There's also a book to help generate monster stats and stuff.
It's all system-agnostic (though there is a Mythic system, too, it's a bit too rules-light for me).
Jaxon Howard
There's a market for it, so whether it's weird or not there's people doing it. Here's an example of something made for solo-rpgs, youtube.com/watch?v=BhFGWp_N2fk.
Lincoln Scott
I tried that once and when I started automatically speaking I stopped because it got 2spooky. I do playtest solo dungeon dwelving in systems.
>is it weird Depends on how far you go. If you're playtesting, that's practically non-issue. If you're talking, that's kinda what little kids do when they play and while I commend you for still having an imagination and can play that way, I rarely see any grownup doing that, 'tis a bit weird.
Ethan Williams
>EU fag >96% of all games are made by muricans, so 96% of all games starts in the middle of the night or early morning. >Took me 2 months before I found a group
Matthew Long
This was also after like 5 different applications. You quite literally have to be the first guy to respond to a game.
Lucas Collins
As far as I'm aware, only about 50% of games are US based. But sadly a lot of non american games use a non-english language.
Nathan Watson
>Schizophrenia Learn what words mean
Yuropoor here, managed to get a game where everyone is a maximum of +-2 hours from each other
Nolan Roberts
Yep. Fucking Germans and frog eaters who don't speak English
Michael Sanders
I know this is a meme by now, but GURPS games usually accept most players without too much background check. Also putting out about 5-6 applications at a time, and then just going for the first one that accepts you.