyone's head is in the game when everyone's physically present at the game.

My experience with browser-based gaming is that someone always ends up tabbing over to something else when it's not their turn, and there's not a lot that can be done about that. The degree of separation between players and game means that the urge to not pay attention is harder to fight and the means to do so is right there - somebody's always checking their fucking tumblr dashboard or something when their turn finally comes around, and you get MUCH more "alright wait what happened last turn" online.

Because I need social contact, and I actually like the people I play with.

I only play online and I feel no need to go offline, it kind of saddens me that I will never roll real dice but I can live wih that

I just wish more wargamers were online.

>I just wish more wargamers were online.
It's even worse. I play wargaming for the tactile feel, for painting miniatures, for actual human contact in a quaintly anachronistic way. If that gets taken away, why would I want to play a tabletop wargame on Vassal/TTSimulator/whatever's in these days, rather than just play a strategic computer game that probably automates it better and definitely has better graphics?

...because one of the players regularly makes fantastic snacks...

like 7 layer dip
stir-fry nachos
"stuff"
etc. etc. etc.

Advantages of offline sessions:
>A player base that doesn't consist of the inbred mutants that use roll20.

Looking for an online hosted game so I may join it.

>not vetting offline before playing online
My group lives within walking distance and we still play online, because text chat logging and MS Excel are so goddamn useful.

That same thing can be said about rpgs "why would I play D&D on roll20 when I have Skyrim?"
Online friends are still friends and maybe I don't get to paint minis but I still get to do something crative to a deegree, making my own character, comin up with fluff and drawing ugly maps for the dungeons

I think there's more of a disconnect between MMORPGs (skyrim is a bad example) and games like D&D than there are between an RTS/TBS and a wargame. Considering that wargames have more definitively set rules and restrictions like a wargame, if you're stuck in a purely digital space you don't have the "but my freedom of choice over mechanics!" thing that RPG players have when complaining about MMOs.

i meant considering that wargames have more definitively set rules and restrictions than an RPG, blegh.

>drawing ugly maps for the dungeons
I know how you feel my map drawing skills are shit-tier too, user.

I can take that but still, RTS is a dead genre and not about your dudes

You're being kind of a cunt OP.

Saying that, I love online play, and I think you're missing out on the biggest advantage it has- Logs. Text logs are the best things about online games.

I prefer typing RP to text anyway, it gives you more time to compose things properly, to do good descriptions and natural feeling dialogue, but the great thing is that it's all there waiting for you to go back through. Whether for practical purposes, checking a name or a detail, or just to reminisce about old campaigns.

I do still play an IRL game with a few friends, but honestly for me online RP is just better.

>why offline?
Just no time any more. Agreed online is now a great tool for making games look and feel better to play. Pic related was the last game I put together.

...

...

>implying I play with others
>Implying I don't just utilize advanced artificial intelligence software to emulate you sad meatsacks
Human players are a thing of the past.

There are not that many computer strategies that play like wargames.

Because I would rather meet with people to play the game that spend any more hours sitting in an empty room looking at a screen?

Advantages of offline sessions, let's see
>Roleplaying is possible at all
>Body language remains part of the game
>Socialising!
>Much bigger focus on game, story and gameplay
>Using actual dice rather than faulty number generator
And you can always play music if you wish. Meanwhile, if you can't recall who's turn its now, you should fucking see a doctor, because you might have serious memory issues.

>Why would you participate in social activity rather than playing another video game
The sad part is that this might not be just trolling, but genuine opinion.

>Playing imaginary games at all
What kind of sad, pathetic cunt you are?

>because text chat logging and MS Excel are so goddamn useful.
In what way exactly?

Seriously, what for you need those while playing a god-damn TTRPG?
And you are living in walking distance but don't meet for games? What kind of faggotry is that?

Advantages of offline sessions:
>Don't have to wade through a sea of autists to find a guy who can't keep his autism in check for 4 hours

I mean I see most of your points except the last one about remembering order, because if you have a comedic relief guy you're gonna get distracted sometimes, and possibly during turn order. That being said simply writing it down and using tally marks to tell how many turns each person has had easily solves that problem.

user, this literally can only happen in case of online game. If you are sitting around table, people take turns one after another, so even if you can't recall when it's your time, you will be handled dice to hand in specific moment. Alternatively you will figure out by just sitting and watching.

