What'cha brewing /5eg/? Post your homebrews! Feats, archetypes, whatever!
Ryan Lee
4th for dunk slam speed barbarian for 100d6 damage
Joshua Ward
Don't forget druids
Chase Carter
Posted this in the last thread but didn't get any response, trying again
Matthew Phillips
Got a wild magic sorcerer in my game, do any of you have a more concrete ruling on the tides of chaos feature, I was thinking of making him roll his wild magic checks with disadvantage after using it and then when it triggers he gets it back rather than when i remember and feel like it.
John Smith
Posted this in the last thread but didn't get any useful responses.
been working on a 2nd level dungeon and i need ideas on how to flesh it out
The main hallway (past the first room) has a trap in it but idk what kind yet [the green tiles]. the chest on the left is a Mimic and the [light blue] is a secret corridor into the EVIL WIZARD's bedroom. The door at the end of the hallway is locked, I was thinking you'd have to go into the rightmost room to get the key, again, idk how. The rightmost room is locked but the key is right next to it, I was thinking it might be where the guy stores his used up dead bodies or something. the dark blue on the left is a downwards fast-flowing stream that the players can ride, goonies style, out of the dungeon when they're done. Story is, the big bad has been using a construct (scarecrow) to kidnap townsfolk each year. Once the PCs figure this out and defeat the Scarecrow they will get to lvl 2. So I'm looking for appropriate encounters (probably in the rightmost room or the first main room), ideas for the trap and how and where they get the key. Plus any other cool ideas you might have.
Nicholas Wright
I always forget druids. And it's funny because I don't forget Rangers.
Isaiah Jackson
>you are going to cut across 300 miles of forest rather than take the road around? >yeah >ok >5 days in trek >ranger says she feels something is stalking us >you see a blur of something sitting in a tree - an imperfect invisibility- it quickly shunts to the side and out of your vision >DM actually put a predator in the game
you may be thinking, lol, that's kind of cool!
except it isnt
the thing isnt dnd, it just blows you the fuck up with radiant lasers and flays you. my fighter legit has a thigh with no fucking skin because he stabs you with a knife then unwinds the skin off your fucking body.
oh, and the wizard thought he was tough shit, running away as the thing crit him for 86 radiant and evaporated him.
Easton Fisher
sounds like a rough DM
Eli Martinez
How many easy/medium/hard encounters should I insert in a lvl 1 Dungeon, that should get my 4 players to lvl 2? I want to use milestones, but it should still feel like they earned it
The DMG suggests 6 to 8 medium or hard encounters a day, but that sounds like too much for lvl 1 characters, who don't have much resources
Alexander Smith
The Yaun-ti Pureblood from Volo's. Does it feels broken, or it is just me? Son of bitch has spells, magic resistance and poison/poisoned immunity. Plus, why the Kobold and the Orc have negative stats?
Isaiah Rivera
maybe next time you should take the road
Nolan Hall
It is. The magic resistance alone is way too good.
Jaxon Hall
Fighters, or even fucking Rogues, do archery better. You are small time, fuckboi.
Caleb Richardson
Bards are the best archers.
Hunter Wilson
I don't know what you're talking about. I never said I play Rangers. I said I don't forget they exist.
Are you high?
Landon Turner
Does the angry DM give good advice?
Evan Wilson
I might be. You know what is kept high? The Fighter Archer's damage!
Hunter Taylor
No.
Hunter Carter
Don't gnomes have this same feature?
Adrian Watson
I remember his megadungeon articles that were a nice read.
And now he seems to have abandoned or forgot about it.
Josiah Peterson
Advantage in INT, WIS, and CHA. The Yuan-Ti has advantage against all magic and magical effects. So, the Yuan-ti, clearly, is way more preposterous than the gnome could ever hope to be.
Aaron Lopez
Theirs only applies to Int, Wis, and Cha saving throws.
Alexander Williams
I think I broke my DM. What do.
Jayden Fisher
Try turning him off and on again.
Jonathan Wood
Try re-inflating him by his central air-hole.
Michael Flores
...
Cooper Howard
Would it be unbalanced to give a race doubled jump distance and the ability to do it from standing?
Austin Rogers
I think the thri-keen already have that, if you let players use them.
Sebastian Garcia
Anyone else have pic related in their sessions?
Colton Moore
Pfft, god no. Except for when they bring it upon themselves. If you agree to escort and old lady while she is shopping, it's your own fault you're on a fetch quest."
Dominic Bennett
>rangers need to be archers ?
Brayden Perez
Well, if they're not going to be archers, they just go and be Fighters or Paladins. Nobody needs Rangers, that's probably what he was trying to say. And I have to admit, he might be right. Even with the revised UA, the Ranger is still... meh.
John King
Say I wanted to let a PC reincarnate but their soul is not free.
Should I let the body form and then spark a quest for them to save the soul and bring it to the new body?
Henry Gutierrez
Reincarnate? We have a name for that in our games: "make a new char."
