That's... That's certainly one solution.
Hey Veeky Forums
You do realize your group is a green text >That John amongst hookers
I would love for a board full of prostitutes to discuss That John behaviors
>leaves the money on the nightstand
>there are coins
Usually my players will have a backup character prepared, but if they don't or it's not a good place to introduce one, I let my players run bad guys. I take them to another room, explain their abilities and goals, and then they get to run that guy in the next combat.
Most players really enjoy the chance to fight their 'former' teammates.
...
I make them an honorary co-DM for the session and award xp at the end of the session/quest that may be applied to their next character.
Dead character time is for writing up your new character and figuring out how it will become involved with the party.
I tend to read the DM's notes and rulebook while I wait. That or surf the web.
So?
That is one of the most bizarre and true things i have ever read here.
While I appreciate the courage, I can't understand for the life of me how can that be an healthy behavior.