Because my players play rowdy sessions with beer, laughing, parodying, constant smoke-breaks and not a degree of seriousness; it would feel stupid to do the same while laughing to yourself at 2 AM on Skype.

>he can't eat the pizza he didn't pay for

But I'm That Guy!

I don't even get the issue with that. The bill is always on the guy working as the host, unless it's the same host all the time. And you share food anyway, so what's the fucking problem?

Because getting together with friends is more fun. Online is ok too if you have to, but I disagree that its a superior experience.

>Online
>Superior
Why are you even interested in social-activity based hobby, if you prefer to laugh to yourself while reading a game chat at 3 AM?

>Pretends he doesn't know what Skype is

>Not getting the joke
>Acting butthurt
What? You never read funny conversation and start laughing, only to realise you are sitting in an empty room, in an empty flat and laughing to yourself?

That was a joke? Good lord.

'Tism in full glory

Actually, the main reason is we're all autistics who can't bear to show our faces while roleplaying. But digital character sheets, calculation setups, maps, etc. really grease the wheels of the game, and persistent text chat means we can look up very literally every single detail of the campaign with perfect clarity, and sometimes play asynchronously if members are occasionally too busy for proper sessions.

Played one random roll20 game. Man playing as anime girl kept trying to be lewd and sexualize himself, and said I'm not role-playing when I IC called him an ungodly slut

Personally I've found for my group roleplaying is only possible online. The time to take a moment and think about what you're saying, edit your text and not actually speak in front of everyone makes it easier for everyone to get into character and tell interesting stories.

Actually, in my personal experience at least, the only points that would hold consistently for offline being better would be the body language and physical dice. Everything else is, much like an offline game, dependent on the group

what game is the pic from?

If you can't stand other people, you shouldn't pick a hobby that is all about human interaction, you stupid cunt.

It will never cease to amaze me how all the "pick up kids" and all sorts of "leave me alone" crowd runs in droves toward TTRPG. It's one of the most social hobbies one can take. If you hate people or can't handle them, you literally shouldn't be doing it.

It's like you had a fucking allergy to cats and thus get yourself 20 of them, then complain how ill you are.

Elder scrolls online. Orc waifus are the cutest, yes, I know

Have you ever heard about text-based games? No, not PBFs. Text-based ones. You should try them. Sounds like you will enjoy them if you are all about roleplaying and running a narration.

Someone can be introverted and sheepish and still enjoy interaction with others. You're acting like anyone who isn't social is some sort of misanthropic hermit. People aren't that difficult to understand if you just stop and think user.

>user describes himself as misantropic cunt who can't stand people
>HURRR WHY YOU ASSUME HE'S MISANTROPIC HERMIT DURRR

It's not that I can't stand other people; it's that I (and the rest of my group) find it difficult to get into character while staring at each others' mugs. We originally met and right now get along fine out-of-game.

Where did he describe himself this way? You don't hate people just because you're shy. If anything, you're the only one coming off as a misanthrope.

because Roll20 has lots of serious flaws that hinder our online game (drawing tools are absolute ass, for instance) and the only reason my group isn't using Fantasy Grounds instead is that we're all too cheap to shell out for it, and we're afraid that if we do it won't be that much better.

Also, when I game IRL with my other group we get to benefit from his French wife's ungodly cooking skills.

Hiding your oversensitive head in the sand won't make it any easier, you cunt.

No, I just don't like fucking basement dwellers. That's not the same as hating humanity, you stupid cunt.
And again, we are going to ground zero - if you are shy, why you pick hobby that requires extensive human interaction.
If you don't like something, you don't do that. Then I need to seat at the table with cunts that don't even feel good about the concept of sitting there, but they've asumed by some retarded meme that "RPGs are for loners" or any other stupid shit Hollywood "taught" them.
A socially awkward and inept ADULTS that force themselves to do thing they don't even enjoy and that make them uneasy, but hey, it's part of being socially unadjusted to play TTRPG!
Totally makes sense!

Hey, man, I don't know where you're making all these inferences from. I'm perfectly functional when I'm not pretending to be a fictional character of my own invention; I'm just of the kind that took creative writing instead of drama class in middle school. I don't play with strangers or even simple acquaintances, either, so I don't know why you're taking it so personally.

