It's a narrative system where your backstory and personality have a mechanical effect on your character's abilities. Instead of say Traveller or Burning Wheel where you progress through background trees, in Fate you sort of cone up with it all yourself. You create traits and flaws, which play into a meta currency meant for roleplay.
The system is meant for playing film characters in the vein of Indiana Jones or Marty McFly.
Julian Thomas
describe what character you'd play.
Dylan White
It's not shit beancounting autism simulation.
If you aren't playing this with VeloCity you're doing this wrong by default though
Aaron Fisher
I'd personally say Old World of Darkness. It's one of those cases where it would take far too long to list all the reasons, but it fits mood-wise and crunch-wise, and likewise it's what all these kids played.
Jordan Myers
Differences in taste, but I'd play it as a small town so that there are no anonymous factors. As a GM you're forced to name each character they encounter which you should do anyway because the players know everyone in town. And as a player you're left to wonder with every character you meet whether or not they are involved in the conspiracy. Or maybe I've been watching too much xfiles.
Isaac Gonzalez
IN THE GRIM DARKNESS OF 2002, THERE IS ONLY AVRIL
Samuel Lopez
SO MUCH FOR MY HAPPYENDING
Ian Gutierrez
DREAD
Jacob Jackson
Mark Ecko’s Getting Up: Contents Under Pressure. But, you know, with white people. Suckas never learn.
Joshua Gray
The game takes place in a small coastal city, West or East, over the course of a summer. In search for something to occupy their time, the PCs, presumably teens, discover that there are spatial anomalies and temporal glitches all over the city, like in that one short from the Animatrix, "Beyond." At first, it's all fun and games as the PCs explore and exploit these oddities for fun, and they keep them a secret from their parents as they don't want to have the adults spoil their good time. After a while though, more anomalies and glitches show up, putting the city's residents and the PCs and their families in danger. It then becomes up to them to figure out what's really happening and set things right.