Oh, I have some preliminary notes from a past thread on Veeky Forums:
How would you make a campaign about a little orphan girl searching for her parents in a fantasy world? Can you make it so
she's the PC or must you be the adult that guards her around?
The players are Fair Folk tasked with helping her find her parents.
They are invisible to everyone but animals, infants and powerful magic users and they have limited ways to interact with the
world.
As a side note, the most adorable game I've ever played was "The Wizard is missing! You, as his animal friends - An owl, a
cat, a dog and a badger - must find a way to save him."
Kinda crossing into Veeky Forums territory here but I really want a fantasy story about a girl travelling a fantasy world.
I'd do it like Labyrinth or James and The Giant Peach or any of those movies where its a kid and their party of weird
sidekicks seeking something. One PC is the girl, and the others are The Bird Knight and Twindles the the cowardly goblin and
shit like that.
I love this.
Don't even tell the players up front. Let them find out the hard way that nobody can see or hear them and that they can't
interact with physical objects or people (punching a guy in the face results in him feeling a random breeze, if anything at
all) except this one orphan girl who can see them.
And then they have to find out why they are like they are.
Well, wait. They need to be able to save some kind of interaction with things in order to help this loli out. Maybe she can
touch things and doing so allows the PCs to hold/interact with the things?
Maybe they have an ability to interact with particular things that fall under their "domain". Like one fairy can talk to
animals, another can affect peoples moods, etc. The abilities could also be potentially powerful, but extremely specific.
Essentially the quest would consist of puzzles revolving around using their very limited abilities in creative ways.