Robert Morales
Beast master still fills a decent niche. But you're right in that rangers aren't really needed.
Mostly because 90% of what rangers are good at is mostly ignored by DMs. So if you've got a ranger, you need to kind of pander to them a bit or they're kinda useless.
David Hill
Does anyone else notice that Rangers get much cooler AoE spells then a Paladin? If you're using your slots for spells as often as a Paladin smites and hit 2-3+ enemies each time you're getting roughly the same damage.
I mean Paladins are one of the strongest classes and in combat a Ranger isn't as good, but they're not as bad as people say for combat.
Anthony Bennett
Have made some edits to the below, critiques are always welcome. Thank you.
The Morninglord Lathander deals damage that is divine in nature. This damage cannot be resisted. He always imposes disadvantage on saving throws, actions and legendary actions. He always has advantage on actions, legendary actions and saving throws.
Glory of the Morning (Recharge 5-6) Lathander unleashes sunlight of such intensity and radiance that it appears as the coming of a second dawn. Each creature in a 170 ft radius must make a DC 27 Constitution saving throw, taking 49 (9d10) radiant and 44 (8d10) fire damage on a failed save and is blinded for 1 minute, or half as much damage on a successful one.
A creature blinded by this effect makes another Constitution saving throw at the end of each of its turns, and on a successful save it is no longer blinded.
Any undead within the radius with 80 hit points or fewer are instantly destroyed.
This also dispels any darkness or deeper darkness in its area.
Lathander may choose creatures of his choice in the radius to protect them from the full force of its effect.
The White Sun (8/Day) Lathander's blinding purity can be unleashed to bolster allies and those he deems worthy, manifesting as the intense rosy radiance of a spring morning around them. Each creature of Lathander's choice that is within 80 ft of Lathander magically regains 46 (8d8+10) hit points and are freed from any curse, disease, poison, blindness, deafness, fear, lycanthropy, and madness.
Christian Rodriguez
They want to bring the character back. I don't mind it, they've got the spell.
Liam Reyes
Are undying light warlocks a good choice if I want to play a pyromancer character?
Henry Hernandez
If they can reincarnate because "they have a spell" why the fuck do you want to impose a goddamn nuissance to it?
Christian Morales
The only possible answer is Evoker Wizard. Stop playing Warlock. The class was never good.
Carson Bennett
That's the thing, though. Ranger (specifically Hunter) is the best martial at dealing with groups.
But combat against large groups is a rarity in the system, and casters are better suited for handling it when it does crop up.
Brandon Butler
What the hell is a monster PC? A Chaotic Evil one?
James Taylor
Reposting this from the midnight thread, mainly so the daytime folks can see it.
It originated from a discussion some anons had about a week ago where they were trying to homebrew and balance a touch version of Eldritch Blast. And while they eventually decided upon a good enough homebrew cantrip, I decided to expand upon the idea and apply it to the class that actually wants to punch things.
TL;DR version:
Far Realm Monk archetype, get cool space punches and vaporize people with space stuff.
Joseph Phillips
Bls resbond D:
I have to prepare a session for tomorrow
Carson Phillips
Actual statblock of Lathander's avatar when? That's saner but still means his avatar is a shitfuck to deal with.
Matthew Ramirez
have your players rest as little as possible. Many a dungeon have been ruined with the party being like "lets rest"
Charles Clark
Are you alright, user? Their death was complicated and their soul was stolen as a result. The group wants to try to reincarnate them, and I want to give them a chance to allow that to happen. I don't see an issue with that.
By RAW they should have no chance of the spell working as it should. But if there's a quest I can pull from it, seems like a win win. Player gets their character back and I have material to run.
Ayden Cook
They need fucking 300 xp to level up to level 2. Read the fucking books!
Adrian Barnes
Depends upon party composition and how lucky they get with the rolls. Level 1 is probably where most characters end up dying because a lucky crit or high rolls from monsters can end up wiping anyone, even the tank, in a single round.
Also keep in mind that a dungeon need not be only creatures killed to get xp; it might be a skill challenge or trap to overcome/avoid/disable, and get xp from that.
Adrian Ramirez
Rewrite of Tiamat when?
Nathan Phillips
Explain this, I forgot how it worked and it sounds hilarious.
Cooper Butler
How technologically advance do you guys make your dwarves?
William Moore
They're basically earth kingdom level of advanced in my setting, plus golems.
Jordan Howard
No more than humans. They're just far better craftsmen.
Elijah Carter
>16 STR, Savage Attacker and Dueling >dealing essentially double damage every round It's great
Kayden Clark
>not just setting your weapons down so it won't attack you
You have only yourself to blame.
Jeremiah Long
>Savage Attacker This is one of the worst feats in the game. The only time you might think about taking it would be as a moon druid, and even then it isn't amazing
Jace Fisher
this guy is right, its fuckin terrible you should tell your dm you wanna switch
Blake Richardson
Dragon sorcerer with the elemental feat would also be fine.
