/stg - mtg/ Standard General

So would going to a few lgs be a decent choice if I'm just shopping for singles to make a budget deck?
I was just wondering if it would be a viable alternative to ordering on line so I don't have to pay international shipping

it's not bad playing against them right now tbqfh. Controls in a good spot. Jeskai in particular has amazing options and I fully expect either that or UR to make a good showing at the PT.

Depends heavily on how big of a LGS you have. If you have a few decent ones close, yea. I'd expect to pay slightly more than online prices but not much more. If you're buying budget stuff, you should be fine.

Well lets just say a 4/4 flying/vig on turn 2 isn't very fun.

No answer in 2~ turns? You're probably losing.

Control is decent, but it gets run down by Mardu hard.

I dunno, I have an esper control deck that has no real issues keeping mardu under wraps. Once they empty their hand and have no threats on the board they're basically done.
Saheeli, on the other hand, gave me fits - now that it's gone I think my deck will be in a good spot.

Do you think Enigma Drake could be a good inclusion in a UR control deck? I've been toying with making a deck with Dynavolt Tower and Aethertorch Renegade for a while now, and the Drake seems like it could be a solid blocker early on and a serious beater once you've played a few sorceries and instants.

I haven't played much with Esper but I'm loving a white splash in the UR lists that have been popping up for fumigate/cast out.

I haven't played with any of the cards you mentioned, so take this with a grain of salt. I don't like tapping out for drake early because I almost always am holding up counterspells/burn turns 2-5. Late game it seems like a solid beater but I like Glorybringer better. If you need a budget alternative Drake seems so-so though.

For comparison, my build is running 2 Glorybringer//3 Gearhulk as the only creatures in the main.

Yeah, I splash white in UB control to access fumigate, anguished unmaking, and authority of the consuls, and Sorin. Don't need the later anymore, though. Which reminds me, I need to redo my sideboard.
Shambling vents, I've found, are pretty good at getting in damage and/or blocking and gaining a bit of life, which is always valuable against aggro.
Still sad that ruinous path is still the best planeswalker removal we have.

Man lands in general are great atm once you stabilize. Needlespires trades/kills a decent amount of relative stuff. Wandering Fumarole is either a solid 1/4 wall or a 5 turn clock.

Planeswalker removal is terrible. Cast Outs the only other option really. Bet you're missing pic related right now lol.

How's my 20 peso piece of junk?

deckstats.net/deck-13014786-e827a296081f51f6d99426857d7b76dd.html