hmm, well I suppose a very important question is what races are you fighting with it.
I've got to say, it looks very fun at least but.
A cannon medium/heavy list would thank you for bringing no screening units as they proceeded to laugh
While your point on breath weapons is a good one for casualties the fact remains that unless you are roasting zombies or skavenslaves then there is a good chance it won't break a horde on ranged, leaving you to use it in combo with melee to break on charge.
anyway user what are you fighting and how cheesey are your opponents armies
Julian Martin
My opponents play a varied selection of armies and most, if not all of them have multiple armies from different factions. The most common opposition I face are Orcs 'n Goblins, Melee Dark Elves, Vampire Counts and Ogre Kingdoms allthough Lizardmen, High Elves and Empire is a likely foe aswell and some other factions are also plausible. As a noob I can't really tell you the levels of cheese in the armies I'm facing seeing as I'm having trouble understanding whether or not my own army includes cheese or not.
The breath weapons are meant to weaken the foes so that they will break from a (hopefully) combined charge. The chimera will be on cannon-munching duty followed up by rear-munching after a combined charge.
Jaxon Campbell
well user I think you may need one anvil unit that won't be running from losing combats just as insurance, that way you can get them into combat then use all those shenanigans you've listed. Think of it as insurance, so if worst comes to worst your 3 step plan to break units can work as a 2 step.
I don't see your list as particularly ' cheesy' because all your breath weapons against high t foes like ogres are going to pain you. and you relying on multiple charges to win big combats means someone with cheap small units to redirect/block a double charge (like any empie detachment, or just a filler of archers/doggos) could unravel your plan.
try it out and if it fails, then swap something out for a block of chaos warriors with a bsb(the anti shooting banner) and nurgle for something that won't be running alternatively mark of tzeentch for the ward saves (in which case pack them 100% with shields) post pics of throgg
Dominic Walker
I don't find a passage in the rulebook saying that flying models can't join units, but I remember that Bretonnian lords on pegasi can't join units. What gives?
Wyatt Morris
I usually always include a Nurgle Warriors with Halberds-unit (16-22 minis in size) as my anvil but I felt like trying something new out this time. If it becomes apperant that such a unit is sorely missing from my army then I will definately switch one in.
I'll probably be using Putrid Blightkings as stand-ins for Trolls and as such I'll be using the fella in the pic that was originally intended as a BSB the WoC equivalent in 9th Age.
Isaac Wood
However I've also converted the basics for a non-flying Daemon Prince which I was going to use as a stand in for Throgg. Any tips on how to improve him are highly welcome!
Wyatt Perez
Try checking to see if it's a rule for the flying units on an individual basis - Empire wizards on pegasi might have it as well.
Jordan Wilson
Here's a sideview of my lovable hunchback:
Logan Diaz
Anybody have good recommendations for wargor/beastlord miniatures? I like the gw one but I plan on having multiples so I'd like different miniatures for my general and bsb
Jayden James
Would it look jarring to have an Empire army made up in part of historical true scale and heroic scale stuff?