Levi Barnes
>group meets every other week these days >we used to play weekly im losing my fucking mind wanting to play D&D
Gabriel Nelson
Rangers are supposed to be a hybrid class. They can't do toe-to-toe as well as a Fighter, but Rangers also have spellcasting, utility, Stealth, and Favored Enemies. Rangers especially shine in games that actually give a fuck about provisions, supplies, and overworld travel/exploration.
It's like saying that a Paladin can't do normal attacks as well as a Fighter. They're not supposed to. Paladins are supposed to rely on Smites for a lot of their damage. Beast Masters rely on their pet, Hunters rely on their techniques (that honestly do well enough to make them really competent toe-to-toe combatants), Deep Stalkers rely on their stealth and reroll stuff.
Landon Sanchez
Levels 1 to 3, literally just use Milestones. One encounter -> next level. Levels 1 and 2 aren't really real levels, PCs are like half-characters and a stiff breeze can kill them on accident.
You should be doing at most 2 encounters at level 1 to get to level 2, with a short rest in between, and at most 2 encounters from level 2 to 3, with a short rest in between each.
Things normalize out at level 3.
Jace Reyes
Pretty much this. What kind of Pyromancer doesn't have Fireball and Fire Storm? Only Light Clerics and Sorcerers get both
Jonathan Cruz
At least you have us.
Benjamin Brown
I don't get it :(
Isaiah Mitchell
Strength build to lift grappled enemies as an X foot tall bearbarian, you deal falling damage when you slam them down 10 feet infinitely for free on your turn.
It's only slightly less gay than a nuclear druid because druids are ghey.
Nicholas Harris
I feel you user, I wish I could be in a weekly game. I DM at least once every two weeks, myself. But damn I want to be a player in a weekly game.
Grayson Martin
what are some good common to rare magic items for a magic user that don't just cast spells or simply do what you can do already?
Nicholas Sanchez
oh is it supposed to be like /5eg/
Matthew Adams
It was part of my Character's race in a Greyhawk Reborn game and I don't have any problem with it.
Ian Allen
>In weekly game >Game ends with me devising strats for next meeting, editing my character sheet to look nicer >writing notes about what I want to do next session to make things go even just a bit faster to give the DM more time
I couldn't handle other-week sessions. I'd forget everything
Carson Perez
You're saying the quivalent of an unarmed attack can be treated as a free action?
Oliver Thomas
copious note-taking
Austin Wright
Ok thanks
Grayson Powell
what is so bad about it?
Parker Ortiz
It increases your damage by an average of about 2 at best, less if you're using a weapon with a smaller damage die.
Nathan Watson
Doesn't work well with Extra Attack, while other feats are applicable all the time
And it only affects the dice roll.
Xavier Wood
It gives much less of a benefit than just getting a +2 ASI to your attack stat.
Jace Ortiz
What a big, fat lie. 5e Wizards suck balls unless you pick the perfect spells, read your DM's mind, and play a utility faggot.
Justin Smith
Fucking more you tard.
Nicholas Edwards
Pardon me, but what elemental feat?
Colton Murphy
Only Merals-user (read: the most autistic of people) would say that this works, since by RAW it does. Any sensible player would just chuckle at the concept, and any sensible DM would nix it immediately.
Ryder Nelson
t. never played a wizard
Brandon King
probably elemental adept. >phb page 166
Easton Johnson
Superior in metallurgy and with some automation surrounding production and mining but stymied by tradition. Gnomes stealing their techniques and using them piecemeal are far more advanced.
Parker Sanders
Elemental Adept
Josiah Lopez
I had gotten it as part of my subrace at first level and I'm liking it so far. My general rule is that I reroll if it's three or less so I'm definitely dealing at least 8damage on each attack. The rest of my ability scores are fine as far as I can tell, nothing below 10.
Luis Morgan
Gnomes were a mistake
Oliver Phillips
There's no detriment to re-rolling at all. You take the higher number. Its like advantage, but on damage.
I mean, if you feel its not taking away from anything then I guess its a boon. Can you post your race's features?
Ryder Davis
If you got it as a racial thing that's fine (unless you're talking about variant human), but it's definitely not worth spending an ASI on.
Jayden Miller
But you can have so many spells prepared... It's really easy. Just pick the spells that have the highest utility and make sure you've got a couple damage options just in case.
Eli Cruz
It's a detriment because it's mathematically not as good as some other feats or simply increasing the ability score you use for attack/damage. If you have fun rerolling your damage dice then do what you want, but it's a sub-par option.
Camden Davis
Human Subrace: Oeridian +1 to WIS, two other AS of your choice Feats: Savage Attacker Languages: Common, Old Oeridian
The setting didn't allow Variant Humans so I felt like it was the best I could get. Other sub races had the Magic Initiate Feat, Mounted Combatant, and one had a bunch of languages and proficiencies but I thought the one I picked was best for the character I wanted to play, and since it's +1 to three AS with the feat I thought it evened out enough.
Oliver Wilson
It's really not bad if it's essentially free. It's subpar if you're choosing it from out of all the other feats.