Which would you prefer?

Which would you prefer?

A complex neural surgery that will limit various other cybernetic options you could get but effectively allows you to control 8 limbs (your 4 regular limbs plus 4 more cybernetic limbs) or have a limited AI that tries to learn and anticipate your actions sometimes acting and moving in ways you can't always predict.

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Limited AI

complex neural surgery sounds dangerous, or at least annoying

well-intentioned klutzy AI sounds cute

That said, you're asking a lazy wannabe-neet, not a professional with responsibilities and high-risk tasks

Why would you want the latter over the former? Maybe I'm misreading this but it doesn't seem to benefit you at all

The former requires surgical implants to help you fully control an extra set of limbs attached to your body you never had before aside from the 4 you are typially born with.

That said, not every implant can do everything so shoving a super computer into your noggin is out of the question when most of your brain is re-wired and cybered up to help you with your augmentations.

The latter helps offset the first one but then you are relying on an AI to effectively learn how you act and do things and function accordingly so you could be a super haxxor and hopefully your AI tag along doesn't begin typing in the URL to porn sites while your hacking the gibson from multiple interfaces.

If Im really that into the 8 arms thing then give me the surgery. I dont want some AI going all loopy on me and strangling me with my own hands in the middle of the night.

The latter gives you 90% doc ock functionality and allows you to take additional augments, while the former requires significantly more invasive surgery and arbitrarily limits additional augs.

Magic/psychic powers

I would hardly call it an arbitrary limitation considering if you could flawlessy use multiple arms/hands for things as well as combat (imagine the hand to hand combat potential) That said, I wasn't thinking of Doctor Octopus and forgot his robo limbs started talking to him (was this only in the movie?)

I think the answer is obvious.

Former.

If there was a way to combine the two, like turning the AI into a subroutine of your own brain, that'd be the most ideal. Then you have direct control when you need it and anticipatory actions outside of it so they don't get in the way.

This is actually how octopi function. Their tentacles have a modicum of their own independence, usually defaulting to curious examination of their immediate surroundings or rest. But when the octopus itself needs full control (like jetting away, hunting, sitting absolutely still, or performing some complex coordinated task like opening a jar) then they are all given over to the octopus proper.

>feeling kind of frisky
>one of my AI controlled arms unzips my fly
>while I'm on the bus

I would never chose the latter specifically for fear of this happening.

I imagine that would be the idea with the former because it sounds like for the latter the arms arn't permenantly attached to you.

You'd have to think how you'd have to retrain to focus on moving shit with six arms let alone doing complex shit.

Imagine the AI arms as a jacket of sorts you wear and they help with doing simple point and shoot or helping you hold heavy shit while the permenant ones allow you to do several complex tasks simultaneously.

Probably something like a harness; you'd need some attachment points to get good leverage, without which there's no meaningful strength in the limbs.

Would be great for, say sculpting, or other fine-detail work aside from maybe holding a bunch of extra guns (as I presume would end up happening when translated into a TTRPG). Extra hands to hold parts in place, extra tools when you need them, maybe some specialized hands for specific tasks. A surgeon would be a more practical example, using those extra limbs to hold tools, suture while working, maybe using some specialized limbs or tools to suck away fluid or sew up the patient on the fly.

So the latter is alien hand syndrome? Imagine a cybernetic doctor strangelove.

New Question.

Which would you prefer?

A prosthetic arm that is easy to construct and can be made for various functions (i.e. a single shot shotgun or a tool arm). It slides onto your stump the same way a prosthetic today would but otherwise lacks the fine dexterity of a real hand (as well as tactical sensation) and requires recharging.

Or, a fully implanted arm grafted onto bones and nerves with synthetic skin that can transmit feeling. Power is generated via specialized nano machine swarms that will extract nutrients from your body and convert them into energy. The hand cannot be modified in extreme ways and you would be required to have a higer calorie intake.

>lacks the fine dexterity of a real hand (as well as tactical sensation) and requires recharging.

Second, no contest.

youtube.com/watch?v=_D-ORT8CfsQ

I imagine it would be something like this except it's something you sit in/wear where as a construction worker would have a rugged exo-skeleton type deal

Probably the latter.

Oh I did misread it
I thought it was "get four rad new arms or a lolrandom ai

I'd go with the cute AI. Always wanted a little computer waifu.

>Caduceus
>Not Rod of Asclepius

For the record I know it's not Gut's Arm but some fan art of Warframe Guts.

Anyways, my thinking is that the arm would be halfway between Venom Snake's Arm and Gut's arm. It's sturdy enough to be used as a multi took and not being permanently attached allows you to switch it out for tactical flexibility.

The permanenet hand could no doubt help in other situations such as super fine manipulation where having a shaky hand/arm would cause issue and I'm assuming it's rugged enough to at least endure being used by a normal person at least although I wouldn't try benching 500 pounds with it.

If I can get the option for wings I'd go with the permanenet implants.

bump for interest

The latter seems to be a way better option, mostly because one of the strenghts of your hands is their abnormal dexterity

There is no point in hands that cannot handle things