/40krpg/ Chivalrous Edition

Because you are using TT and FFG as the litmus test, when psykers range from mooks that can barely influence a game of chance to world ending threats.
You are making assumptions about a game system you know fuckall about.

Sometimes it's better to take care of the mooks before focusing on the elites. Not for psykers obviously, since they tend to be glass cannons.

On the other hand I must point out that the mutant was pictured leaping at them so it's kinda realistic to take care of that first, even if it makes more mechanical sense to ignore the ghoulish abomination chewing on your face and focus on the skinny tortured wretch that's just sort of floating around drooling and screaming in the background.

Not basing this on crunch but on fluff and lore. Common perception is that psykers are dangerous mutants while those a bit more in the know are fully aware that they can serve as gateways for fucking daemons and if moderately powerful, can rape reality. A psyker is a problem all on their own what with the whole reality warping thing(minor or nor) but at anytime, they might also succumb to the whispers in their heads and explode into fucking DEAMONS. Hell, they could simply sneeze and next thing DEAMONS EVERYWHERE. This is in-universe knowledge and they don't get to read the brand new rule-book to see just how psykers measure up. They shoot them in the head before they explode into deamons, and they might still explode into deamons anyway.

I know one of the major complaints for critical damage in Deathwatch is that it wasn't redone so that the marines don't turn into crying wrecks once they went critical.

Has anyone tried to do a rewrite of the critical damage rules for Deathwatch?

....why do you play with this guy? Jesus.

Things you do for friends, man. Especially really really old friends

Well it's obviously because they wanted to show that lasguns would actually be worth a damn, but at the same time they didn't want to frag the psyker before giving a demonstration of how psychic powers would work.

>fluff and lore

Disregarded for WanG's tabletop-first mentality, where unless your name is Magnus, Morty, or Eldrad, psykers are useless or smite batteries.

>Wrath and Glory is headed by Ross Watson, the same Lead Developer as DH, Rogue Trader, and Deathwatch, and he even had his hand in Black Crusade.

Is that a fact?

This is a fact indeed; you can check their facebook page and find him in its contacts.