/SWG/ - Big Bug Engineering

What can normal men do against such odds?

Last thread: Fantasy Flight Games’ X-Wing and Armada Miniatures Games
>pastebin.com/Wca6HvBB
Fantasy Flight Games’ Star Wars RPG System (Edge of the Empire/Age of Rebellion/Force and Destiny)
>pastebin.com/wCRBdus6
Other FFG Star Wars Tabletop (Imperial Assault, Destiny and the LCG)
>pastebin.com/ZE4gn0yN
FFG Dice App (Works with X-Wing, Armada, the FFG RPG system and Imperial Assault)
>mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>pastebin.com/wXP0LdyJ (embed)
Reference Materials & Misc. Resources
>pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>mega.nz/#F!kJtCTR7Q!HNUwVc1B8KB2FrD4Twmb7g
The Clone Wars Viewing Guide
>img.4plebs.org/boards/tg/image/1442/36/1442364889994.png
Writefaggotry
>pastebin.com/Un1UhzZ4

Shipfag's hangar
>drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing
Shipfag's Starship Combat Fixes for EotE/AoR/FaD
>mediafire.com/file/y9w713etmckbs98/Shipfag.JPG
Heroes of the Aturi Cluster, co-op X-Wing campaign
>dockingbay416.com/campaign

--- Latest News ---
Armada wave VII release article:
>fantasyflightgames.com/en/news/2018/2/1/launch-the-fleet/
Legion in-store demos announcement and locations:
>fantasyflightgames.com/en/news/2018/2/14/see-to-it-personally/
>fantasyflightgames.com/en/op/swlegion/demos/
Force and Destiny Warrior Sourcebook announced:
>fantasyflightgames.com/en/news/2018/2/12/knights-of-fate/
X-Wing Wave XIV announced:
>fantasyflightgames.com/en/news/2018/2/13/save-the-dream/

Other urls found in this thread:

starwars.wikia.com/wiki/Category:Images_of_BX-series_droid_commandos
twitter.com/SFWRedditImages

Stop posting new threads before at least page 9.

Have you ever referenced Prequel memes in your games?

No

Which TIEfu is the best TIEfu?

Who would you want to escort your diplomatic craft against pirates and terrorists?

ALL OF THEM
this isn't a harem thing, I just figure 8-20 of people gud enough at TIEs to become aces is enough to keep my exceedingly scared and exceedingly gay ass safe

Sup /swg/, I'm looking for Epic advice for X-wing.

Besides the quintessential Triple Harpoon loadout on the Raider, what is a good way to load it out?

Since that new Epic FAQ dropped and said that Maul is no longer kosher on the CR-90, I no longer have to live in constant fear of a "look at me rerolling every die" CR-90 coming to fuck my shit up at PS 12.

I’m wondering how I should be loading up a Raider now- Are any non-Ordnance Tubes loadouts viable?

Should I try double or even triple Turbolaser? A pair of Quad laser cannons and an Ion Cannon Battery?

What combination of 3 from Ion Cannon Battery, Quad Laser Cannons, and Single Turbolasers is good to put on a Raider? For a reminder, the Raider keeps 1 Hardpoint in the front along with the main gun (4 dice, range 2-4, spend 2 energy to shoot it again) and 2 Hardpoints in the back. It’s firing arcs look like Pic Related, with an overlap at 2 and 10 oclock that lets you shoot with both front and back.

How do you loadout a raider for a specific role, besides "take a bunch of Turbos and go fuck up other Epic ships"? Is there anything that can outlcass Harpoon Raiders as a raider build?

I know I posted this in the last thread, but I got nothing.

I want the D, even if the IN is the most aesthetic TIE

I tend to fly lists in X-wing of 2-3 generic-but-elite pilots escorting something (either an ace or a support ship) or just a big squad of generics.

A pair of Defenders, or a pair of SF's, has given me good success. Defenders in particular, with their great Time-On-Target.

When they inevitably buff the TIE Interceptor by saying "every interceptor gets PTL without taking a slot+some First Order refit to match the one in the hologram in TLJ (TL+Shield) ", a pair of Interceptors could e pretty damn good too.

