That guy

>GM pulls the usual "you get ambushed when crossing a forest, what do?"
>"Well, firstly my character knew they were here, so I don't get any penalty. Secondly..."

How did his character knew? Did he scry? Had his familiar scout ahead? Did he roll perception really well? Or did he have some sort of ability or feat that let him notice the ambush?

>I'll sell out the party every single opportunity I get for cheap cash and then abandon you to die!
>What do you mean you're selling me in the black market? What did I do to deserve this?

Well, there's a feat in 5E that lets you completely negates being surprised. I'm not really sure how it would work fluff-wise. Maybe they've got really good hearing or something and reacted fast enough. I guess he didn't "know they were there", but reacted fast enough after they sprung into action.

>"Well, firstly my character knew they were here, so I don't get any penalty. Secondly..."
Does there exist one single DM on earth who would allow this to pass by?

If a player tried to dictate environment or other referee matters like this to me I'd double the duration of the penalty for him personally.

>I'm going to constantly leave the party because I don't want to be altruistic or heroic in any way!
>saving a village from kobolds under the inn? Fuck that, I'm going to do something else!
>In fact, what I'm doing is going to take valuable time out of the session where everyone else is forced to sit there and pay attention while I do morally bankrupt shit and fuck over the party while you're completely unable to provide input, or else I (and the shithead DM who's got a hardon for this black-and-grey morality garbage) will scream metagame at you until you let me have my way!
>WHAT DO YOU MEAN YOU ATTACK ME YOU CAN'T ATTACK ME YOU'RE CAUSING DRAMA IN THE PARTY REEEEEEEEEEEEE

Holy shit am I glad I left that group. It was bad enough that That Guy was so fucking unapologetic, he was also the least creative human being I've ever met.

He showed up to a Pathfinder campaign at one point having rolled a Paladin, and we all dared to hope he might actually play a Good character, just to spice things up. Then he literally described his character's appearance as "Looks like Arthus," and that hope died.

The worst part is that the DM encouraged this behavior to the exclusion of several other party members, and his only response when called out on it was "I'm sorry you feel that way."

>My character is an inexperienced female fighter, with terrible feat choices and stat array because she's inexperienced, see?
>Oh and I spent all my gold on fish hooks
>Why did the wizard summon something so hard for me to fight to show my prowess
>No of course I shouldn't've bought a magic weapon, my character is inexperienced, see?
>What do you mean the party refuses to bring my weak, inexperienced character on their dangerous missions?
>Fuck you guys, you're all power games and munchkins, I'm going home

The feat is fine, but when everyone takes it..not so much. Or if someone gets their hands on a weapon of warning with the feat. Then you have a whole party that can't be surprised. God have mercy, and pity on DM's who are doing horror campaigns.

>I'M AN ADORABLE TINY LIZARD WIZARD AND I PRETEND ITS MY CROW THATS THE WIZRAD BUT REALLY I'M THE WIZARD

>I'M GONNA CAST ALL MY SPELLS IN ONE ENCOUNTER AND THEN LEAVE THE PARTY TO GO RELAX CAUSE I'M OUT OF SPELLS CAN'T DO ANYTHING ELSE

What a useless cunt, we kicked him right out of the party, his twinked out tiny size character was annoying enough, but that attitude means he can go fuck himself.

...how low-level were you that your wizard was capable of blowing all his spells in a single encounter? Chances are very low, in which case it seems like a bit of a dick move to complain that he's run out of resources from a single encounter of not hoarding spells.

level 3.

Look. I'm not saying its wrong for a wizard to blow all their spells

I'm saying literally saying 'my character leaves to go take a nap' and then fucking off out of the session, thats a problem.

And thats what he did

Like nigga buy a crossbow

>GM pulls "you wake up bound and gagged in an unfamiliar wagon with unfamiliar people. Your equipment is gone and you don't have access to your abilities".
>Get out of the situation anyways
>Get our stuff back
>Get our abilities back
>Make friends
>Do stupid shit
>Have fun
Good times.

I thought most low level wizards, sorcerers, etc brought crossbows with them for that exact reason, like why wouldn't you when you are below level 5, and even after that, why wouldn't you enchant it out the ass for that one time when you do run out of spells and you need to wreck some shit?

