What are your thoughts on kobolds?

What are your thoughts on kobolds?

Sexual, apparently. But otherwise non existent save for their appearance in that Critical Failures short story.

Best used as another kind of Goblin. Goblins have a great variety of them, from xvarts to snyads and more. Condense and connect the egregious amount of small people monsters.

salsa

>dindu nuthins
I actually like Kobolds, but they're basically the closest thing DnD has to a dindu.

Their rise in popularity gave me the ability to shit on Goblins even harder while shoehorning them in to the role Kobolds used to fill.

So are they not supposed to be used as cannon fodder anymore, and are the sneaky VC-enemy for when you want to hit players with something other than brute force?

Honestly, between hobgoblins and orcs goblins already have their niche filled. "Kobold" doesn't even seem to refer to a specific race but any culture of short, sneaky people who like to steal things and are generally hostile to civilized peoples, be they rat-men, dragon-men, dog men, rabbit-men, or some purple fey goblinoid creature. Maybe some goblins ARE kobolds.

They often serve as furry magnets and get potrayed almost as bad as Kenders

Patrician taste in both waifus and player characters.

Much like gnolls, they've been flanderized by furries ramrodding them into campaigns in so many ways they've lost all that made them interesting as an NPC race.

Oversexualized scalefaggotry thats posted far too much on Veeky Forums

>Maybe some goblins ARE kobolds

Other way around, but yes. Goblins are a small and varied bunch.

Better than dragonborn. When the race that can claim draconic heritage is the measly kobold, it provides great contrast and a path to greatness for individuals. Also meshes quite better with lizardfolk who don't care or relate themselves with dragons.
Better than goblins. There's room for both, theoretically, but even when both exist kobolds are better. Goblins are mischievous fools that care only for themselves and are forced into being footsoldiers and shocktroops of bugbears or hobgoblins. Kobolds are dedicated to their packs, inventive, and can have great deigns on power, and thus are far more versatile as NPCs or PCs.
Better than gnomes. Discounting 4e, but that good writing has been thoroughly retconned. Regardless of getting into the whole "gnomes/kobolds/goblins/dwarves/elves/brownies...are the same thing!" bollocks, gnomes generally have a shit-all place stuck between halflings, elves, dwarves, and humans. They have no purpose, and nobody plays them except to get +2 int or be a memer. Kobolds add a more alien alternative to halflings as "the other small race", can take on the dangerous/volatile inventor role (even as tribals they make shit like skunk-cannons or bee bombs) while elves keep the fey prissy shit and dwarves get the gemcrafting and more established metallurgy/technology.

This is why my setting has no dragonborn, goblins, or gnomes.

They have a cute goddess

>kobolds instead of gnomes
>kobolds as dangerous inventors

I like this a lot. The "civilized kobolds as tinkerers" thing is a nice connection to "uncivilized kobolds as trapmakers".

I've never seen a kobold go dindu nuthin in a campaign though. I've seen half orcs say it though, after resisting arrest and trying to escape from an encirclement of guards by eating multiple AoO's

TBF who would arrest a kobold when you can just squish them?

Good starting XP.

Am currently running a campaign based around kobolds. Party has encountered dozens of increasingly stupid traps. Main villain is a kobold wizard who's trying to summon a Sarrukh and basically become Pun-Pun.

They are a major fixture in the setting i'm writing.

So..yes?

God, I hate those digitigrade feet everyone gives them these days.

And if you skin a kobold and make a lampshade, it can be a major fixture in your livingroom.

Dragonborn, goblins and gnomes are better. Kobolds are for sacle fetishists with an underdog obsession.

They're a fun race and work well as both comic relief and terrifying guerrilla fighters. Sometimes at the same time.

I've had a soft spot for them since Deekin in Neverwinter Nights

That pipe is so long it makes maps hard to read. Magic pipe of -2 to navigation

I'd like to play a Kobold character.

...

