Warhammer 40000 general /40kg/

Wrong, model to unit. And the unit is targeted forever when models start shooting.

Weighing pros and cons:

-Vanguard are better in melee. They are effective s4, and even better, soften up targets in melee for other units by lowering their toughness. sometimes, it is worth charging a unit with a few of them to just get this bonus.

-Vanguard get more shots with their gun. they are awesome at clearing lots of T3 infantry.

-Rangers have longer range and a better 'crit' effect ( in my opinion, anyways). Their gun is S4 which makes them better able to wound SM equivalents, and also means they wound certain T7 vehicles on a 5+ as opposed to the 6+ vanguard would normally get.

They do different jobs with different roles. Vanguard are for rushing up and getting down and dirty. They are dangerous up close, and prime plasma-caliver carriers. The low range of the caliver matches up with the rest of the squad. They can support other units in melee, even though they don't really have much themselves. However, with canticles, they CAN either re-roll 1's, or be effective S5, so they are not BAD, per se, just not as good as specialists.

Rangers are excellent at hanging back and out-ranging a unit. They usually will get the first shot. Compared to space marines, they will do more damage at range, thanks to their crit effect, and they will do it sooner. Behind cover, they even have a 3+ save, while being able to deny cover pretty easily. I think these guys want to take arquebuses and engage units at a safe distance while singling out characters. They can afford to be less mobile thanks to their top-tier range.

TL;DR they're both fine, choose the unit for the job you want them to do.

Kastellans are a great choice

Holy fuck I never noticed that lmao. Would 100% try to greenstuff that in

So go with Vanguard with Plasma Calivers for basic dudes, and Rangers for sniping Characters and stuff?Should I give the Vanguard Alphas a pistol and melee weapon or no? Are Ruststalkers any good? They're the coolest looking dudes the AdMech has other than the Dominus, in my opinion. How should I build the Dominus? Looking at the 8e rules, I'm thinking maybe Eradication Ray and Macrostubber.

The same could be said for 8th, there are a list of retarded things in the new rules but every rule set is a compromise. The biggest offenders were formations that gave you free transports or rewarded people for spam.

Are you guys seriously trying to say that if one guy is sticking out of cover you can wound him 15 times and kill all his friends?

Bone White, red splatter, Gold/Brass Trimming

Would I be a faggot for starting a new army for 8th? Or should I focus on expanding what I have?

Btw, Im thinking from switching from admech to Dark Eldar.

Yes, that is the new set of rules.