Also, the TIE Interceptor is sexy as fuck. Defender looks pretty cool- I'm wondering if there could have been some differing wing design to make the TIE/SF look cooler- Would they just make it a TIE Aggressor?

>I want the D
That goes without saying, user.

You know the answer, user.

The TIE Interceptor. You can't beat the classics.

This guy has gotta be 12 or something. This is bio I'd expect to see on GaiaOnline when I was a teenager, or something.

I know adults are perfectly capable at writing bad character bios as well, but this just kinda has that "young, inexperienved roleplayer" feel to it.

>bomber pilot who gets all her kills with seeker missiles
What a pleb. Dogfighting with blaster cannons takes skill.

Missiles have always been the least "Star Wars" thing in the games.

>Alex was born with a special power
>he was better than all the other Jedi at the Jedi academy

Now if the Republic's Army, in Canon or Legends, hadn't been a Clone Army, and had instead been an army of regular beings, would they have survived the conflict with the Separtist and their allies?

It seems like the Clones themselves were barely holding the line. The technological edge is also clearly in the CIS's favor.

I'd think so, especially if the clones were retained as a highly-trained and well-equipped shock force backing up a large conscript army, which is what the stormtroopers were supposed to be in the EU. A single planet producing mere millions of clones never sat right with me for a galactic conflict even with Sheev pulling the strings.

There were planetary defense forces that theoretically made up the bulk.

Well, on the one hand, the clone army had the advantage of being trained from birth to carry out their role, which most likely helped their efficiency. Plus, they most likely had better unit cohesion and cooperation considering that they all originated from the same genetic stock, had extremely similar upbringings, and a natural brotherly relationship.

Meanwhile an army raised from member worlds of the Republic, especially after 1,000~ years of no major warfare, would be a very time-consuming process, especially when it came to organizing all of the units together, and obtaining appropriate warships to fight space battles and carry troops to their destinations. For most of the Old Republic's history (assuming we're talking Legends), the Republic Navy was the only fully-organized military branch. There wasn't really a formal Republic army until after the Jedi Civil War, where the Republic decided they were a bit done with getting steamrolled by every Dark Lord, Mandalore, and Dark Lord again that decided to say "Oh boy, here I go conquerin' again!" And that method didn't seem to work so well when it came to massive organized forces like the various Sith empires or a horde of zealous Mandalorians.

On a point-for-point quality mark, the average Republic levy soldier would most likely be more skilled and intelligent than a B1, but also more susceptible to morale than clone troopers, most likely.

I feel like the main advantage normal recruits would have over clones is numbers, since there's only so many clones you can pump out from one planet, whereas levy dudes would be coming from thousands of worlds. But they'd also be less organized, most likely not as well trained, and probably even operating with equipment at a lesser grade than the clones as well.

Con't

That said, there was likely also planetary forces that joined the clones in fighting when their worlds were threatened by the CIS, which helps make up for the "lack of numbers" the clones have relative to a levy-raised military.

All that scatter-brained thoughts together, I feel like the CIS would have been more likely to win if the clone army had been a recently-raised army of normal recruits instead. Like you said, the clones often seemed to have trouble holding the tide against the Separatists despite their (presumably) superior training and organization compared to a normal military, and they also had the benefit of local militias supporting them by being on the defensive while the clones focused on offensive attacks, or joining the defense if a particularly large CIS push was a threat.

but then, Grand Rusemaster Of The Five Winds Sheevy P set the whole damn thing up, so if there wasn't a clone army, he'd have been like to do something else to shore up the republic, or else sabotage the future confederates in some way to keep it even enough for his master plan

It can probably be assumed that Palpatine is taken out of the equation, otherwise the question would be moot to ask.

I have had a character leap into melee combat with a "hello there"

I like 3 ion battery raider more than the other options. the range band is good enough and it's reasonbly energy efficient

I have not had the glory of going missile boat raider yet

He could influence the militarists to push harder for a stronger Republic Navy, perhaps. Or to establish some sort of selective service analogue that allows a vast conscript army to be raised and organized rapidly.

