/awg/ Alternative Wargames General

Saturday and no /awg/ up? Unacceptable!

Frostgrave Barbarian Edition

>What is /awg/?
A thread to talk about minis and games which fall between the cracks. /hwg/ doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, lets talk about fun wargames.

Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.

>Examples of games that qualify
en.wikipedia.org/wiki/List_of_miniature_wargames
Grimdark Future, Age of Fantasy, Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Hordes of the Things, Songs of Blades and Heroes, Freebooter's Fate, Dark Age, LotR and anything that doesn't necessarily have a dedicated thread (gorkamundheim).

>Places to get minis
docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing

>The Novice Trove
pastebin.com/viWJ1Yvk

homebrew systems are welcome

Other urls found in this thread:

spartangames.co.uk/dystopian-wars-2-5-explained-part-1
youtu.be/9pa8aP6WwI8?t=7
twitter.com/NSFWRedditGif

Speaking of Frostgrave, have you seen these guys yet?
The Sailors/Crewmen for Ghost Archipelago that have been shown at salute.

Looks like you could also use them for an somewhat eastern inspired warband.

forgot to link the old thread

Hey guys, I just got done having a game of song of blades and heroes with a friend of mine. He has never played a wargame before, only ever playing RPGs. So I figured SoBaH would be a good game just so he gets the experience of tabletop wargames.

We had a ton of fun, he got the hang of it really well and is excited to play the game with me again. So I just want to say, SoBaH is a nice and simple game that is great for introducing people to tabletop wargames. It differs enough from boardgames and RPGs to give them the idea. Maybe one day he will be buying a warhammer or dropzone army or whatever. The idea is to give him the taste of wargaming in general.

Pic related, it's the board we played on where I made all the terrain.

So Zenit has put up the beta rulebook for Last Saga. Only in Spanish so far, though.

I've checked it out through the ever-reliable google translate, but I like what I see. It's got a few infinity-like elements, but it cut down on the stuff I don't like. No crits that melt armor even if you fire a literal peashooter, and overwatch is a special action you have to elect to take.

Attacking is 2d6+/- any modifiers (like being pinned) vs two values of Armor. If you beat/equal the lower, the target gets pin marker, if you beat/equal the higher, you roll on damage table- either you get pin, light wound or severe wound, or die outright. 2 light wounds=severe wound, if you get severe wound and then get wounded again, you die. If you are wounded, you also test at the end of turn to check if you're stable or deteriorate further.

I've not checked close combat or other wierd rules. but i do know that you get one action point per 50pts of army list, and i think there's a limit of 2 that you can spend per model per turn?

Some of the rules are outright borrowed from infinity, like paratrooper which places scatter template, but even if it is discount infinity, I like it more than the bloated monster 3rd edition Infinity became.

I've only seen the short vid they uploaded about their assembly.

They'll make nice Umbar corsairs. Also, love th mohawk in the back.

These look really nice. Are they more on the 28mm or the 32mm side of things?

They're "modern 28mm" so 32mm in effect.

Local store has a big sale on Gates of Antares, anyone got a PDF of the rulebook by any chance? Or suggestion if it's worth looking into?

It's OK. If you like the miniatures, go for it - they're certainly usable for a bunch of other games once you break out of the one set of rules = one range of figures trap.

So what do we think of quite possibly the dwarfiest model ever released?

The problem with that is I'm yet to find a ruleset I actually like in ground scifi. Starship Troopers was good, but it's very limited in scope, Tomorrow's War is nifty set of mechanics that don't work as an actual game...

Overpriced, impractical, crap.

...

So, Bushido. Any good?

Tried any of Weasel's games? FiveCore, the Scum ones, No Whatever In Sight?

Nice one, did you take any pics of the game in progress?

Don't ask this around forums like /alt wargames/, you will never get a positive comment regarding anything remotely GW. Perhaps if its oldschool stuff that looks like a blob of metal, then maybe you can get a positive feedback on it.

To this community, everyone and their grandmother will claim that the GW barb in pic related is a bad model, and that the one aimed at frost grave is one of the best models they have ever laid eyes on. This more than often is a opinion strictly based on the brands that produced the models, not based on the models themselves.

Personally love the silver tower barb hero. Don't get me wrong, the frost grave barb is good to, but not fully to my taste.

Regarding your picture, I fucking love it. Very dwarfish as you say. And I can think of a number of ways to use, convert and play this piece straight of the bat!

Very underwhelming. I'm hype for GA and the senesch-I mean, Heritors, but these plastics are bland as fugg desu

forgot pic.

Do any of you have any experience of using Victoria Miniatures bitz with 28mm historicals?

Trying to cook up some praetorians using Perry MIniatures Zulu War models

nice model
not a fan of working with resin
absolutely loathe the fact that it's in the lord of the rings

I dislike GW.
I dislike their business model.
I dislike the vast majority of their new models.
I dislike the last few rulesets for each of their games.
I dislike their butchering of fluff.
I dislike their 'rebranded' 'specialist' games.
I like that WHQ barbarian, though.