>kobolds are one of the weakest races, 1d4 hp
>fetishize them because Tucker's kobolds, muh underdogs, and scaly sexuality
>make them stronger
>jerk off about how its so cool to play an underdog, tee hee look how I'm roughing it
>make them stronger again and makes them more good guyish
>jerk off even more about how they're underdogs and misunderstood
"man its unacceptable that my kobold who will never roll a str based attack on his life has a strength PENALTY, races shouldn't have PENALTIES, btw look at my cutebold and how I'm roughing it bcoz I'm a kobold in a world full of prejudiced humans who hate everyone xD"

Man I wish sefeiren would return to making kobold porn. The frisky ferals is so not my thing.

Did you cover why the Sarrukh didn't all give themselves omnipotency, btw?

I hate them and their fans.

...

...

I use all humanoid tier enemies as "cannon fodder," but cannon fodder for mid level heroes rather than low level heroes; most evil humanoids that have the nerve to attack people IMC are spellcasters, and they don't care about how they get it.

So kobold scale sorcerers are the most common kind of kobold, and CR 1, and orcs and hobgoblin are usually CR 2-4.

My thoughts are that furries need to stop culturally appropriating traditional games when they don't nearly put any effort into the porn anyhow.

Oh, lizard midget people! Fappable, let me just draw them in my own-unique off model fashion with my "stlyle" until they bear no resemblance to the original, have no speech quirks, stylized movement, or anything because I've never played a single fucking dungeons and dragons game with Kobolds to hear how they sound, speak and act, or read up their ecology.

I love it how everyone forgets Kobolds somehow have this indifference to sex in which they'll fuck to reproduce but continue working like mindless sweatshop workers unless they're slightly more intelligent to make it into a habit or less prone to groupthink.

Closest example I can put to it is the lizard people in Overlord, but the crush thing wasn't the best example, there was that one short story of that egg transportation when a female Kobold was considering which one of the adventurous scouts she'd fuck based on performance because position in tribe and whatnot as female.

To Kobolds, sex comes as duty and necessity, less of a fancy, and sometimes no romance involved.

Unless there's an experienced Dragon that polymorphs often in that mix, when Dragons canonically get into mamallian sex, they end up fucking hooked.

Pic related, EXTRA THICC Blue Dragon Literal Maneater GILF

I'm sorry, I read this as "It's not my fetish. This is my fetish."
That is, you don't mind them as long as they're more reptilian and less mammalian?

I raped one once in a game.

The table reaction was pretty funny.

Most fun character I ever played was a Kobold.

> Dak Dak started out as a trapper and raider who latched onto a Dragonborn Paladin called Baresh who saved him from a pack of wolves. He worshipped him as "the best and strongest dragon", and followed him in his quest to slay a white dragon that was terrorizing the local countryside.
> When the dragon was killed Dak Dak continued to follow the paladin, helping him uncover and destroy a devil-worshipping cult that was worming its way into power as an opposition to the "rising chaos from below".
> Dak Dak had trouble with civilized customs like paying for things, but slowly learned from Baresh, and adopted the paladins code of morals.
> But then, during a raid on a cultist stronghold, the paladin got himself cursed. He was partially posessed by a demon that the devil-worshippers had trapped, and occasionally fell victim to the demons control.
> In the weeks following this he secretly met with one of the cultists who convinced him that the only way to be rid of the demon was to serve the devils, and that the demons were a greater threat to the people of this world than the devils ever could be.
> Baresh sneaked away from the party in the middle of the night and journeyed to the cults fortress deep in the mountains.
> On finding his mentor missing, Dak Dak tracked him for days, fearing the worst. He confronted Baresh when he found him, demanding to know why he had left. Baresh explained that the cult could exorcise him, and tried to persuade Dak Dak to join him.
> Dak Dak refused. He could not understand how a paladin like Baresh could be so selfish as to give himself to evil just to save his skin.
> The last time I played Dak Dak he was sitting alone and broken on the mountainside, lost without his master and unable to bear the duty of killing the traitor who walked so willingly into the arms of the devils.

As someone who witnessed the cute bold era... they give me a cold shiver down my spine.