>He could influence the militarists to push harder for a stronger Republic Navy, perhaps. Or to establish some sort of selective service analogue that allows a vast conscript army to be raised and organized rapidly.
I could see something like a network of pro-republic paramilitary organizations (tarkin, perhaps?) with vastly more ships than they can actually crew, so as to act as cadre when it's crunch time

That's pretty much exactly what Ranulph Tarkin did with Eriadu's planetary defense forces and the surrounding systems' fleets, he made himself into a sector warlord for a while with a much larger force at his command than what he had on paper.

that's kinda what I had in mind, yeah, but something like Tarkin Jr being kind of an organizer of similar forces across the galaxy or at least the pro-republic bits of the outer and mid rims, as well as inheriting the leadership of Eriadu's forces who are the leaders of that movement, maybe mixed with KDY and others happy to supply their latest and greatest ships to these lads in absence of actual warring factions (that could afford them)

The issue I'm seeing is that Triple Ion doesn't actually do damage in significant quantities. I get putting at least one Ion cannon battery on the ship,(to stop stuff from being able to go past you easily) but 3? Won't that result in stuff with shields fucking you?

2xTurbo+Ion maybe to hunt big ships?

2x Quad laser+Ion, along with an Op Spec and a Tactician?

Why not go with a triple Harpoon Missile Raider? 139 points base before you take the second crew gets you this abomination-

Ord Tubes
3x Harpoon Missile
Ord. Experts, Thug Droids, Gunnery Team
Weapons Engineer
Impetuous
Backup Shield Generator, Supercharged Power Cells. (You can replace the Cells- Should these even be Cells?)

That leaves 1 crew slot left- Good ideas include Tactician, Agent Kallus, Operations Specialist, Mara Jade, Hot-Shot Co-pilot, or Tarkin.

Pretend it's Armada- Get those sweet sweet black dice.

No idea on what the final crew should be though. Or what to pair with it even.

that sounds like a special kind of hell

The ones that manage to get out of the locker room without looking like they've gone 3 rounds with a Nexu.
You know they're good!

Anyone know where I can find some art for BX series commando droids?

I've found a few screenshots online but nothing that really stands out to me.

starwars.wikia.com/wiki/Category:Images_of_BX-series_droid_commandos

Have you tried the category section of Wookieepedia?

Yeah, I looked at the stuff on there but none of it really appealed to me. There's one that's close to what I'm looking for. I'll probably just make do with it or draw my own.

Stat protodeka for Legion.

>an energy field that may not even be present outside of the galaxy cares about the subjective notion that an authoritarian ruler is evil

The best interpretation of the Force will always be that it's a big, uncaring entity that can let you do cool shit, but is so far beyond the realm of comprehension and you are so insigificant to it in the grand scheme of things, the only direct intervention it carries out being to balance its Light and Dark aspects.

While I'm sure Palpatine had several different contingency plans he also had several people ready to backstab him. There's hints that Dooku wanted to take power, the Kaminoans had their own ambition to conquer the galaxy, the Geonosians hated everyone, Grievous was building virus bombs for himself on a level of devastation surpassing the Death Star, the Jedi were forcing themselves into positions of power, the Confederacy itself was made up of multiple business rivals all willing to betray each other at a moment's notice, and the Hutts wanted to profit off of the whole thing.

Getting a Clone Army under his command to keep everybody else from fucking up his plans/the galaxy was pretty much his only gambit. We like to think of Palpatine as Chessmasterlegend27, and he was to an extent, but I think had the Clone Wars not gone the way he planned, things would've turned out way differently.

Kaminoan ascendancy, Jedi dictatorship, Geonosian galaxycide, and a few dozen other possibilities.

Luke, have I ever told you about the prophecy of the Chosen One? Once upon a time, the jedi believed that one day, a man will born, who destroys the sith and brings balance to the Force, but as it turns out, there is no need for the Chosen One at all. As it turns out, the Force actually wants the Dark Side to exist, and constantly balances out itself on the regular basis, constantly creating new, extremely powerful force users on both sides - sometimes, with no training or upbringing required at all! This means that if the sith are ever eradicated, they will just spring up again under a different name, and if the jedi end, a different order will rise in our place soon, and it will go on forever and ever.