I'm a member of a party right now with a stereotypical half-orc barbarian that literally goes into rage or whatever it is in every encounter. Meet an ogre that speaks perfect common, my character is diplomatic as fuck. Nope. Berserker rage.
I don't really mind. We're all straight up evil so it's not like I wasn't gonna kill that ogre for his shit anyways.
Sometimes it's nice to have a conversation with a creature whose intelligence modifier isn't -2 though.

Skyrim?

you would if you weren't a shitbag of a player, like this guy was

Hence why we kicked him out

>tfw I have players who go in logic circles so their lawful neutral character is a raping and pillaging raider and its justified since its totally in the law of their character's culture.

No, but I can see the correlation. Was a pathfinder game. Got kidnapped by militant atheist anti-magic psions. Barbarin made the strength check to break his bonds and a luck check to have his boot knife still on him. Tossed it to the wizard. Killed the single armed guard with his fists and 18 STR while the wizard stabbed the retarded psion cancelling our supernatural abilities. We then went through hostile koboldcountey for a few days and a few random encounters before arriving at a dead city. Game's been fun so far.

We've got a player who doesn't have shit for stamina, after about thirty minutes he'll start falling asleep and acting like a moron until someone forces him to drink some coffee or the game ends. Our DM is just about at the end of his rope since we can't do anything plot-related without this guy doing something that would net us all a TPK under less forgiving circumstances.
The worst part is that we can't kick him out because he's my brother and we use his shit to play our games. He isn't even that bad of a player whenever he's awake.

Tell him to get his shit together. Or get your own shit and tell his tired ass to fuck off.

I think I'm "that guy" in our current campaign. I'm a paladin of Mhyriss and can't abide people harming women/children/innocents and put others needs before my own every chance I can. I also have a horrible knack for forgiving people. The upshot of this is that because we started by having to break out of jail he dragged along one of the inmates who begged to be freed so that he could reform him. It's not important to the story as so far he hasn't done anything bad but just thought it was worth a mention. Anyway we managed to sneak out of the jail through a sewer pipe and I went back to grab everybody's gear and get my horse. It surprisingly went off without a hitch but when I met with the rest of the party (An unreadable rogue with a harsh backstory and a "Good" Wizard apprentice) in a pub and tried to get us a hiding place the guards appeared. We managed to hide quite well until the barmaid came out and the guard asked if she'd seen us and threw her onto the ground. This is sort of where I became that guy. I stepped out into the open and faced the four guards saying that if they harmed her I would harm them, throwing off the other hairbrained scheme to hide and ambush the guards. I ended up beating two of the guards into an unconscious state while the rest of the party murdered the other two. As we escaped I payed most of my gold (most of the gold we had) to the woman because we broke a table and refused to talk to the rest of the party because they'd killed a seemingly innocent guard. I try and justify it as good RP and the party seem okay with it for now but is it justifiable if it impedes us at every step?

Spike his drink with powdered caffeine tablets.

Just buy a warhammer and take the non-lethal perk. Play it up by giving sapient enemies the chance to surrender and by making a well-reasoned excuse to not give this mercy to non-sapient creatures.

Not the same user you replied to, but I have a similar story.

Friend DMs a throwaway campaign we knew we wouldn't play more than three times, but it was fun while we waited for the big campaigns to be finished.

I roll a sword and board fighter.
Cousin rolls a barbarian with a greatsword.
Friend rolls a rogue.
That Guy rolls an archivist.

We meet IC, and I go "Sweet, this guy's loaded with scrolls, we're totally covered. I should buy a couple potions to get a load off his back."

Didn't know he was Neutral, and that he picked inflict wounds over heal wounds. Or that those scrolls he was carrying were empty and he just bought them on the off-chance that he came across a wizard who would allow him to copy his spellbook(haha, no).

We enter the city's sewers to deal with an infestation of rock-eating bugs someone likely brought into the city to cause massive sinkholes to suddenly appear, we come across one of the hives.

The thingies aren't that big of a deal, they only have like 12 HP and 18AC. The archivist proceeds to waste all his daily spells using his inflict wounds to deal 1d8 + 1 damage to the bugs, while the barbarian and I cleave through them with ease, but the sheer numbers are slowly wearing us down.

