How much math do I need to know to be good at role-playing games? Will the basics suffice?

How much math do I need to know to be good at role-playing games? Will the basics suffice?

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Depends on the system, but most won't ask you to do more than simple BODMAS style equations and know how ratios/percentages work at the worst.

College level math for D&D 2nd Edition
High-School math level for 3rd
Elementary-School math level for 4th and 5th editions.

If you can do Exponents, Multiplication and Division, Subtraction and Addition, and understand what Brackets indicate, then you're set, if you want to optimize, learn some basic probability

Simple Algebra I level stuff is all that is required for the vast majority of games. The outliers are shit that no one likes like GURPS 3e Vehicles/Mecha or FATAL. Some shit may be poorly thought out, written, and explained but generally doesn't require much in the way of higher math.

is pic related.

because reading a table requires incredible math skills...

exponents are normally not needed, occasionally you need to be able to correctly handle negative numbers but that's it. i have some poorly educated friends and they do anything but the most complicated games just fine

>when you notice someone replying to a joke post seriously but you don't know how to tell them politely without making them look like an idiot

Basic addition, subtraction multiplication and division. That's it.

>to be good at role-playing games
Almost none if you actually play them. No, I'm not saying numbers don't matter if you can roleplay. That's obviously not true.
I'm saying if you're not good at creating an interesting character with believable dialogue, you're not good at roleplaying games. No one will give a shit how good at math you are, and your powergaming victories will feel hollow. Trust me, this is my experience.

A PhD in non-selfadjoint operator algebras and if anyone tells you otherwise they're lying.