All our struggle is meaningless, Luke. Nothing we can do will ever make a difference.

The Chosen one and Anakin's virgin birth were among the stupidest parts of the PT. You could cut them out entirely and nothing of value would be lost.

But Obi-Wan, haven't force users of the light and dark side been fighting for a very long time? And if the force has a destiny for all of us and influences our actions, it can reasonably be assumed that it has some intent to lead the galaxy to it's constant cycle of war and conflict?
Our struggle is meaningless because the force will always default into conflict as shown by galactic history, not because some prophecy says so.

see The OT is good beats evil only if you've never ever seen ANY of the additional material, be it EU or Sequel Trilogy. The ST's mistake is calling their Sith Not!Sith even if Snoke and Kylo Ren are very fucking obviously Sith.

Only now you realize that I was right all along

Huh? No. Destroying the Force isn't the answer, the Dark Side and Light Side need to co-exist, and often enough they're in conflict, but no one says they have to be in OPEN conflict. Cold War is best case scenario for the Galaxy.

>Protodeka
HOLY SHIT I thought I fucking murked the fuck out of that thing when I was a kid, like it gave me the worst case of butthurt whenever I tried killing this fuckdamn thing in Star Wars The Clone Wars video game.

I do t wanna have to see this again. My ass can only take so much pain these days

No no, ideological conflict. Instead of beating each other over the head with glowsticks, they're constantly debating each other and attempting to teach the other is wrong. Who says they need to be in physical conflict?
And I hope by "co-exist" you mean "don't wipe the other out" rather than "exist in equal measure", because you should still probably be more light than dark, just recognise it exists and learn to live with it and resist it's influences in a healthy way - like how one resists stuffing their face with pies at a buffet by eating healthily rather than not at all.

Bitch I’ll stuff my face full of pies next time I get the chance just because of you

>And I hope by "co-exist" you mean "don't wipe the other out"
Yeah pretty much what I mean. Really it's how shit worked before Bane made it all about revenge. Kaan was kind of starting to get it right, all he had to do was make the realization that his war was pointless and agree to a settlement.

No user, stop! Pies are the path to the dark side, consume too many and it will consume you! Just ask Lord Baras and his waistline!

God, Baras was so amazing.
>A blind, deaf, comatose LOBOTOMY PATIENT could FEEL MY ANGER

>subjective notion that palpatine is evil
sure buddy

REVAN UNDERSTAND DESSERT

Baras' voice acting was excellent.

Darth Jadus' as well. He felt way more fitting of the "ancient evil" claim the Emperor had in the Knight story.

I liked how fucking honest he was, he seemed like he genuinely wanted to teach you, and that his little chastisements actually had some merit to them. He was a guy that wanted me to be the best I could be before we had to kill each other.

The Interceptor. Search your feelings, you know it to be true.

Find what what you were looking for among the dead?

>I liked how fucking honest he was
>Baras
>The guy who planned to fuck you over from the start in favor of his real apprentice while using you as a tool instead of honestly training you in what he knew so that one day you could attempt to overthrow him
>honest

nigga you what

... Okay point taken but he at least SEEMED genuine, I can like him for that.

the WORST part of the 'imperial' side of the story is that warrior cannot go side with pragmatic evil malgus, and is forced by story to stay with fucktarded pants on heads evil empire instead.

>my juggernaught has to stay and hagn around with literal faggots and shitheads instead of going to an empire that isn't fucking stupid.

>malgus' empire of logic and sense too, gets wiped out mby pubs and imps because REASONS.

>expansions make malgus' empire again, but stupid, led by idiots and faggots instead of malgus.

>Bad guys are bad
Holy shit, somebody call the press.

... Okay but what's wrong with literal faggots? Regular faggots sure but the literal ones ain't so bad.

How did he seem genuine? Literally everything builds him up as the spymaster, the liar, the guy who works from the shadows and never reveals his true agenda. The greatest threat that he has you chase in Act One is someone who can divine the truth and see through his deceptions. In Act Two he has you basically fabricate a war in secret while pinning it on his master. Then all of Act Three is you hunting him down for betraying you while he lies to the Dark Council about being the Voice of the Emperor. At what point, exactly, did this guy seem "on the level" to you?

