Warhammer 40,000 General /40kg/

I Waited Because I Believed You Anons Would Do The Right Thing edition
I Was Wrong subedition

>A shitty little list builder that you all should stop ASKING ABOUT YOU FILTHY BITCHES
webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Not always current PDFs:
mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Up to date FAQs
games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (Watch out for Doomrider)
mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb

Other urls found in this thread:

cadiascreed40k.blogspot.com/2014/11/militarum-tempestus-forge-world.html?m=1
twitter.com/SFWRedditImages

No horsecocks, no Marine players, no posts.

Other thread came first, it's the correct one

>correct
Look again, user.

How would one go about starting a Deathwatch army? What's the best loadout for the veterans, depending on what you want them to do?

Shotguns and bolters/combi for non frag cannon dudes. Then just get lots of frag cannons

buy a couple start collecting boxes

or the large box

With the Agents of the Imperium book the smallest possible deathwatch army is a single kill team

>want to fall to chaos
>cant decide on god
im just gonna convert all my mantis warriors to chaos if i end up liking csm more than sm

Go Word Bearers and worship them all.

don't do it

chaos sucks

even with traitor legions they are still weaker than loyalist marines in all respects.

>even with traitor legions they are still weaker than loyalist marines in all respects.

user, it's not about how powerful they are on the table.

>What's the best loadout for the veterans, depending on what you want them to do?
bolters for ap3 MEQ hunting

otherwise give them literally anything else. The frag cannon and heavy bolter are assault weapons. If kitting a squad for melee, don't be afraid of mixing weapons.

also do give your marines as much personalization as possible. They deserve it.

that means i gotta give up my space kamen riders and i dont want to
do they actually ? i thought death guard and world eaters are pretty strong, even casually.

Pic related.

world eaters gives them furious charge so they can pretend to be blood angels. Berserkers still suck.

death guard gives them relentless which is awesome, but the best units already have relentless anyway. The real appeal of death guard is for the toughness modifiers.

black legion gets this really half backed deep strike spam formation which sounds better than it is

Inquisition could do the same thing as death guard with rad grenades for ages, but nobody cared until the CSM did it

what about the rest of the traitors ?

I knew those Mantis Warriors were no good traitor scum.

Night Lords get stealth and fear but it rarely matters, even with -2 base, which is nice for Havoks. They also get a few nasty Prince builds.

alpha legion can infiltrate stuff. Potentially good.

night lords get raptors as a core choice in their decurion, and raptors count as troops in their cad if I recall. Not that raptors are good.

thousand sons are the same as wrath of magnus

don't remember the bonuses for the others but they weren't good

They are weaker in terms of

- FMC access
- Infiltrate
- Daemon allies
- Psyker allies
- Point cost saving
- Chaff units like spawn
- Combi Terminators
- Hordes

Probably some more. Are they worse than C:SM as an army? Yes. But they do have some unique stuff that at least provides a REASON for playing them.

we did nothing wrong
so the new traitors get a resounding "its ok i guess"
oh.......

Hey look an Eldar player

I don't follow?

Everyone you disagree with plays Tau, Eldar or Grav Marines

I like that you specified the type of marine because I play 100% (I mean literally, 100% every unit has a CCW assault) vanilla marines and get faggots bitching and moaning that I play vanilla marines like I play gravstar or grav BC or grav bikers or some shit on Veeky Forums.

Well I play blob guard with tank support, so far cry from an OP eldar player.

Well, I think I may need to get a forgefiend for my night lords. I didn't realize how cool it would look with the lightning.

What are your lists like?

>his chain lightning claw thingy looks like a shark
heh i don't know what i expected

It's a striking scheme for a big canvas models, and yeah the abundance of rims really help break it up so you dont just have big slabs of lightning sky.

Also, that's a great piece of brass

Standard list is:

Command Squad, Vox, Lascannon, Chimera

2x5 Wyrdvane Psykers

2 Infantry platoon with 3 squads plus command, all with one heavy weapons squad (4 Autocannon, 4 Lascannon), 1 Vox per blob, 1 vox for command, Priest and Primaris Psyker for each blob of 30 guardsmen.

2 Devil Dogs

1x 2 Exterminators

2 LR Battle Tanks

Sometimes switch it up by swapping in Ogryn or Plasma Cannon Sentinels because I love em. Never end up doing much though.

Nice. Looks fun. How does it fair?

Does pretty well, though I'm not sure if that's to do with the list or the fact that most armies I get to play against are Orks.

Orkz and Guard are sort of in the same tier so that probably means it's a decent list.

