Pathfinder General /pfg/

Pathfinder General /pfg/

MORTAL COMBAT edition

How do you imagine combat in Pathfinder? Something absurdly anime, or perhaps fantastical realism like pic related or maybe even raw n' gritty? Give us a look into the theater that is your mind!

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I don't care if it was a thing people actually did, mordhau looks dumb as fuck.

Fuck this guy, mordhau is the awesomest thing in the world. There's something visceral about grabbing the sword by a blade and smashing a man's skull with a crossguard.

If there is not at least one spinning flip in a fight, it's not a true victory. Perhaps this is why I've yet to have satisfying combat.

For honor?

>How do you imagine combat in Pathfinder?
Depends entirely on the setting and the character I'm playing.

This is literally the character I'm playing this week.

Let's say your GM allows Bloodforge, Legendary Kineticists, and Roil Dancer

You make a human telekineticist with the Mixed Blood (Undead) trait. Then, you take the Life After Undeath talent in place of basic Telekinesis. For your first level bonus feat, you pick Noble Scion (War). For your other one, assuming your DM feat taxes, you pick Flashy Finesse from Legendary Kineticists. At third level you pick Mind Afire. Then you take your pick of Oracle 1/Scaled Fist 1 and Paladin 2, for CHA to all saves (you can take ANY alignment with Life after Undeath, not just Evil) and Oracle for CHA to AC and Reflex Saves.

You now have CHA to hit and damage, you're undead with CHA in place of con, you're healed by positive energy and count as a humanoid for spell effects You use Charisma to initiate maneuvers too. The only issue this build has is the interaction between Mixed Blood and Life After Undeath. Does Mixed Blood allow you to take the Life After Undeath talent?

Forgot to add, you need Flashy Finesse as well to get CHA to hit

Wait, when did Ken lose an eye?

swords are nothing but big slabs of iron
they make good clubs