I always figured he was building up some kind of "I'm going to betray you but you know that because that's how Sith roll" type deal. It's just the little things, it felt like every time he chastised me for something he would explain a little as to why or say what I should be doing instead, not just tell me I was wrong for doing it. I got the impression he did legit want me to do all those things to prove I was strong and get stronger so then he'd betray me in classic Sith fashion so I could murder him.
Maybe I'm just super naive or my memory is shot in regards to Baras and why I liked him and the game itself; quite possibly all the above. Emotions are weird like that.

>Dark side ghosts get locked to a certain place, a place if their power or their ultimate defeat
>light side ghosts get locked to certain people, who they cared about or watched over

I was thinking about a non-Sith dark side philosophy that would keep some of its core tenets, perhaps even the entire mantra, but reject the whole "backstabbing your master/apprentice/fellow members for more power" and general petty cruelty, and instead have them cooperate towards something greater than the dark siders themselves but that is still evil.

anybody have a guess what the flight [something] astromech might be?

>Nothing we can do will ever make a difference.

That's actually a good message for youth, though. Because nothing will. The circumstances of your birth will describe your fate and reaching up will only get you slapped back down. Hope is for children.

Kill yourself.
No, unironically and without malice, kill yourself. If life is such a hopeless endeavour that can only bring you and all those after you pain and misery, save yourself the trouble and go out on your own terms.

>Kill yourself.

I just don't want to go to hell, which is mandatory for suicides.

Unless you're Samson or Saul, apparently.

Their code/mantra is as self-destructive as their backstabbing nature. Ditch that too.

Armada is fun

Thinking of getting into Legion, even if no clone wars is a shame. Has there been info on how list building is gonna work as well as the points level?

800 points, 1-2 commanders, 3-6 corps (troopers), 0-3 support (AT-RT/bikes), 0-2 heavy (AT-ST/T-47)

What about special characters, psykers, and sisters of battle?

>play jedi in RPGs every chance i get
This makes people mad for some reason.

>play jedi in RPGs every chance i get
>This makes people mad for some reason.

Because we're playing WFRP you twat.

I wouldn't play that trash even with a gun to my head.

There's also a Special Forces slot (0-3) but we don't have any units for it yet

Million thanks, user!

Legit question, do we actually have anything saying the force will trigger a rise of the dark, or just papa Snoke saying it will spawn a maRey Sue in the face of the rising dark?

Mr. Solo, I'm ISB.

Flight assist astro? It was in wave 12. It's on the wiki- It's Breddy Gud.

I don't like this. I don't like this at all.

So are we writing off the solo movie or are we going to wait and see if it surprises us

...

You mean the new old Falcon completely changing the look and role of the ship?

You haven't seen the film yet so why don't you fuck off kid.

Chill out sperg. I was just wondering if user didn't like the what the old Falcon was or if he didn't like the new one.

There are a surprising number of quality waifus in X-Wing art.

Than learn how to formulate sentence intent properly child.

I've put together a shitty PDF of all the tables I can find for crafting in Star Wars FFG tabletops.

I made it cause I needed it for my Technician Astromech Droid character, it has the tables for Melee, Ranged, Droids, Gadgets, Cybernetics and Armour.

If anyone wants a zip file of all the tables I grabbed to make their own better version, just say so and point me to somewhere where I can get a link to drop here and I'll do it.

How to reduce or get rid of criminal obligation?

...

Join the Rebel Alliance and exchange your Obligation for Duty.

How does that work exactly?

Already happened. Brotherhood of Darkness/Krayt's Happy FunTime Club
They were both shit. Sith philosophy simply can't into a large power structure of force users.

This sounds like a sales pitch.

The Brotherhood of Darkness tried that. They failed so hard they were left fighting a guerilla war against an army of Jedi that wound up tearing the planet apart even before Bane tricked the Sith into committing mass suicide. Kaan was the only lord in the Brotherhood capable of keeping them together for longer than it takes to pronounce "Brotherhood of Darkness," and by the end his sanity had long since left the building.