LEGO Wargaming General 2: Nexo Balance Edition

For discussion of all varieties of LEGO war games, including Warbrick: 40Studs, Bricktech, and BrickFleet Micro (both Pirate and Space versions) and real LEGO wargames like Mobile Frame Zero and BrikWars, if you want
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What do you guys think of Codex: Nexo? Do you think combining elements of both Space and Castle into one codex is too powerful?

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The Nexo army is a fucking disgrace. It's LW taking a big fat shit on the established lore just to appeal to kiddies. This game will be dead in 6 months, mark my words

>Do you think combining elements of both Space and Castle into one codex is too powerful?

I know this is bait, so good job, you got me replying. But fuck no, Nexo aren't OP. They aren't even great. Ever seen how much pic related wrecks the Mobile Fortress?

Wanna castle? Np, next second I have a psychopathic avian knocking down your wall and single-handly tank half your knights.

And look how packed of weaponry the Piggy Plane is. For less than 1/5th of the point. I'll take five, please.

>mobile fortress
>not flying
Get on my level, senpai.

Is Angry Birds supposed to supplant Rock Raiders as the premiere anti-fortification faction? I haven't looked at their codex yet but it looks like literally every single one of their units can break walls.

>caring about the lore
It's been trash since they added Star Wars.

No, I wouldn't say. Codex: Angry Birds is too varied to be said specifically anti-walls. There's a few things, basically everything that comes with a catapult like pic related, that by themselves have better anti-wall tech than RR. But it's a lot less overall. Stuff like the Piggy Car and the Pirate Ship have zero wall tech but are great in themselves.

Quick question, Codex: Agents,

Or Codex: Ultra Agents?

>Woop Woop don't mind me, I'm in my gyrosphere zooming all across the battlefield capping objectives!