Jumpchain CYOA Thread #1278: Browning Out Edition

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Other urls found in this thread:

youtube.com/watch?v=vXseJt5swoE&t=122s
typemoon.wikia.com/wiki/Broken_Phantasm#Broken_Phantasm
twitter.com/SFWRedditImages

So I promised a few drawbacks and made them as a warm-up.

What A Weasel [+100] - Well this is...annoying. A side effect of you entering the world the way you did is that you’re now a tiny white weasel-thing with floppy ears, looking almost identical to Kyubey or a member of his race. Your other abilities still work just fine, but any attempts to look different or remove this form just don’t work. Expect people to have trouble taking you seriously...or pinning Kyubey’s many, many swindled wishes on you. You may keep this as an altform, post-jump, if you wish.

You Little Bastard! [+200] - Kyubey considers the current system of magic and Wraith-killing to be far too inefficient for his kind’s taste, and the ineffable Law of Cycles both a mystery and a drastic limitation on what he could possibly obtain to save the universe. Lucky him, then, that he detected your arrival and figures out what you are minutes after the jump begins. He will identify you explicitly as ‘The Jumper’ to anyone who asks, too, which can be a shock for anyone close to your background.

The good news is that he’s content to just observe you and constantly pester you with questions regarding your adventures...at least, at first. The bad news is that he will be taking notes on things regarding your Warehouse, and any technology or magic that you use from outside this world. He will also regularly direct Wraiths and strong Magical Girls to combat you, wanting to see as much of your ‘potential’ as possible. And no matter what, whatever ‘solution’ he comes up with using your copied (or at least ‘inspired by’) repertoire always seems to turn out bad for everyone, you especially. What’s worse? Any attempts to permanently kill him or render his race extinct or non-functional will fail. If you keep the outside context things hidden or display as little as possible, he won’t have much to work with...but do you really want to rely on the ‘gifts’ of the Incubator during your time here?

Hexed [+200] - Although the mission statement of Magical Girls is to bring hope, in practice, it just boils down to ‘kill Wraiths’ with enough regularity to keep on surviving. Still, mental stability does an excellent job of adding to a Magical Girl’s life span, so it’s very rare to see one who’s genuinely insane or evil. Unfortunately for you, this is one of the exceptions.

This Magical Girl is a psychopath, pure and simple, a serial killer in the making...or already in progress, thanks to their newfound powers. They’re strong enough to survive in territory where almost everyone wants them dead, and unpredictable and violent enough to be a problem as far as everyone in the city is concerned. Finally, they’ve decided that killing YOU personally is a great time for them. Their insanity and craving for violence is enough that despair or disappearing into the Law of Cycles just doesn’t seem to take - something that mystifies Kyubey.

You must contend with this hostile Magical Girl who wants to fight you and see you dead at any cost. Attempts at diplomacy are just asking for trouble at the most. Should you strike them down, they will vanish and come back the following week, good as new and just a little more ferocious. How vexing.

So what jumps would you like to see but don't know/can't be bothered to make?

Fables.

How strong is this rogue magical girl? Is there a way to permanently kill them off? What if I hurled them into space?

It'd be cool to see a Devilman jump, but I don't know how you could pull that off.

Let's use the 5th war as an example
Kotomine (1.5 servants): Crazy priest with exceptional power. Likes mapo tofu. Kill him only if you prefer curry over mapo tofu.
Sakura (1 servant): Worm slut with a lesser grail in her body. Kill her in any route.
Shinji (0 Servant): He's a disgusting human but that doesn't mean he deserves death. Just use illusion magic or Tsukuyomi to make him want to be a better person. If you stupidly let Sakura live then she'll sort him out once the timelines converge.
Tohsaka (1 servant): Do what you wish.
Ilya (1 servant): If you can make her see the way of good, or help Shirou through the 4th route then she's better off alive.
Souichirou (1 servant): Other than being an assassin he's a decent school teacher, better off left alive.
Medea (0.5 servant): If you can make her express her love without the need to be crazy or take the mana from innocent civilians then she's fine, if not she's better off dead.
Zouken (1 servant): Almost impossible to kill, just hope you aren't in the route he gets True Assassin. If you let Sakura live then she'll also sort him out once the timelines converge.
Shirou: He has Avalon inside of him. If you have the Overlord perk that lets you use any magical item, kill him and take it for yourself.

Or you could just kill them all since it's easier to kill the majority of them than it is to kill their servants.

Chivalry of a failed knight would be nice.
youtube.com/watch?v=vXseJt5swoE&t=122s

>Zouken
He didn't show up in the anime, is it because the worms would be hard on the censors?