Speaking of that, what are the best spells to intensify?
Can you dismiss a spell that lasts more than 1 round before it would have ended naturally?
Pathfinder General /pfg/
>How do you name your weapons and items, /pfg/?
I named my musket "Silence."
I just open a dictionary and pluck a word out, keeps it simple you know?
Though I'm kind of a fan of characters who just use what they have available so I don't name weapons often.
>[/url]
I have no earthly idea why I keep typing that when I'm trying to use spoilers.
Who is Gloriana?
I know. Why didn't they play
MAGEKNIGT
Maybe. Potentially. Yes. No. The ANSWER IS UNCLEAR, But they do like Magus
Who knows! It is a mystery! Well, not really. But it's more fun to think it is.
...
>MKIT
>AGENG
What did they mean by this?
>Speaking of that, what are the best spells to intensify?
Besides Shocking Grasp on a Magus I can't really think of anything in particular I'd stick Intensify on. I mean, Magic Missile, if the DM lets me and I'm trying to be cool with it, I guess. But I don't tend to use a lot of Metamagic. I suppose if I were a blaster mage I might want an Intensify Rod but I don't see myself ever taking the feat. I'd want something like Sickening Spell instead, but maybe I'm just not blasty enough at heart.
>Can you dismiss a spell that lasts more than 1 round before it would have ended naturally?
Yes, but only if it says (D) in the duration. That stands for dismissable. It takes a standard action to dismiss your own spell, for some damn reason. I think there's a feat to do it as a free or maybe swift action. Come to think of it, I think it's actually a metamagic feat. Fleeting Spell, or something of the sort? It's trash, in any case.