We eventually beat all the drones, the barbarian and I at like 2 HP each, so I turn to him "Yo, heal our wounds, why don't ya."

"Well, I used up all my spells wounding like five of those ants."

"There were like thrity of those fucking things, and we killed them all, you didn't do jackshit."

"Hey, you remember some of them went down easier. Those were the ones I hit before you finished them off, I did my part."

I tell him off before I pull out the potions for me and the barbarian to heal, and he demands I give him one because he was wounded during the fight(got hit by an acid spit, 1d4 of damage). I give the last potion to the barbarian and tell him to fuck off. Gets mad and tries to start a surprise attack but fails, we kill him and move on.

>Builds a hyperspecialized character, gets pouty when the thing he specialized in doesn't come up that much.
>tries to bullshit in his specialization when he wouldn't be able to use it (i.e. specialized in disarming opponents, argues he should be able to rip the arms off an unarmed opponent).
>takes a metric shit ton of flaws for extra build points, complains when they actually come up in gameplay.

If you're gonna powergame, do it properly.

>militant atheist anti-magic psions
So Redditors?

>It's nice having a conversation with something smart
Is this a warframe reference?

Replying to myself because I thought of more.

>spends so much time jacking it to increasingly bizarre fetish porn that he sees everything as "MAJIKUL WEALM"
>Can't differentiate between portrayal and endorsement, genuinely thinks that the GM believes everything that comes out of the bbegs mouth and spreads rumors that he's racist.

On DMs, what do you think is worse;

A DM who takes things too seriously

Or a DM who takes nothing seriously

>>Player thinks BBEG's opinions are DM's opinions
>Have charmy rapey demon
>Player gets upset out of character when another character starts failing wisdom saves against it
>Shulks in corner for rest of session
>Calls me rapey and spreads horrible rape infested rumors
>Only social ramification was the guy who brings me coffee offers to put some rape in it as a joke

One who takes nothing seriously.There's no point in building a character when the GM just calls rule of cool on certain players' animu bullshit.

Taking nothing seriously is probably worse but both are pretty awful

Nothing seriously is the worst shit, at that point you may as well not play because the apathy leaks into your heart as well
An overly serious DM can be shitty too, but atleast everyone cares kinda

Of they take nothing seriously that also means they'll be the one who calls off a game an hour before the time because they're 'tired' and you see them playing some indie game on steam.

>That DM who calls off a game early because his long distance gf is bitching at him to get on TOR and help out the guild in an instance

Both are horrid, but I'm going to agree with the others and say nothing seriously is worse. DMs who take things too seriously are at least dedicated towards playing the game, DMs who take nothing seriously are going to do all the common shit DM moves, like coming late/cancelling last minute/staring at their phone the whole night etc while also possibly putting you at the mercy of any potential That Guy sitting around the table.

Generally you'd like the DM to take the game seriously, because if they don't prepare at all for any session (and don't also happen to be a fantastic improvisor) then they're probably shit.

Taking everything too seriously is the best. Or... well... it is if you're playing the right theme with the right game and the players are good enough to handle it.

If you're just going to drink and joke around, might as well do that without the dice and roleplaying.

No, just the thought I had when our party zerker rushed the ogre I was conversing with.
Mind you I was about to attempt a surprise attack on the big beastie and blast them in the face, the ogre had literally just said, "None of you may leave alive." So no harm done. The bigger issue was the 50-75 or so goblins BEHIND the ogre that had given me reason to pause.
Of course, such concerns matter little to the half-orc, and gods bless him for that. We're gonna have so many corpses left to soulforge we won't need to kidnap anyone from the surface world for weeks.

Yes. DMs too sometimes forget things. Ideal ambushes galore where no one ever rolls anything for spot is no fun too. Especially for characters who are supposed to be scouts and prevent exactly this scenario.

We had intelligence Good intelligence The best intelligence. Elf sniped our messenger birds out of the skys. Shame on the Hawker for not training them well enough. We have the best hawkers better than their hawkers. Who sniped the birds down? I don't know lots of people. I know a lot about sniping. The dwarfs did it from their mountains. Shame on the Elfs. Sad.