That Kobold clan on the old Veeky Forums minecraft server was annoying too. Kept stealing stuff saying it was "in character"

something to put on the corpse pile

cutebolds are disgusting

Appreciate them, located a kobold in one of our campaigns dungeons who was sort of a trap caretaker for the place. wrassled him into submission, and got him to clear half the dungeon for us 'fore he scarpered while we were looting his office.

>kobold
>male
That was the problem.

Also fucking fallen Paladin. I would purge him with holy fire.

>What are your thoughts on kobolds?

I like how the Japanese do them as Dog Men, but I like how the West does their cultural compulsive obsession with Dragons... So I just lumped everything I liked together and never looked back....So, yeah, Dragon-Dogs.

Ironically though, I don't even use them as a Dragon's "obligatory favored minion" and instead use Goblins as the preferred minion.. Which of course kobolds FUCKING HATE, but a lot of "liberal" Dragons find goblins less autistically devout and capable of getting more work done building the giant furniture, jewelry, weapons, and clothing that Dragons need (since they can turn humanoid, but they can't magic their size n' weight away.... And "magicking" all of your clothing is seen as poor and distasteful, "Oh, you conjured your garments? How.. 'frugal'. ").
Conservative Dragons still swear by their kobold work force and if anything think Goblin-Using Dragons threaten traditional dragon heritage and values.

Only good as a suitcase.

Pretty much this. They're the weedier shit goblins or the stats for baby goblins.

Kobolds are Goblins that work the Goblin Metal, which makes them blackened and scaley. Goblin Metal is poisonous and crudely formed, most goblin weapons and some armor is made from it.

So you dump your stuff into them? Kinky!

I don't get all this hostility. I'd be thrilled to be involved in a campaign like that

The original non Mary Sue that soon became Mary Sue be. Play a 1e kobold if you're such a Billy bad ass!

Kobolds hate gnomes. As gnomes are an ethnicity of dwarves in my world, that means they hate dwarves. Because they still exist, that means they're kinda badass.

Kobolds are kind of awesome at trapmaking. That means they're natural engineers. And because I tend to get all Grimtooth with my traps, it means they have a reputation for being spectacularly creative and sadistic.

Based on this, I've stretched out their culture a little. They're as good at dwarves at metalsmithing (competition for metal is why they became rivals in the first place) but never bothered to learn to craft the really rare shit - adamantine remains well outside of their capabilities. Conversely, they can do amazing stuff with what dwarves consider to be 'trash metals' - clockwork et al out of tin and copper. They also hate the drow and damn near everything in the underdark, which has made them distant allies to several of the surface races - including elves and humans.

God bless Plague hands.

I've played kobolds relatively frequently.
Our settings are usually egalitarian enough that nobody gives a fuck, although they're still often considered unusual. We have occasionally gone into less egalitarian provinces, where the kobold has to stay near the rest of the party, which is interesting from a roleplaying perspective.

They still have stat penalties, so the trick is to play things geared for DEX or spellcasters. They are not tanky and they will never be tanky. But everyone loves a tiny cleric who provides buffs and heals.

I mostly just love to play cute shit, and kobolds are cute. I don't mind having to jump through a couple hoops to do it. I'd probably play that corgi race from 4E given half a chance.

Didn't the nazis do something similar with Jewish corpses?

Do you think that was the plan all along, because the gem is probably worth more then the coins

Best when they are not just another shitty rehash of short human people from folklore. The amount of shitty autists that think everything should be strictly just like folklore and mythology, instead of being inspired by it, is too damn high on this board.

I vastly prefer the original scaled lizard-like kobolds of D&D, and their transformation into a much better niche of tiny lizard people with draconic ancestry who like serving dragons. It helps if you base their appearance loosely on Araripesuchus, the Dog Croc.

For my setting I have them as members of the draconic empire that spans across the notMiddleEast. They form the menial task laborers, tinkers, and engineers of various clockwork tech due to their small delicate hands compared to the dragonborn or the dragons. They have enclaves and minor groups that will burrow into just about anywhere there's metals or gems to dig up, so you can find them scattered across the world, even the cold regions since they are warmblooded.

When playing them I like to make them as a bit off, since kobolds who tend to go adventuring are usually the not quite right in the head types. Kraknak, Kobold Extraordianire was the best one i've played, and traveled around as part of a small troupe of entertainers, performing magical feats for the townspeople.