I can't decide which is worse - the samefaggery or the over-the-top ESL

Nah that's not same faggotry, i can't be arsed to type out that much on this site.

No, and I'm kicking myself for not doing so.

someone posted this in /wip/ recently.
Female arms (teensy bit smaller than male ones) on perry plastic austrians.
It's doable.

tyvm senpai, that looks pretty workable

It's sad they only have two factions out of the four on their store. The other two look way cooler in my mind. Pic related.

Those are cool looking Yu Jing Morats

I admit I don't really see it.

I prefer the Frostgrave Barb because I find the GW Barb a little over-designed, which is an aesthetic hang up I guess. I can occasionally ignore GWs terrible business model when I find their stuff laying around on the internet though, their lines are just so vast and easy to use in other games.

nice battle reports where

on people's blogs, mostly.

>t. Rountree

Has anyone ever played the SoBH dungeon supplement or any other dungeon crawler that is not a ttrpg or boardgame? I'm thinking about either tying this or AoS Hinterlands for a little 2 player campaign with my gf.

Ironically alternative wargames brought me back to GW.

Did they let slip anything about Ghost Archipelago at Salute btw?
All I know there are gonna be half-god like figures like in greek myths (or Forgotten Realms).

Also what are Ulterior Motives?
Is it a deck of cards with secret, secondary mission objectives?

Do we have any pdfs for Slaughterloo/Flintloque? Interested in reading up on the fluff and setting.

That looks surprisingly plastic to me. Just saying...

> FW
> Plastic

Naaaaaah

>ForgeWorld
>plastic

user, I...

Recently started playing Full Thrust again. It's amazingly fun, and having played Armada and Dropfleet makes me appreciate it even more. 3rd Edition when, mr Tuffley.

How about Stargrunt?
Or 5150 by Two Hour Wargames? I've heard good things about it.

Never was a fan of "super-hard" scifi rules so Stargrunt and the like are all out as far as I'm concerned. FT is light on that while still having unique elements that beat the competition's ideas (like simultaneous movement)

They may be going for a slow release while still in the middle of rulebook production. I'm not to familiar with Zenit and how they release, though.

Cross-posting to /gdg/, since the thread is slow.

bump

Nope, mostly cause a) the rules are sorta meh and b) the pdfs cost almost as much as the physical books.

Spartan has posted its first Dystopian Wars 2.5 rules preview.

spartangames.co.uk/dystopian-wars-2-5-explained-part-1

>There is less EMPHASISED TEXT

The big change they talk about is because the DR/CR dice pool system clearly still isn't working after about 5 editions across various games they've turned critical hits into three types of critical hit.

Now the 7 crit result deals 3 damage and kills marines, most other crits deal 2 damage.

There are also "Focused critical hits" which are a 1d6 table attached to the normal 2d6 crit table, which don't do damage but do resolve the crit text...

Then there's Damaging Critical Hits, which is where if you beat the DR + CR of your target you inflict a critical hit and a point of damage.

Boarding actions have gone back to 1st edition rules, carriers now have unlimited planes (taking away Antarctica's gimmick of unlimited planes), which means to make up for the fact Antarctica's planes are still shit statswise they get better bonuses from support units.

Is it enough to get me to break my models out? I dunno.

I had a game of warzone: resurrection on Saturday. 1000 points, standard OOC, Imperial versus Brotherhood. I took some notes, took some pictures and am getting it all together into a coherent battle report to share with you lovely people tomorrow. Right now though I'm going to bed.

So have a good night bump until then.

Does anybody know if the Judge Dredd miniatures game still has PDFs floating about? Figured it'd be worth a try but can only find the Mongoose PDFs not the Warlord games ones.

did the rules change?
Or do you mean the RPG?

No I don't mean the RPG and yes it does have new rules, second edition came out months ago.

kind of slow today

Does anyone know of any historical wargame that could be used for Sengoku Japan. I have looked into Ronin and was wondering if anyone had any experience with it and if it could be scaled up for larger battles.

Anyone here play k47?

You could have a look at Test of Honor by Warlord, it's super simple but I've heard it's pretty fun.

I have an army but I've only played it once, just struggling to find the time.

Damn that is nice. I will have to see if anyone at the GW store plays LotR.

Know anything about the new supplement coming out? Finns and japanese?

AoS made me paranoid i look at this and see AoS

What is the most low fantasy 80s wargame or tabeltop out there?
Like classic warhammer style low fantasy.

3rd ed WHFB

Something that is still supported?

Ral Partha Chaos Wars

....good luck. the MtG LotR video-inspired-fantasy mishmash is the slut most new developers go to.

As someone who's never been involved with mtg, can you tell me what influence it has on modern fantasy?

Hey guys came here thinking I'd ask about what your guys' thoughts on say a more grounded in reality 10mm wierd war 2 system would be? Have shit like the ratte in it and maybe some allied counter response to it and the like.

