MTG LEGACY GENERAL

Do you guys even use this card in Legacy? isn't it overshadowed by all the other OP shit in the format?

Yeah it's more or less unplayble

>2 mana 5/5 with a slight drawback
>unplayable
>I know what the deal is its just fun to use cards from older legacy metas and meme-decks sometimes

All the hype surounding pirate stompy made me start looking into other possible stompy lists. I decided to try some green prison list using Blood Moon's retarded cousin, Hall of Gemstone. Green also has Elvish Spirit Guide to help with fast mana.
It's 100% guarateed to end up being shit but I'm brewing anyways.

>Viral Drake feels like an odd choice. Sure, gets around Bolt, but I think you're going to want to run something cheaper like Blighted Agent. Chalice isn't a free pass to jack up the cost of everything in your deck, and it feels like without Spirit Guides or a full set of mana rocks and/or Sol lands, your curve is pretty high.
Drake was more of a method to respond to Tangle Wire at upkeep and add counters on permanents (Jitte, Parallax, Walkers, Ballista) in response to it. Basically a perfect stalling tool. You're a second person suggesting it's a bad card, so I need to consider that.
Bolt at upkeep is answered by chalice at 1. I could jam Trinisphere in, and make it more of a hard lock, but for what? Still not sure about Moxes and Trinket Mage - maybe if I cut Drake...

// 60 Maindeck
// 11 Artifact
4 Chalice of the Void
4 Tangle Wire
3 Umezawa's Jitte

// 15 Creature
3 Viral Drake
4 Skyship Plunderer
4 Thrummingbird
4 Walking Ballista

// 4 Enchantment
4 Parallax Tide

// 4 Instant
4 Force of Will

// 22 Land
14 Island
4 Ancient Tomb
4 Saprazzan Skerry

// 4 Planeswalker
2 Jace, the Mind Sculptor
2 Tamiyo, the Moon Sage


// 9 Sideboard
// 6 Artifact
SB: 3 Grafdigger's Cage
SB: 3 Pithing Needle

// 3 Creature
SB: 3 True-Name Nemesis

No idea what else to sb now. Leyline? Mindbreak Trap? Maybe I need to make a thread on big site, like Salvation, Source or even Reddit. I love you guys, but we don't really have best rate of responses here.

Ironic, no?

Yes it's unplayable but I have seen other old cards like Nether Void being played in sideboards.

>2 mana
user...

Look . . . closelier.

I think some people on The Source are working up something with Ramunap Excavator. Might be worth checking out.

>Drake was more of a method to respond to Tangle Wire at upkeep and add counters on permanents (Jitte, Parallax, Walkers, Ballista) in response to it. Basically a perfect stalling tool. You're a second person suggesting it's a bad card, so I need to consider that.

It just strikes me that the mana cost is really steep for what it does. Maybe TNN should be in the main. You could try foregoing damage and upkeeps altogether and just jam in Smokestack and Sundial of the Infinite instead of Jitte and Drake.

>Bolt at upkeep is answered by chalice at 1.

I should have said Abrade, but that's true.

>I could jam Trinisphere in, and make it more of a hard lock, but for what? Still not sure about Moxes and Trinket Mage - maybe if I cut Drake...

Trinket Mage doesn't feel all that great because it doesn't really speed things up. It does get Ballista and Chalice, which is nice, but I feel like your big problem is going to be with resolved threats if you can't get Tangle working.

I would use the new spyglass rather than Pithing Needle, and both Needle and Cage don't work well with Chalice. You might try Mindbreak Trap to stop fast combos; on the play, they have the advantage, and four Forces might not be enough.

thanks. This is still a work in progress, so I appreciate the comments. Spyglass and Trap are definitely better, and you're right about cage - maybe Leyline of the Void would be better. I really need to take this to more experienced players (like you) and hear their opinions.