This just happened
>Have a facebook group for some years with the purpose of arranging board game nights and rp oneshots
>Group works well for years
>Died when other gm started inviting randoms from his uni course

Fast forward to now

>One year later
> want to run a oneshot i had planned years ago
>Create a separate event and invite the people who were in the group for a long time
Everythingseemsfine.exe
>Wake up today
>Other gm has started inviting randoms
>To the event in my home
>Without asking me

Is he that guy Veeky Forums?
I have known him since i was 11.
There is no way my appartement or the game i anted to run will fit 12 people

Sorry to come in late but it should be noted that they should have offensive cantrips. Like, at least Firebolt, since it's got the best damage for the highest range without costing anything.

don't let your friends walk all over you, man

Dude, call him out. That is beyond not cool, that is outright rude. He probably doesn't realize it's so rude, and you'd be doing him a favor by explaining it to him.

Dunno if its that guy worthy but theres this guy who just dont communicate.

Hes not socially retarded from what I can tell, pre game chats and shittalk goes fine but anything else is just total passive agressive silence.

Like one time he ran a game and didny feel like continuing it. Thats fine. Except we have our own little forum and he didnt tell anyone so we all show up at our place, wait an hour and have to wait until much later on another game and he's just like "I didnt want to run it anymore." or when he quit a game (told nobody) and started his own game, tried to advertise it an got offended when people said no, they were in the old one.

Of you're gonna Trump post at least keep it off Veeky Forums bud.

Honestly this - We all have those friends who don't quite fit in as well and who don't quite understand social norms as well. And you know that there is a chance that they'll take it poorly if you call them out. But if you don't it could lead to much bigger problems later on, and even if he takes it as poorly as you could possibly imagine, it won't be as bad as some of the shit you've done to each other over the years on fucking accident and you managed to work through that shit.

Finally, imagine if you were in his shoes and he was telling you not to invite people to his house without his permission. The way I figure, if he would end the friendship in a situation where your friendship wouldn't be shaken, then he doesn't deserve you as a friend.

>Playing 5e
>Builds like shit because he doesn't want to "powergame"
>I explain that I expect a certain level of char-op because 5e is relatively balanced.
>Still builds a shitty suboptimal tri-class build "for RP reasons".
>Gets salty every time he falls over in combat.

>Shulks in the corner

I did something like this. Max-int GOO warlock, because i was the only caster in the party and figured what the heck.

Now I'm regretting the lack of Dex, because the Arcana checks aren't as helpful as I hoped.

Is the whole party wizards? Because if you're kicking people for being useless in encounters you're starting at the wrong end of the class spectrum.

The one thing you may want to consider is whether or not it's worth chastising your allies for killing. In that situation it makes sense, since those guards were (mostly) just doing their job, but you need to consider that not everyone is confident enough in combat to fight without killing their opponent. If you really want to play the oh-so-wise paladin try having a greater understanding that your vows are your own and that other may need to kill to defend themselves. Other than that I respect the choice to actually pay for property damage, things like that make characters more believable. Bravo sir.

I scream Fuck yuuuu Charlieee and throw my hand grenade while my radioman calls in an airstrike.

As a DM I kinda worry that I've become too apathetic about the world. Problem is pretty much everyone in the party came in with no backstories and half of em don't even have last names. The best I've been able to construct is a light fantasy that dips between mildly tense story and pure memes. Is it fair for me to stop caring just because they have? I tried putting in more effort at the start to make them get more into it but I just dont think that's what they want. How can I construct a good, engaging story that still allows for the party to fuck around?

Multi-classing wizard and warlock is kinda shit because you hit MAD hella fast.

See, I normally only make paladins of mercy or pacifist monks or bards or stuff like that if the party is on board with that, because, to me at least, the party killing guards just doing their jobs is enough to make any character serious about their vows at the very least not want to travel with them.

Killing evil creatures? Fighting in largescale battles? Those are forgivable, but knowingly killing something not obviously evil, even in self defense, is something that wouldn't fly.

Especially since in fucking 5e you can reduce things to just incapacitated instead of killing them.

Oh nah i was never going to multi into wizard. I dumped physical stats and boosted mental stats, and then realised that Warlocks only get 2 spells and my physical stats are too low to multi anything but bard and wizard.

I'M REALLY FEELIN' IT!

Okay, I asked about Over-Serious versus Non-Serious GM and general consensus was that the latter was much worse than the former.

