MARVEL IS BANNED

They have TERRIBLE testing. Granted there's ALWAYS shit that'll slip through the cracks, but wizards just has flat out bad testers, I think it's cause it's all the same people from years ago and they've fallen into patterns.
This issue is magnified with them becoming so neurotic about accidentally printing overpowered cards that they keep fucking making broke ass cards that are answers to "OP" cards that were never good ever.
At least it's not plain malice like eastern TCGs

They don't know what is going to be good.

Well Wotc testing in general isn't great, but recently they've been "pushing" cards for flavor reason (read: to sell more packs). Cards that they purposefully make powerful have a tendency to be overpowered.

It's always funny when one of their super pushed cards flops though

>lets ban good cards to force diversity

they could've just unbanned reflector mage and nature would sort itself out

>Cards that they purposefully make powerful have a tendency to be overpowered.
I don't see any marvel deck on vintage
the true reason is standard has become literally a playground for babies

>card is not Vintage-tier
>that means it isn't overpowered for Standard
ayy lmao

Yep. Standard has only been allowed to be midrange decks for years and years now. Pretty much the reason I stopped playing Standard.

Their balancing is off from time to time. In the case with marvel they probably didn't think you could consistently get enough energy to activate it and play it on turn 4, but it turned out you can.

And honestly it is better this way. Many other card games feel like the developers are making strict decks and breaking them up into boosters. The only choice you have is to pick one and put together the obviously good together cards. At least in magic there is a little bit of variety in that respect.

>At least it's not plain malice like eastern TCGs
What does that mean