Don't care. Their role is easily filled by drone swarms.

And I forget my picture.

>breasts on kobolds

>the original scaled lizard-like kobolds of D&D
uhhh...

Why use the shitty 2e art that doesn't jive with their description, and not use the original 1e art, which was also used in all the other books that had illustrations of kobolds. Which eventually drives the 3e artists to reconceive them in a more realistic manner giving us the kobolds we now know about.

Scaled kobolds with long dog-like snouts is pretty much what we now have and what we started with, despite diterlizzi's shit and the weird goblinish pug thing from 2e.

>"male"

It was a very good campaign

And just to complete the history of their appearance, since that picture was made before we knew what the 5e kobold was going to look like, here's the 5e kobold, which is a nice blend of 1e and 3/4e's kobolds.

Notice the much more doglike snout, but still covered in scales and lizardy.

Not cute, not sexy, scarcely interesting.

I'd rather use Lizardmen for that, and keep Kobolds as Goblins.

I like them as goblinoid or spites. Ugly, spiteful and mostly invisible.

Except lizardmen are almost three times taller than kobolds, and are just lizard people with no connection to dragons. Seriously look at the size of comparison. So many fuckers dont understand just how fuckign small kobolds are and why substituting lizardmen doesn't work.

And kobolds were only goblins in D&D (1974 edition), after that they became something else, something more lizardy. In Japan they became dogs due to mistranslation. Rats are common for redesign due to their rough shape and copyright concerns. Goblins in folklore is such a huge category of creatures it's like talking about yokai in Japan. And the folklore version of kobolds is utterly boring in just being a small human with a few magical powers, who are more easily replicated by gnomes in D&D.

And goblins in D&D are just crazed goblinoids with no sense of self preservation, who share racial type with bugbears and hobgoblins and several other small evil little shits who all share the same rough look and type, which kobolds don't share (and don't even fucking start on the idiotic "but hobs is small" shit from folklore, D&D doesn't care about folkloric accuracy, only the rough concept)

Basically, your version is shit and substituting lizardmen is shit.

Well your first mistake is assuming there is only one kind if Lizardmen. It's apparent from the rest of your post you have this need to compartmentalize everything which is ultimately the death of creativity.

Second mistake is thinking lizardmen have no connection to the giant flying magic reptiles we call dragons.

You are quite right that goblins are incredibly varied in depiction, and most small mischevious things are considered goblins in folklore. You're wrong about the kobold of folklore being boring, since they're blamed for the poisoning of metals in mines.

Goblins in D&D have suffered from the compartmentalizing the most. Goblins can be Warhammer Goblins, or Labyrinth Goblins, or Hobbit Goblins, or folklore Goblins. They're all fucking goblins, and a kobold is one of them.

As for your version of kobold. It's the eptiome of shit, so much so it's mechanically supported of how shit they are. The base stats are worse than lemures which are sacks of flesh shit that exist only to be killed. Kobolds only get interesting when they are given the shtick of "clever". That's fucking stupid, defining a whole race of being clever. Their weird traps and weapons suit the weirdness of goblins more, and so they are goblins.

Ironic how the guy talking about not sticking strictly to folklor is giving a rigid definition of a B list dnd monster

>In Japan they became dogs due to mistranslation.
They became dogs because players read the "dog-snouted" part and ran with it, much like the west ran with the scaly part. Like you said yourself, who gives a shit about sticking to the source material?

Also, kobolds are actually one of the more extensively described folklore creatures. They're spirits that appear as some manner of diminutive human, as candles, or sometimes just invisible, and are weirdly spirit bound to houses and mines, the latter of which known for all kinds of fatal accidents. I assume that's where warcraft got their miner kobolds, and where the overall kobold concept got the underground trapmaking angle. They've also got an elemental spin, some being associated with fire, water, and metal. Cobalt is said to be where they got their name from to begin with.