How about players? Is the overly serious player the worst? Or the non-serious player? What's your guys' opinion?

Non-serious player is worse for the same reasons a non-serious DM is.

>player: well firstly my character knew...
>me: if you made a spot check and didn't tell me then you didn't actually make one.
>player: but i...
>me: that's how the game is played. Now shut up so we can get this suprise round over with.

Not just saying
>My character knew they were here
>No he didn't

Wow shit gm.
I've had only one incident of a player constantly trying to run off to do his own thing, he was met by the problem that I would focus more time and attention on what the majority of players were doing. Meanwhile he had to sit and wait his turn for whatever piddly shit thing he wanted to do.
He eventually wised up after once only getting like 20 minutes to do some shopping and then having to sit on his ass while the party cleared a crypt for 4 hours

>GM: "The ritual room is (rolls) apparently empty, but there's a fresh circle of blood and many smaller runes spattered around it. A large and weighty chest covered in an altar cloth sits behind the circle and apparently serves as a makeshift altar, and many candles light the area. A heavy smell of-"
>TG: "WHAT'S IN THE CHEST"
>GM: "-blood and a tinge of ozone-"
>TG: "IMMA OPEN THE CHEST"

And then the circle exploded, four cultists gangstabbed him for being an idiot, and he completely failed to learn his lesson.

I'd merely be shooting him down while also telling him why. In my experience doing that shuts the person down faster.

If you're really lucky it also causes them to not do autistic shit like that in the future since they know you will immediately disregard it.

This is of course assuming you as the gm gave the party a chance to spot said ambush before hand...which if you never did that's kind of shitty of you to begin with.

I'd rather play with an overserious player because my first time involved a player who is not serious at all. He played a racist idiot of a tiefling who kept pissing off neutral encounters, attempting to rub his penis on zombies, running ahead into a dungeon to bring a wave of giant scorpions down on our level 3 asses and generally taking the plot and taking it for a nose dive. And the worst thing is after the game collapsed due to the gm being absent he expressed interest in playing a game, video or tabletop that involved heavy rp.
and I quote.
>But we could do that when we were playing dnd you cunt sandwich
>yeah but I can't take it seriously when there's barely any graphics lol xD

it's very easy to blow all your spells in one encounter if you're not careful and pick your spells poorly. And if you run out of spells, you stick around because, gasp, the party might need you to read something, or use knowledge on something, or any number of other things, because you're the intelligence skillmonkey.

kinda sounds like a good game, honestly. Sounds like the GM pulled the "kidnapped before game start" thing to give you an opening encounter that was interesting and not... y'know...

>where are we when we meet?
>*sigh* ... a bar

Can't wait for GMs everywhere to spice up openings.
>You all meet up in a walgreens when all your carts crash into each other
>One of you trips and eats shit walking down the street
>You're all sitting in an Adventurers Anonymous meeting

I took this and fluffed it as my NG inquisitor style dex paladin being insanely paranoid and quick on his feet. RAI the feat essentially allows you to participate in suprise rounds/denies enemies suprise rounds when they try to attack just you, and does not let foes get advantage on stealth attacks, but that's it. He essentially just acted like he was strung out on meth most of the time, walking around with his hand on the grip of his sheathed rapier because he was absolutely SURE he was going to get shivved 24/7.

Unfortunately, people had a bad habit of actually trying to surprise him, which both never ended well for them and also re-enforced his paranoia. Midway through one combat a second wave of ambushers dashed out of the woods with knives and he went ballistic on them and ignored the main target of the fight. Good times.

You see he could have just re-fluffed Bard.

Or just played a bard.

>letting Veeky Forums memes affect how you play the game
has autism gone too far?

>Horror campaign
>on DnD
Not the right system for horror at all, particularly since players can murderfuck anything in their paths with the right builds.

My that guy is a panty-waste beta male who in this own words has thin skin for interpersonal conflict. That means that he takes disagreements in the group and even disagreements with me the gm as personal attacks. I feel like I need to tiptoe around him and it affects my outlook on the game.

He has threatened to quit twice already and I kinda want him gone, but I'm playing on roll 20. I have had 5 people stop talking to me altogether, and 4 more leave the game for admittedly legitimate reasons. When the prospects are like that I don't want to kick anyone who shows up every week.