>That's not the same as hating humanity, you stupid cunt.
Neither is being shy, you silly goose.

>If you don't like something, you don't do that.
Except many shy people do. Its really not hard to understand. People who prefer more limited social interaction still want social interaction, and enjoy playing games. I don't know why this is hard. I understand you aren't a "basement dweller" but is it that hard to put yourself in someone's shoes who isn't like you?

>A socially awkward and inept ADULTS that force themselves to do thing they don't even enjoy and that make them uneasy, but hey, it's part of being socially unadjusted to play TTRPG!
If they don't enjoy it they aren't going to do it. Clearly they enjoy it. You need to understand there are different types and levels of social interaction. And shy or socially anxious people have an easier time letting themselves be social with people who share their niche interests. In fact, TTRPG is a perfect chance to let loose. Is it sinking in why so many like it yet?

If someone wants a more limited but social experience, then they want it. Its not all or nothing. Stop thinking in black and white. You aren't doing yourself any favors. You're going to go through life confused by everything, otherwise.

Really? Having a tablet handy stops neckbeard smell? Must be some tablet.

>GM in WFRP for friends on roll20
>everything takes twice as much time as usual because of that shit interface
>all the cool stuff is hidden behind a paywall
>go back to pen&paper
>have fun
Roll20 is trash m8, and so are Fantasy Grounds and d20pro.

All the benefits can be had in person user. You need a tv and a laptop. I prefer multiple screens to detail init, current hp of party, various fluff images/music to be pumped out of. Then I use my friends vast trove of mordheim terrain to create visually dynamic encounters for them.

If its too complex for her terrain, I simply draw it on the map possibly using paper to reveal sections of the dungeon/encounter that they had not yet seen. Because I predraw it. Because prep is king in my game.

If you have roll20 premium the dynamic lighting adds a lot to atmosphere and immersion imo
Footage from my camapign using limited line of sight for the characters:
youtube.com/watch?v=jIP5gSU-ifg

> Seven PCs
Oy vey

some of them could be NPCs couldnt they?

>Let's shill for a shitty game engine that requires payment to unlock all the useful stuff
>That's totally better than just meeting with your friends to play the game!
Fuck off, cunt

what are you, poor?

Online is better for long distance play imo, I have friends who live overseas so its convienient for that.

Hi there!
You seem to have made a bit of a mistake in your post. Luckily, the users of Veeky Forums are always willing to help you clear this problem right up! You appear to have used a tripcode when posting, but your identity has nothing at all to do with the conversation! Whoops! You should always remember to stop using your tripcode when the thread it was used for is gone, unless another one is started! Posting with a tripcode when it isn't necessary is poor form. You should always try to post anonymously, unless your identity is absolutely vital to the post that you're making!
Now, there's no need to thank me - I'm just doing my bit to help you get used to the anonymous image-board culture!

No. And I don't see a point of buying absolutely redundant stuff, which rather than helping with the experience, makes it even less shallow. The entire point of role-playing is to meet with people and well, roleplay. Turning that into a quasi-MMO is not waht I would call an improvement.

Sure, it CAN have advantages, but in very specific situations. Say, you live in Bumfuck, Nowhere, and there is literally nobody to play or a single person in entire town. In such case online game sessions are a godsend. But when you are playing with people literally living next block online rather than meeting with them, what's the point, really? And don't tell me space could be an issue, because that's a bullshit excuse and you know it.

*even more

I have had great experiences with both formats.

I find the online format better for actual roleplaying; not having it be in person makes for greater immersion with characters for most people; it's very hard for me to imagine a qt female sorcerer when my fat bearded friend tries to stumble through a scene, for instance. Online, i don't have that problem. Having a permanent transcript of your party's campaign is also really nice; I have every word of a two year long campaign saved on my external.

In person RP is also really nice, however, for the social aspect. It also tends to go quicker, since most people I game with tend to type pretty slow. A certain theatricality can also come into play, which is enjoyable to watch; most people let loose a bit and try to live larger than life. You can really see a whole different side of someone.

I know people who adore or abhor one or the other, but it's just two different experiences; I don't see the point in deriding either.

nigga that's like saying the internet is better for browsing the web

how are you going to meet in person long-distance

>what is play-by-post