DIE IN A FIRE FURRY SHIT FUCK OFF FROM MY TG ONCE AND FOR ALL

Veeky Forums isnt your safe space

I just made them dragonborn runts. Dragonborn in my setting come in all shapes and sizes and some just never grow very big, said to be a curse inflicted by the dragon gods when the egg isn't properly kept. They're ostracized from dragonborn society and end up building these weird, close-knit and extremely spiteful communities where they profess their own superiority that the bigger dragonborn are just too envious of to accept. Basically they're Veeky Forums

no you leave

>You will not post any of the following outside of /b/: Trolls, flames, racism, off-topic replies, uncalled for catchphrases, macro image replies, indecipherable text (example: "lol u tk him 2da bar|?"), anthropomorphic ("furry") or grotesque ("guro") images, post number GETs ("dubs"), or loli/shota pornography.
Kobolds are against the rules.

From a comedic perspective, I love those tiny little fuckers. So much so, that I'm planning to make a Mills And Boon (cheap romance novels) parody with one of the lead being a Kobold.

Nothing. I don't think about them at all.

in any setting with dragonborns or full grown lizard folk, I'm a little bit unsure where they come into the picture.

I don't see any fur here.

Can you read? It states "anthropomorphic" very clearly. "furry" is only used as a common but not exact synonym.

Every minute I stay in this room, I get weaker, and every minute Kobold squats in the cave, he gets stronger.

>dragons turn into giant humanoids

Tell me more.

My favorite race - because no one expect a kobold to be dangerous

Also artificers can now build a tiny tanks, something that just fits them.

>frisky ferals
Well, but it certainly has some ring to it.

Anthropomorphism is just ascribing human qualities to inhuman things.

As such, nonhuman things are no longer allowed on Veeky Forums.

As such, Orcs, Elves, Dwarves, Gnomes, and other fantasy races are no longer allowed on Veeky Forums

Yeah, that looks shady as hell, totally might be a trap. Better poke it with my 10" pole to get it off now than accidentally running into it on my way back.

When did kobolds get so popular, Veeky Forums? When did people begin sexualizing them? I feel completely out of the loop on this one. I know that goblins, dwarves and gnomes are currently experiencing a rennaisance with all of the shortstack threads on Veeky Forums, /d/ and /aco/ but kobolds too now?

>when you indulge in your magical realm but your tastes are so far off the deep end your normie friends take it as a joke at face value.

In my setting kobolds used to be dragonmen in the time of reptiles but the snakegod cursed them for not worshipping him enough by crossing them with the most pathetic thing he could think of, an early mammal. That's why they're rat-lizard-men and so small and shitty. They hate all other small people because they can fit instead their tunnels, especially goblins because goblins love pickling kobold eggs, and they get a ton of amusement from beating up on a race even weedier than they are.

Same as with any other fantasy race. People playing them have the creative ability of a paper bag and need the crutch of "I'M A SO I DO THINGS" to actually play something of any interest, it's as lazy as playing overwrought sexuality/race/national stereotypes it adds nothing but a checklist of how this character acts for the player to look at and randomly pick without care. If you can't make a normal human character interesting you can't make anything interesting, but we are dealing with people who don't actually interact with the world or participate in it beyond the bare minimum to survive we're dealing with children who hold the gimmick or wrapper up as the most interesting part of anything cause they don't know better.

Oh fuck off, posting borderline porn of all types is a time-honored tg tradition.

You make me want to play a Kobold, sir.

My only thoughts about kobolds are that furries should yiff in hell

well

Guess I'm removing dragonborn and gnomes from my setting.

Keeping goblin(oids) though.

I want to crown you the king of Veeky Forums for making such a perfect assesment of why kobolds are amazing....sniffle, you are perfect user.
Remove one of them and put kobolds in their place you moron.

I think it was first kicked off by the meme that turned into what tower girls are today, that and the whole "I'm getting too chivlerous for this shit" thing.

That's as far back as my memory goes for sexualization of kobolds, and it seems to stem from that. Patient zero right here.

You are the reason nazimod happened on Veeky Forums. Attempting to make roleplayers adhere to rules as written was a mistake, and they should have seen it coming.

It's not entirely without precedent for egg-laying animals to nurse their young. The platypus does so, for example.