I'd put Orks on low and guard on mid, but okay.

I've seen that said a lot, but based on those ITC results and how Guard lose 95% of the time in battle reports, I can't help but feel Guard are low tier.

Oh well. At least it matches the fluff.

Keep in mind loads of people play guard, only the truly mad ro devoted take orks to tourneys.

IG are low tier. People don't realize this because they haven't actually sat down and counted how many factions we have, how many new factions we have, how many of those new factions are better than IG (KDK, GSC, Knights), and how many old armies that were worse than IG became better than them since 5E (Eldar, Tau, vanilla marines, DA, Necrons, GK, Daemons, etc).

Even if IG didn't move at all, simply by sheer virtue of new additions and buffed old armies, IG got pushed to the bottom of the rung, hanging only above complete losers like Orks and Tyranids.

Tyranids can be powerful and they are nowhere near orks. Spamming flyrants can get you very far.

IG also has some powerful stuff. Mostly from FW. Vultures and Malcador Infernuses spring to mind. Both are sickenly good at what they do.

So what would you say is weaker than Tyranids but stronger than Orks?

Malcadors are trash you're better off with the knight equivalent.

Yes.

And Malcadors are trash except Infernus. Poisoned 2+ ap2 hellstorm 18" torrent template is enough to scary almost any army shitless. It has raw firepower and is major disrupting factor since you cant just ignore its massive 16" flamer template when you deploy your guys.

And it costs less than knight gallant.

>Poisoned 2+ ap2 hellstorm 18" torrent template is enough to scary almost any army shitless.
What the fucking fuck is that bullshit?

Yeah no if someone tried to put that on a table against me I'd pack up and walk away.

SoB player here. IG are fun because my tree weapon options work wonderful against them.

Also Necrons, but I think it is because the local necron player sucks ass.

Its bullshit, IG version. You hardly ever see it anywhere since the model is goofy and almost every single large rulespack bans Hellstorm weapons.

Leaks never ever?

>every single large rulespack bans Hellstorm weapons

It's ok, I'll bring an Ullanor instead. I'm sure a 7" blast moving 72" across the board and hitting anything it touches automatically, including flyers and FMC, and having AP2, ID, Pinning, Armourebane, and Ignores Cover, isn't that bad. At least its strength depends on the model hit. Anything below MCs are hit at S5, MCs and vehicles at S8, Tanks at S10 and the rest get the D.

that's a maulerfiend tho

No, because for some reason people care more about the plot than the game or hobby aspects.

Caring about fluff after 4th maybe 5th is like watching porn for the story.

> Want to have a Space Marine chapter comprised of models from both 40k and 30k minis
> Contemptor Pattern Dreadnoughts alongside Mk5 Dreadnoughts
> MK1 Rhinos alongside MK2 Rhinos
> Rogue Trader era weapons with modern infantry, etc

Is there any way to do this and explain it in lore that doesn't sound dumb as hell? The only thing I can think of is warp shenanigans but "part of the chapter got lost in the warp for 10,000 years and sooooooomehow didn't succumb to chaos :^)" sounds mary sue as fuck.

I know they're "my dudes" and I can do whatever but I'm hoping to find something that I like but also won't get a bunch of eyerolls in case anyone is curious about my guys when they're on the table.

Oh no... marine player have it hard. Poor thing.

Ullanor also costs over 1000 points. Its not good when you count how much it costs.

Although mowing through a deathstar would be hilarious

>Is there any way to do this and explain it in lore that doesn't sound dumb as hell?
Explain what? chapters all use a motley mix of equipment from different eras of the imperium's history. The ones in standardized gear (like the new deathwatch with their mk8 suits) are the strange ones.

The only sort of problem is the clashing styles and sizes of the various models. The mk1 rhino is considerably smaller than the mk2, and the newer models are going to be noticeably more detailed.

Red Scorpions and Minotaurs.

Just dawned on me that there really were no plastic sisters of battle troops and all there was, was Celestine?

No hints of anything else in the line coming out over the next months.

Newfag here. Thinking about making a Khorne dedicated army. Th question is: should I start a World Eater army, or would be better a KDK one?

February user. Holy fuck, we can have this bullshit again when we hit the time that was predicted.

I've heard a lot of good things about Chessex, should I order from them if I want fancy Tzeentch dice or something like that?

I want the Emporer to save me

If you want a lot of Daemons in your force, KDK, if not, World Eaters.

