Warhammer 40k General /40kg/

Y-you're right user...hey, wanna come back to my place? I-it'll be a lot of fun...

>The tyranid player spends the first 3 turns teching up to fast nid dropperlords
>get to the opponent's base to only find they've brought 4 hydras

Actually the Margaret thing was just a coincidence. But kept it when someone point it out.

So are they buffing the shooting phase or what?

>Tyranids still have no transports
>spore pods exist, but are too expensive!
>No transport

You need to rethink your definition of "No transports" or add a few extra words like "cheap", "cost effective", or (from your post) "undercosted"

Exquisite

Cain is not suicidal. He would not touch a sister of Battle.
Sisters from the non militant branch maybe

>is incredibly confused for a second because I'm reading it as hydralisks and not IG hydra tanks
I was like nigga first of all who makes hydras in a fucking ZvZ and secondly you're gonna need more than 4 to stop a doom drop

>people who RP in the general

Spore pods also cannot carry units after deployment unless they changed something. They're not really a transport anymore than a Trygon is, just a way to give things deep strike.