Want to get into tabletop roleplay

>want to get into tabletop roleplay
>find DnD group
>spend a couple hours of free time trying to write a decent character
>coming up with a fun backstory and character flaws so my character doesn't feel like a mary sue
>show up to game night
>everyone has lolrandumb characters with names like "Harambe"
>any mechanic more complicated than a single d20 roll is handwaved
>little to no roleplaying
>characters roll to seduce every single npc just cause lol
>mfw

Are most games like this? Am I just autistic? I'm not against some sillyness but I was kind of looking for something a bit more in depth. How serious are your guys' games?

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Stop playing with children?

I feel your pain, user. Even down to the "Harambe" bit.

Where would you recommend I look? I've been told to avoid the game finder threads here.

Unfortunately, this is a problem which plagues a lot of games, mine included. A few shenanigans here and there are fine, but the real solution is to find more mature players.

get in /5eg/ discord, linked in OP
Mike (aka Biggie of Smalls) has good groups, usually

I GM'd this the other day and was very sad. It tends to happen with new players or YOUTH that doesn't want to spend time learning the rules or reading. I literally had to guide them step by step at creating their charactersl

It's nice to know I'm not alone here it sucks feeling like your ruining everybody else's good time being a rule monkey.

At least as GM I can present them with challenge and give a friendly reminder "remember to look at your abilities guys" and see them learn. Though the thief who realized to use her abilities was also one of the worst offenders for being chaotic stupid. Save for the one male player who they literally pulled around on a rope so he stopped doing stupid shit.

Keeping it silly and light-hearted is an easy way to play. You crack a few beers with your buddies, roll some dice and talk about cracking skulls to pass the time. It's not wrong, but it's very different from using the game to collectively craft a narrative.

Are you playing locally, or online? Looking for groups that fit your playstyle online sounds easier to me, but I wouldn't know. I've got my hands full with two IRL groups.

The first group gets pretty serious about the game, but more in the sense of 'winning' and always achieving optimal mechanical results. They don't ignore the story entirely, but they're less invested in it than I would like. I make do.

The second group is fairly new and full of relatively inexperienced players. Experience with video games has formed some character optimization habits, but all-in-all, they still approach most in-game situations and challenges without instantly referring to rules. This group has the potential to scratch my narrative itch, but it still meets very infrequently. It could go either way.

I'm hoping to spearhead the formation of a new group out of some boardgaming friends who have no experience with RPGs, but there's a lot I need to work on before I can even attempt this. I need to work on becoming a better motivator to even entice anyone to give an RPG a try. Then if I manage that, I need to have an accessible and catchy game and adventure lined up to really hook them.