Since Scions can take anything IG can from Forge world, what are some good FW units that would pair well with them?

i like the model but i've passed over buying it twice now because it's so fucking good i feel like i'dd never be able to use it without feeling guilt

for a quick glimpse how good the standard malcador is in 30k see
(keep in mind russes are more expensive in 30k but even then the malcador holds up against IG variants)
all the malcador hulls , valdor included are better in 30k and with the exception of the malcador should have the ruleset directly imported into 40k imo without the usual 30k special rules (no flare shield , aux drive , expl adapt,armored ceramite, multilasers etc)

Anyone here play genestealer cult? Played Space Hulk (boardgame) recently and a friend suggested we could start collecting the respective forces and play a campaign based of it.

>Since Scions can take anything IG can from Forge world

source?

Go for it, they're great. And you can have a Pseudo-Imperial Guard force while you're at it.

They cant. Scions =! Imperial Guard. They are Militarum Tempestus, totally different military organization.

I have a genestealer cult. Great army, but it's high model count. So, I hope you like painting. On the plus side. They are some of the best models games workshop has ever released.

Haven't played game yet but Veeky Forums says they are a higher tier army.

user Scion are inside the IG codex. The Scion codex if anything is a supplement.

no, the scion codex is a codex of its own

you trade away all the IG stuff, in return you get amazing orders, new formations and non platoon obsec scions

It is going to be fucking hilarious if they sell 5 girl squads in boxes. Not so bad since SoB only work as MSU, but I bet they are going to price them as box of 20 models

cadiascreed40k.blogspot.com/2014/11/militarum-tempestus-forge-world.html?m=1

No FAQ update on it since then means they're allowed to take the same stuff.

> Playing as xenos scum

You have disgraced yourself before the Emperor.

They do get a pretty sweet truck though. Plus, as a bonus you get to use some IG vehicles as well.

Like all horde armies though, if you're new to the hobby they might not be the best solely because of the amount of stuff you'll have to buy and then paint to get up and running. If you're ok with that, than have fun and post pictures when your models are finished.

Emails mean nothing. Our playgroup emailed same rules-question to FW but just worded differently.

We got 3 completely different answers.

Chaos
No about being strong
A faction whose fluff is that the immortal warriors of the emperor turn due to list for power
Not Bout being powerful

This is exactly why marine players on Veeky Forums are faggots. They act as if they're the only top tier codex that have non-waac options.

`In the meantime you can consider the Militarum Tempestus to be the same as the Astra Militarum/Imperial guard in terms of what Imperial Armour equipment and vehicles they have access to.`

>2014

unless they publish this email on the FW site it can be disregarded, see everytime you ask GW/FW about a rule clarification they have a good chance of just giving you the "forge your own narrative" response

that being said, it would be hilarious if they allowed this, tempestus is a strong codex already but lacks ignores cover, FW would solve that and much MUCH more

Missed the point completely, user.

They are much better than their Blood angels opponents in the box. so have fun

>want to try out some list compositions
>BS crashes whenever I try to add a SM CAD
Holy shit this program sucks so bad.

There's a list builder in the OP.

Formations are killing this game
Prove me wrong
>pro tip you can't

taxless formations are killing the game

But that's wrong because it's grav that's killing the game.

Some formations are bullshit and should be completely removed but most of them are fine, fun and fluffy.

Fun and fluffy?

Like what?

>BS is a messy piece of garbage that crashes all the time
>online list builder has a ton of listing mistakes or misses units
Life is hard.

All that means is you need to know your codex.

inb4 someone says use pen and paper

...

BS hasn't crashed for me since 2.05

>the end times

End this meme.

Battle Demi-Company (not Gladius and its free transport bullshit, just the Demi-Company on its own) is pretty fluffy. Skyhammer is a great example, it just needs its retarded rules toned down.

The Farsight decurion is actually fun and fluffy, it just includes fucking stupid formations like Riptide Wing and HRC. Remove those and make Retaliation Cadre 0-1 and you have a cool way to play suit Tau.
>inb4 that one's still broken because of suits and/or Tau

A lot of the Eldar formations are really cool but suffer from being naturally OP because they're in the Eldar codex.

Id say the eldar core formations fluffyness suffer from ALL having farseer as the leader.

Wraith host and storm guardians sure, but leave some for the autarch, the actual warrior-generals

The best formations are the ones that are 2-3 lesser used units with a combo/teamwork oriented buff.

The bad formations are the ones that are 1 or 2 types of units and have a mountain of bland benefits that are just raw power, like extra ballistic skill or free upgrades.

only if proven wrong

I really, really hope they don't kill 40k

Yeah, RG has great ones where scouts act as actual spotters.

Bigger odds of Blizzard rebooting WoW