Chaff?
Other than energy shields and heavy armor, how might a spaceship defend itself from attacks?
You can be proactive in anticipation of lasers, and take evasive maneuvers or deploy diffracting countermeasures. It's just impossible to know if they've been fired or where they'll hit beforehand.
I like the idea of using artificial gravity to defend a ship.
Either using it to curve the path of projectiles away from the ship using some negative gravity, or using it to direct projectiles into certain parts of the ship that have a ton of armour, leaving the rest of the ship unarmoured, but unlikely to be hit.
Doesn't work that well with lasers though, so it depends on the setting.
The trouble is getting a powerful enough gravity field to actually affect something significantly.
Don't forget focusing the shields on the carrier deck (forearm) in mech mode and using it to punch the enemy dreadnaught, then having all the destroids on the deck pop up and launch all their shit inside the enemy ship.
By outnumbering the enemy.
>able to manipulate gravity
>still throwing kinetic projectiles at each other's vessels
This is why we don't give phasers to cavemen desu
May as well invent a tachyon laser that kills your enemies before they were born.
>Remember that time you spontaneously aborted in your mother's womb?
>IT WAS ME, BARRY!