So Spartan Games put a job ad on their Facebook page for any freelance model maker in the UK

>on say a more grounded in reality 10mm wierd war 2 system would be?
dunno man.
More grounded is either gonna be 'just ww2' + abandoned tech like you said or alt history.
Weird is a pulp fiction genre in my mind. So labeling your game as Weird WW2 when you want to get rid of all the pulpy stuff is setting yourself up.
I'm not a fan of the whole Nazi Werewolves and Zombies thing either, but what else do you want to do that qualifies as weird?

10mm opens up some possibilities for warmachines and superweapons though I guess.

I think you summed it up. I guess wierd war 2 isn't the best description. Alternate History sounds more apt doesn't it?

It's pretty good. The heavy use of tables for combat can be a bit tiresome, but overall itxs solid. The core mechanics work, and the ki system is neat.

Worth a look.

Also saw a review of the Northstar Dwarves, and they showed them combined with arms from the soldier kit and they look fine, so I can finally do my unit of sword armed Dwarves!

I'm still fine with Nazi werewolves, but yeah, Nazi zombies is overplayed. I like the paranormal and occult stuff for Nazis in Weird War games, but people need to expand that scope, instead of falling back on the common tropes, like zombies.

Nazi anything is over played

Nazi Leprechauns

Versus the Communist Easter Bunny!

I'm a fan of Ronin. It takes a bit of work to get going, but it's got a good engine.

I would not recommend scaling it up for larger battles. The melee is slow enough (but good fun) already and would become utterly unplayable at more than 20 a side.

For large battles - look at Warlord's Pike&Shotte range, they've got a rules adaptation for Sengoku era battles.

>As someone who's never been involved with mtg, can you tell me what influence it has on modern fantasy?
Lots of glowy stuff.
Magic isnt just fireballs but dumb blue/orange contrast laserbeams and everything has that retarded ass "elevated" aesthetic to it.

No dirty barbarians and orcs but everything is so far up its own arse.
Its just not fun

In one hand the Lion thing is cringey.
For the other is a very good trebuchet for 18 eypos.
Also anyone got his sci fi stuff? How well they look between Ultrasmurfs?

Oh, also for any Peter Jackson fan, his sceneografy is pretty good and well priced, this tower is in the expensive side at 30 euros.

looks like a stone dildo

youtu.be/9pa8aP6WwI8?t=7

Everything's a dildo if you're brave enough

Anyone around that'd be willing to comment on a system and numbers I've been fiddling around with?

bump

post them.

The numbers are a little off, used an older concept and adjusted it from there.

The original idea is for a skirmish sci-fi game. When making an attack, both players roll 3D12 and choose the highest, adding their respective stat. If the attacker's roll beats the defender's, its a hit. In addition, rolling multiple highest gives +1 for each additional die that matched (doubles gave +1, trebles gave +2), and you could get multiple hits, depending on the difference in rolls and the weapons Rate of Fire. The damage was a simple roll + weapon power to beat the armor.

The numbers I was working with were a range of 0-2 over the defense and a RoF of 3-5. The idea behind those stats was because range and cover still modifies, so was looking for a good starting point before through those in the mix. The end results showed that a standard of +2 on the attacker and a RoF of 4, witha 50% chance to wound, was giving slightly over 50% chance of damaging. It was 40%~ to miss, 30%~ for one hit, 20%~ for 2, and 10%~ for 3 hits, out of a sampling of 100 rolls. While an even stat score dropped it down to somewhere like 25%~ to do damage. I'm working with the idea of the standard model has 3 hit points.

A few things I didn't cover in my rolls are that in melee, you go off of offense on both sides and the winner strikes. And I've relooked at the doubles. I found that there was a trend of rolling them, but they were not the highest. So I'm looking to change it to any doubles or trebles in the roll causes a crit, where you get +1 and if the weapon applies a critical effect, it triggers, but you have to make a wrapon jam check afterwards. I'm also toying with the idea that if you get behind your target in melee, they can only defend, encouraging movement in close combat, instead of the standard pile-up most games get.

What do you people think of that The Walking Dead game? I don't know, the game looks nice but I don't know doesn't seems to be very deep or I'm wrong?

I legit thought this was infinity, after finding out it wasn't I googled it and found out that it's a game made by diaz

Is it really an infinity knock off if it's sculpted by Diaz?

short answer is nope

long answer is "yes but it involves using something and ignoring all the magic rules"

you could use age of sigmar if you disregard all the magic and only use mundane units, stuff like freeguild mooks

you could use SoBaH if you disregard all magic options

you could use mordheim but it's not supported

you could use kings of war if you disregard all magic, though there isn't much magic in it

It's interesting because besides the Council (Humans) I find the game looks different, especially the Urvhel. But I suppose it's a matter of perspective.

too bad the beta rules link is dead

no way man, everything about this screams infinity

Spanish only anyways. English in a month or so?

Fair enough. I don't see it aside from Council. I mean the Urvhel look very not infinity, pic related

sexy morats

Alright, definitely trolling. There's nothing similar about this and a morat.

>I don't like it = trolling

it's got a somewhat wide head which reminds me of morats

body is straight aleph

and you're telling me only the humans look like infinity?? then what's this?

i dare you

That's not even that bad, I was expecting something like a cactus, or a live cat, or a few dozen D4s.