What would you do Veeky Forums? Personally I'm just waiting for him to have another moment, cause I don't think I can keep from blowing up and banning him at that point.

Subtly provoke him so you can get rid of him after he detonates, leaving you looking like the good guy.

Give him Adderall.

He doesn't detonate, he gets weepy. Also he will talk to me in private like the last 3 times.

Oh yeah, another one of our players once got really hype and did something the beta couldn't handle. He talked to me about it and I told him I would moderate between both of them. He said the interaction would probably offend him more and make him quit. He didn't ask me to do anything, just hoped that wouldn't happen again, like it was something I can or should control.

Not relevant, just wanted to vent on that one point.

Point is, he's a cunt and the best way to get rid of cunts is social engineering.

Fuck him. I mean that in either way, either tell him to nut up or get the fuck up or get his ass laid so his balls will finally drop.

>>You're all sitting in an Adventurers Anonymous meeting
I'm stealing this. The object of the campaign will be to overcome their urge to kill things for their stuff by boosting their will saves by levelling.

Nobody with a healthy life doed that. Help your brother to fix his problems.

He sounds socially retarded as fuck. He probably is lucky, attractive or somewhat charismatic so that's why he can deal well with small talk, but he's obviously horrible at real interaction. Not all social spergs are shut in neckbeards.

>"I shoot the guy who knew the ambush was there because he was clearly warned beforehand and thus in collusion with our attackers."

Give them something valuable, something irresistibly enchanting and enticing. Loot, NPC bitches, whateverthefuck. Give them whatever it is they think they want, then introduce the villain as the guy who takes their new shiny shit and slaps them silly with it. Thus begins the Quest to Get Our Shit Back From That Asshole

Or just have a higher power draft them into service for their war against another power. Maybe make it a world-wide event so the players don't feel singled out. Make sure to imply that this all could have been avoided if a certain band of adventurers hadn't been fucking about.

>Orc eating a sandwich on a bench spills ketchup on his hoodie, triggers elven rogue into stabbing frenzy
>Paladin sees man wearing death metal shirt, throws mace at him from across the street
>Monk performs crippler crossface on unattended dark elf baby
>Wizard
The adventures write themselves

>The party starts at level one because they've been put through xp draining rehab and have to re-learn how to adventure

>yeah but I can't take it seriously when there's barely any graphics lol xD
Sometimes I wonder if future generations will be devoid of imagination. Fuck me, writing that out makes me look like a presumptuous asshat.

>There's one veteran adventurer whose only purpose is to keep them on a short leash suicide squad style
>Rogue almost instinctively fires an arrow at a group of gnolls squatting outside of a convenience store but gets a glare, a shake of the head, a tsk and the veteran pretending to write something down on a clipboard to have her stop
>His face when she pulls out her dagger instead
The bastards almost as old as me

Have you ever tried telling him that it's just a fucking GAME

I feel bad for him but I'm also shocked at how much of a pansy he is

> I'm clearly the party leader because my backstory says that a prophecy foretold that I would restore the ancient empire and I am destined for greatness, which means I should get all the magic items and we'll split the gold.

Then when I objected, he bitched about how I was creating conflict in the group.

I'm glad our group is good at not having a leader. We have other problems, sure, but I cannot imagine someone basically straight up saying they're the leader. That shit is appointed, not inherent.

In one edition, Drider (I think) have the ability to act first in the initiative order even if ambushed. In other words, you jump him from the shadows he's already killed you.

Well, when I questioned him being the leader, he tried to use intimidate to force my character to submit. DM went along with it. That was the last time that campaign met, it disintegrated after that.

The best groups work on a character conflict basis - having your adventurers banter with each-other and constantly compete rather than taking the leader/fighter/healer route which stifles fun.

Learn to make things that can't be killed in raw combat, user.

>The bastards almost as old as me
Everyone was a kid once. People can't forget how to pretend, right?

>adventure begins.
>entire world enslaved under a tyrannical ruler
>all the good folk of the world have their minds enslaved by demon overlords or similar evil shit, brought from realms beyond by the Tyrant
>starts with all the PCs imprisoned, for whatever reason they share a resistance to mindslaving effects
>escape the prison with the goal to free the world

Narcolepsy?

Oh my god that guy is probably despised by his coworkers.