EDH/Commander General

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Scooze is so important.

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>What's your favourite 2 cmc creature that's not a dork?

What's with the art? the face looks so cartoonish

>Ice Age

>What's your favourite 2 cmc creature that's not a dork?
I know it's not the strongest and probably doesn't have a place in any EDH decks save maybe elves, but she's always had a special place in my heart since she was the all-star of my favorite deck back in OG Ravnica standard.

nvm im changing my choice to this
eric's daughter is my waifu

>Shouldn't people who actually play the game be a higher priority than fucking investor cancer?
If WotC was thinking long-term, yeah. In the immediate, though? An investor is worth a lot of regular players to WotC.

Your average pack-buying player likely drops a couple hundred on fresh packs each year. Their demand is what drives LGS and distributors to stock M:tG, and the wholesale is what Wizards gets. If you mostly buy singles, you're worth less, since only the first sale counts. True, a good secondary singles market drives LGS owners and the like to crack packs themselves (necessitating wholesale purchase that Wizards gets money from) but a given single can be sold or traded multiple times so the margin Wizards gets out of the sale of an expensive single is much smaller than out of the sticker price of a pack.

An investor, on the other hand, may well drop tens of thousands of dollars, potentially even at the wholesale prices, to build their supply of cardboard stocks. These cards, often still in sealed boxes/cases, don't enter the secondary market or even really the primary market: they sit around being theoretical money for Rudy, but Rudy's purchase is REAL money for WotC. In the short term, WotC can lose many, potentially tens, hundreds, or more, pack buying little timmies and feel it less than losing one Rudy.

The downside to appeasing Investors only hits when one of two things
1) The measures taken to appease them actually drive off the obscene number of regular players needed to outweigh the loss of Whales from NOT appeasing.
2) The fact that the value of the Investors' Investments being based on demand for a live game comes into play; if Magic starts withering, the Investors would need pro-player action to keep demand for their goods up.

In practice, I think that Wizards is going to keep appeasing investors until option 2 begins, but when it happens some of the Whales will "Die", liquidating their massive stocks and in so doing drive down card prices and make the game more accessable. The other investors that hold out see a renaissance and the process continues. New investors may even get into the game, replacing the old Whales that finally dumped their supply.