/srg/ Shadowrun General

I'd go half that. The average wageslave would still be low lifestyle because this is terrible world and being middle class is rare thing. Essentially a poor wageslave can only live by putting themselves into horrible, horrible debt. The average wageslave can live by working but probably dreams of a better life, which is only exacerbated by seeing the Jonses on the trid. So too keep up with the 6th World Dream, they put themselves into horrible, horrible debt in order to live a middle lifestyle.

The benefit to being SINless scum is that while you may have a shitty life, it's your shitty life.

What about SINless? those "people" included in these numbers, or no?

>SINless
>people

That sweet fridge logic of looking at intentionally unrealistic population numbers, only to realize that some humanoids don't count as people.

I spent my skillpoints in gaming knowledge instead, user. ¯\_(ツ)_/¯

Namefaggotry aside, what do you actually want to *do*? When you say low combat potential, do you mean you don't have gunnery? Charisma isn't a desirable attribute for your archetypes so doing face stuff shouldn't be something you focus on anyway.

Pick things your character does well and improve them, then when you reach a point where you're comfortable with how well you do that thing, branch out into something that synergises well. Deckers and riggers tend to double up as the medic, as it rolls in well with their skillset.

>need to plan a run by Friday night
>have zero motivation or inspiration
Fuck me in the ass

When in doubt, roll.

The problem is that I already know the basics of the mission I have in mind. It's how to flesh it out mechanically, and make it interesting from a gameplay perspective, is the problem. I feel like I'm kinda terrible at doing that.

A Kenneth Brackhaven impersonator is depressed at how little selling power his brand has anymore. He's hiring the characters to go out committing high-profile hate crimes, dressed as him.